Biki Export Scripts: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{TOC|side}} | {{TOC|side}} | ||
This page contains all export scripts used to generate data on various pages on this wiki. | This page contains all export scripts used to generate data on various pages on this wiki. | ||
{{Feature|informative|In order to quickly link to the export script used to generate data on a specific page use {{hl|{<nowiki/>{[[Template:Wiki|Wiki]]{{!}}extractionScript}<nowiki | {{Feature|informative|In order to quickly link to the export script used to generate data on a specific page use {{hl|{<nowiki/>{[[Template:Wiki|Wiki]]{{!}}extractionScript<nowiki>}}</nowiki>}} on that specific page.}} | ||
{{Feature|informative|The functions from this page (and more) are also available in | {{Feature|informative|The functions from this page (and more) are also available in {{Link|https://github.com/arma3/Biki-Mod|this mod}}.}} | ||
<!-- | |||
copy/paste free sample | |||
= [[Arma 3: Page Name]] = | |||
'''Author:''' {{User|TheUserName}}<br> | |||
<spoiler> | |||
<sqf> | |||
// the code | |||
</sqf> | |||
</spoiler> | |||
--> | |||
= [[Arma: Airport IDs]] = | |||
'''Author:''' {{User|POLPOX}}<br> | |||
<spoiler> | |||
<sqf> | |||
_world = "Enoch"; | |||
_cfg = (configFile >> "CfgWorlds" >> _world); | |||
_r = [ | |||
'{| class="wikitable"', | |||
"! ID !! Coordinates !! Description !! AI approach", | |||
"|-" | |||
]; | |||
_id = 0; | |||
_addAirportInfo = { | |||
_dir = asin ((getArray (_cfg >> "ilsDirection")) # 0); | |||
if (_dir < 0) then | |||
{ | |||
_dir = -_dir; | |||
}; | |||
_compassDir = call { | |||
_dir45 = round (_dir/45); | |||
if (_dir45 == 1) exitWith { "NE" }; | |||
if (_dir45 == 2) exitWith { "E" }; | |||
if (_dir45 == 3) exitWith { "SE" }; | |||
if (_dir45 == 4) exitWith { "S" }; | |||
if (_dir45 == 5) exitWith { "SW" }; | |||
if (_dir45 == 6) exitWith { "W" }; | |||
if (_dir45 == 7) exitWith { "NW" }; | |||
"N" | |||
}; | |||
_r pushBack "| " + str _id; | |||
_r pushBack "| " + mapGridPosition (getArray (_cfg >> "ilsPosition")); | |||
_r pushBack "| -"; | |||
_r pushBack "| " + str round _dir + " (" + _compassDir + ")"; | |||
_r pushBack "|-"; | |||
_id = _id + 1; | |||
}; | |||
if (count getArray (_cfg >> "ilsPosition") != 0) exitWith | |||
{ | |||
call _addAirportInfo; | |||
{ | |||
_cfg = _x; | |||
call _addAirportInfo; | |||
} forEach ("true" configClasses (_cfg >> "SecondaryAirports")); | |||
_r pushBack "|}"; | |||
copyToClipboard (_r joinString endl); | |||
}; | |||
</sqf> | |||
</spoiler> | |||
= [[Arma 3: CfgFunctions]] = | = [[Arma 3: CfgFunctions]] = | ||
'''Author:''' {{User|R3vo}}<br> | '''Author:''' {{User|R3vo}}<br> | ||
<spoiler> | <spoiler> | ||
Line 30: | Line 99: | ||
} forEach ((_nameConfig >> "CfgFunctions" >> configName _x) call BIS_fnc_returnChildren); | } forEach ((_nameConfig >> "CfgFunctions" >> configName _x) call BIS_fnc_returnChildren); | ||
} forEach ((_nameConfig >> "CfgFunctions") call BIS_fnc_returnChildren); | } forEach ((_nameConfig >> "CfgFunctions") call BIS_fnc_returnChildren); | ||
} | } forEach [[configFile, "configFile"]]; | ||
_export = _export + endl + "|}"; | _export = _export + endl + "|}"; | ||
