Scripting Commands by Functionality

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Revision as of 01:18, 8 August 2006 by Planck (talk | contribs) (duplicate)
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Introduction

This page has been created to help you find the appropriate commands when you are dealing with specific scripting situations (e.g. all commands that have to do with triggers, or to control unit behaviour, etc.) Keep in mind that there can be cases where certain commands may appear in more than one category.


AI Attitude

Camera Control

Dialog Control

Environment and Weather

Groups

Game Control

GUI Interaction

Map Control

Markers

Math

Mission Information

Object Information

Object Manipulation

Program Flow

Radio Control

Sides

Sounds, Effects

System Commands

Time Functions

Triggers

Unit Control

Vehicle Assignment

Variables

Weapons