Functions by Functionality

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Revision as of 01:25, 11 May 2018 by R3vo (talk | contribs) (removed turtorial category, it was empty)
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Introduction

This page has been created to help you find the appropriate functions when you are dealing with specific scripting situations (e.g. all functions that have to do with triggers, or to control unit behaviour, etc.).

Keep in mind that there can be cases where certain functions may appear in more than one category.

Animals

Description.

e.g.
BIS_fnc_moduleAnimals

CAS

Description.

e.g.
BIS_fnc_moduleCAS

Mines

Description.

e.g.
BIS_fnc_moduleMine

Sites

Description.

e.g.
BIS_fnc_animalSiteSpawn

Skirmish

Description.

e.g.
BIS_fnc_skirmishTrigger