copyToClipboard _export; | copyToClipboard _export; | ||
</sqf> | |||
</spoiler> | |||
= [[Arma 3: CfgIdentities]] = | |||
'''Author:''' {{User|Lou Montana}} and {{User|POLPOX}}<br> | |||
<spoiler> | |||
<sqf> | |||
private _result = [ | |||
'{| class="sortable wikitable"', | |||
'! className !! Name !! Note' | |||
]; | |||
{ | |||
_result pushBack "|-"; | |||
_note = ["", "Hidden"] select (getNumber (_x >> "disabled") == 1); | |||
_result pushBack format ["| {{hl|%1}} || %2 || %3", configName _x, getText (_x >> "displayName"), _note]; | |||
} forEach ("true" configClasses (configFile >> "CfgFaces" >> "Man_A3")); | |||
_result pushBack "|}"; | |||
_result joinString endl; | |||
</sqf> | </sqf> | ||
</spoiler> | </spoiler> | ||
Line 39: | Line 131: | ||
= [[Arma 3: CfgMarkers]] = | = [[Arma 3: CfgMarkers]] = | ||
'''Author:''' {{User|R3vo}}<br> | '''Author:''' {{User|R3vo}}<br> | ||
<spoiler> | <spoiler> | ||
Line 52: | Line 145: | ||
{ | { | ||
_addon = _x call ENH_fnc_getConfigSourceAddon params [["_addonClass", ""]]; | _addon = _x call ENH_fnc_getConfigSourceAddon params [["_addonClass", ""]]; | ||
if (_addonClass isNotEqualTo "") then {_addonClass = format ["{{Icon|%1|24}}", _addonClass]}; | if (_addonClass isNotEqualTo "") then { _addonClass = format ["{{Icon|%1|24}}", _addonClass] }; | ||
_shadow = ["{{Icon|checked}}", "{{Icon|unchecked}}"] select (getNumber (_x >> "shadow")); | _shadow = ["{{Icon|checked}}", "{{Icon|unchecked}}"] select (getNumber (_x >> "shadow")); | ||
Line 90: | Line 183: | ||
<spoiler> | <spoiler> | ||
<sqf> | <sqf> | ||
private | toFixed 2; | ||
private _markers = "true" configClasses (configFile >> "CfgMarkerColors"); | |||
private _export = ""; | |||
_export = "{| class=""wikitable sortable""" + endl; | |||
_export = _export + "! style= ""min-width: 100px"" | Preview !! Class Name !! Display Name !! RGBA (0..1) !! RGB (0..255) !! HTML" + endl; | |||
{ | { | ||
private | private _classname = configName _x; | ||
private | private _name = getText (_x >> "name"); | ||
private _colorRGBArma = getArray (_x >> "color"); | |||
} forEach | |||
_colorRGBArma = _colorRGBArma apply | |||
copyToClipboard | { | ||
if (_x isEqualType "") then | |||
{ | |||
call compile _x; | |||
} | |||
else | |||
{ | |||
_x; | |||
}; | |||
}; | |||
private _colorRGB255 = _colorRGBArma apply {_x * 255}; | |||
_export = _export + "|-" + endl + format [ | |||
"| style=""background-color: %10"" | || %1 || ''%2'' || [%3, %4, %5, %6] || [%7, %8, %9] || %10", | |||
_className, | |||
_name, | |||
_colorRGBArma # 0, _colorRGBArma # 1, _colorRGBArma # 2, _colorRGBArma # 3, | |||
_colorRGB255 # 0, _colorRGB255 # 1, _colorRGB255 # 2, | |||
_colorRGBArma call BIS_fnc_colorRGBtoHTML | |||
] + endl; | |||
} forEach _markers; | |||
_export = _export + "|}" + endl + endl; | |||
copyToClipboard _export; | |||
</sqf> | </sqf> | ||
</spoiler> | </spoiler> | ||
Line 105: | Line 229: | ||
= [[Arma 3: CfgMusic]] = | = [[Arma 3: CfgMusic]] = | ||
'''Author:''' {{User| | '''Author:''' {{User|Killzone_Kid}}<br> | ||
<spoiler> | <spoiler> | ||
<sqf> | <sqf> | ||
_cfgMusic = []; | private _cfgMusic = []; | ||
