Scripting Commands by Functionality: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(reorgazined list) |
||
Line 9: | Line 9: | ||
Keep in mind that there can be cases where certain commands may appear in more than one category. | Keep in mind that there can be cases where certain commands may appear in more than one category. | ||
==AI Attitude== | |||
*[[allowFleeing]] | |||
*[[behaviour]] | |||
==Camera Control== | ==Camera Control== | ||
*[[camCommand]] | *[[camCommand]] | ||
*[[camCommand]] | *[[camCommand]] | ||
==Dialog Control== | |||
*[[buttonAction]] | |||
*[[buttonSetAction]] | |||
==Environment and Weather== | |||
*[[setFog]] | |||
*[[setOvercast]] | |||
==Groups== | |||
*[[formation]] | |||
*[[formLeader]] | |||
==Game Control== | ==Game Control== | ||
Line 18: | Line 34: | ||
*[[addEventHandler]] | *[[addEventHandler]] | ||
*[[saveGame]] | *[[saveGame]] | ||
==GUI Interaction== | |||
*[[addAction]] | |||
*[[cutObj]] | |||
==Map Control== | |||
*[[forceMap]] | |||
*[[mapAnimAdd]] | |||
==Markers== | ==Markers== | ||
Line 24: | Line 48: | ||
*[[setMarkerShape]] | *[[setMarkerShape]] | ||
==Math | ==Math== | ||
*[[abs]] | *[[abs]] | ||
*[[atan2]] | *[[atan2]] | ||
*[[select]] | *[[select]] | ||
==Mission Information== | |||
*[[addRating]] | |||
*[[addScore]] | |||
==Object Information== | |||
*[[alive]] | |||
*[[animationPhase]] | |||
==Object Manipulation== | |||
*[[action]] | |||
*[[addEventHandler]] | |||
==Program Flow== | ==Program Flow== | ||
Line 33: | Line 69: | ||
*[[if]] | *[[if]] | ||
*[[while]] | *[[while]] | ||
==Radio Control== | |||
*[[enableRadio]] | |||
*[[globalChat]] | |||
==Sides== | |||
*[[captive]] | |||
*[[civilian]] | |||
==Sounds, Effects== | |||
*[[fadeMusic]] | |||
*[[fadeSound]] | |||
==System Commands== | |||
*[[benchmark]] | |||
*[[cadetMode]] | |||
==Time Functions== | |||
*[[accTime]] | |||
*[[daytime]] | |||
==Triggers== | ==Triggers== | ||
Line 39: | Line 95: | ||
*[[setTriggerArea]] | *[[setTriggerArea]] | ||
==Unit | ==Unit Control== | ||
*[[ | *[[commandFire]] | ||
*[[ | *[[commandFollow]] | ||
*[[ | |||
==Vehicle Assignment== | |||
*[[allowGetIn]] | |||
*[[assignAsCargo]] | |||
==Variables== | |||
*[[count]] | |||
*[[forEach]] | |||
*[[format]] | |||
==Weapons== | |||
*[[addMagazine]] | |||
*[[ammo]] |
Revision as of 17:18, 7 August 2006
Introduction
This page has been created to help you find the appropriate commands when you are dealing with specific scripting situations (e.g. all commands that have to do with triggers, or to control unit behaviour, etc.) Keep in mind that there can be cases where certain commands may appear in more than one category.