_cfgMusic pushBack format ["Last updated: {{GVI|arma3|%1}}", (productVersion select 2) / 100]; | _cfgMusic pushBack format ["Last updated: {{GVI|arma3|%1}}", ((productVersion select 2) / 100) toFixed 2]; | ||
_cfgMusic pushBack | _cfgMusic pushBack "{| class=""wikitable sortable"" width=""100%1""", "%"; | ||
_cfgMusic pushBack | _cfgMusic pushBack "! width=""5%"" | No."; | ||
_cfgMusic pushBack | _cfgMusic pushBack "! width=""35%"" | Title"; | ||
_cfgMusic pushBack | _cfgMusic pushBack "! width=""30%"" | Class Name"; | ||
_cfgMusic pushBack | _cfgMusic pushBack "! width=""15%"" | Duration"; | ||
_cfgMusic pushBack | _cfgMusic pushBack "! width=""15%"" | DLC"; | ||
_cfgMusic pushBack ""; | _cfgMusic pushBack ""; | ||
{ | { | ||
Line 124: | Line 248: | ||
private _mod = _duration mod 60; | private _mod = _duration mod 60; | ||
private _seconds = _mod / 1; | private _seconds = _mod / 1; | ||
_minutesStr = if (_minutes < 10) then {format ["0%1",_minutes]} else {format ["%1",_minutes]}; | _minutesStr = if (_minutes < 10) then { format ["0%1", _minutes] } else { format ["%1", _minutes] }; | ||
_secondsStr = if (_seconds < 10) then {format ["0%1",_seconds]} else {format ["%1",_seconds]}; | _secondsStr = if (_seconds < 10) then { format ["0%1", _seconds] } else { format ["%1", _seconds] }; | ||
_duration = format ["%1:%2",_minutesStr,_secondsStr]; | _duration = format ["%1:%2", _minutesStr, _secondsStr]; | ||
private _dlc = if (configSourceMod _x == "") then | private _dlc = if (configSourceMod _x == "") then | ||
{ | { | ||
Line 133: | Line 257: | ||
else | else | ||
{ | { | ||
format ["%1",(modParams [configSourceMod _x,["name"]]) select 0]; | format ["%1", (modParams [configSourceMod _x, ["name"]]) select 0]; | ||
}; | }; | ||
//Some work around to make wiki link work | //Some work around to make wiki link work | ||
Line 146: | Line 270: | ||
_cfgMusic pushBack "|-"; | _cfgMusic pushBack "|-"; | ||
_cfgMusic pushBack format ["| %1", _forEachIndex + 1]; | _cfgMusic pushBack format ["| %1", _forEachIndex + 1]; | ||
_cfgMusic pushBack format ["| %1", if (_name == "") then {"N/A"} else {_name}]; | _cfgMusic pushBack format ["| %1", if (_name == "") then { "N/A" } else { _name }]; | ||
_cfgMusic pushBack format ["| %1", configName _x]; | _cfgMusic pushBack format ["| %1", configName _x]; | ||
_cfgMusic pushBack format ["| %1", if (_duration == "00:00") then {"N/A"} else {_duration}]; | _cfgMusic pushBack format ["| %1", if (_duration == "00:00") then { "N/A" } else { _duration }]; | ||
_cfgMusic pushBack format ["| %1", _dlc]; | _cfgMusic pushBack format ["| %1", _dlc]; | ||
_cfgMusic pushBack ""; | _cfgMusic pushBack ""; | ||
} forEach ("isClass _x" configClasses (configFile >> "CfgMusic")); | } forEach ("isClass _x" configClasses (configFile >> "CfgMusic")); | ||
_cfgMusic pushBack "|}"; | _cfgMusic pushBack "|}"; | ||
copyToClipboard (_cfgMusic joinString toString[10]); | copyToClipboard (_cfgMusic joinString toString[10]); | ||
</sqf> | |||
</spoiler> | |||
= Arma 3: CfgVehicles = | |||
* [[Arma 3: CfgVehicles_WEST]] | |||
* [[Arma 3: CfgVehicles_EAST]] | |||
* [[Arma 3: CfgVehicles_GUER]] | |||
* [[Arma 3: CfgVehicles_CIV]] | |||
'''Author:''' [[BIS_fnc_exportCfgVehiclesAssetDB]] updated by {{User|R3vo}}<br> | |||
<spoiler> | |||
<sqf> | |||
/* | |||
AUTHOR: Asheara, updated by R3vo | |||
USE CASE: | |||
0 = [0] spawn BIS_fnc_exportCfgVehiclesAssetDB; -> OPFOR / CSAT | |||
0 = [1] spawn BIS_fnc_exportCfgVehiclesAssetDB; -> BLUFOR / NATO | |||
0 = [2] spawn BIS_fnc_exportCfgVehiclesAssetDB; -> Independent / Guerrilla | |||
0 = [3, 0] spawn BIS_fnc_exportCfgVehiclesAssetDB; -> Civilian side, Civilian | |||
0 = [3, 1] spawn BIS_fnc_exportCfgVehiclesAssetDB; -> Civilian side, Structures | |||
0 = [3, 2] spawn BIS_fnc_exportCfgVehiclesAssetDB; -> Civilian side, Ruins & Wrecks | |||
0 = [3, 3] spawn BIS_fnc_exportCfgVehiclesAssetDB; -> Civilian side, Equipment | |||
0 = [3, 4] spawn BIS_fnc_exportCfgVehiclesAssetDB; -> Civilian side, Objects | |||
0 = [3, 5] spawn BIS_fnc_exportCfgVehiclesAssetDB; -> Civilian side, VR Objects | |||
0 = [3, 6] spawn BIS_fnc_exportCfgVehiclesAssetDB; -> Civilian side, Animals | |||
0 = [] spawn BIS_fnc_exportCfgVehiclesAssetDB; -> Other - Unknown, Enemy, Friendly, Modules, Empty, Ambient Life | |||
*/ | |||
private _sides_param = param [0, [4, 5, 6, 7, 8, 9], [0, []]]; // first parameter, default value is "other" -> sides bigger than three, accepts array and numbers | |||
private _categories_param = param [1, 0, [0]]; // second parameter, default value is 0 - representing "Civilians" category as first field of array, accepts numbers | |||
if !(_sides_param isEqualType []) then // if _side is not array, make it array | |||
{ | |||
_sides_param = [_sides_param]; | |||
}; | |||
if (count(_sides_param) > 1) then | |||
{ | |||
_categories_param = 1; | |||
}; | |||
startLoadingScreen [""]; | |||
_cfgVehicles = (configFile >> "cfgvehicles") call BIS_fnc_returnChildren; // gets all subclasses of cfgVehicles | |||
_text = ""; // initialising the text variable | |||
_product = productVersion select 0; // version of the product for purposes of the wiki links | |||
_productShort = productVersion select 1; // version of the product for purposes of the wiki images | |||
_scopes = ["Private", "Protected", "Public"]; // list of strings for scopes | |||
_sides = ["OPFOR", "BLUFOR", "Independent", "Civilian", "Unknown", "Enemy", "Friendly", "Modules", "Empty", "Ambient Life"]; // list of strings for sides | |||
_scopecolor = ["#E1C2C2", "#FFF3B2", "#C2E1C2"]; // list of colors for scopes | |||
_sidecolor = ["#E1C2C2", "#C2D4E7", "#C2E1C2", "#DAC2E1", "#FFF3B2", "E1C2C2", "#C2E1C2", "#FDD3A6", "#DAC2E1", "#CCCCCC"]; // list of colors for sides | |||
// listed subcategories for "civilian" side | |||
_civilian = ["Civilians"]; | |||
_structures = ["Structures", "Structures (Altis)", "Structures (Tanoa)", "Walls", "Fences"]; | |||
_ruins_wrecks = ["Ruins", "Ruins (Altis)", "Ruins (Tanoa)", "Wrecks"]; | |||
_equipment = ["Equipment", "Weapons", "Weapon Attachements", "Supplies"]; | |||
_objects = ["Furniture", "Signs", "Things", "Other"]; | |||
_vr = ["VR Objects"]; | |||
_animals = ["Animals"]; | |||
_categories = [_civilian, _structures, _ruins_wrecks, _equipment, _objects, _vr, _animals]; | |||
_cfg_DLC = ["Curator", "Expansion", "Heli", "Kart", "Mark", "Orange", "Argo", "Tank"]; // list of values for DLCs from config | |||
_icons_DLC = [ | |||
"Kart", "karts_icon_ca", | |||
"Heli", "heli_icon_ca", | |||
"Mark", "mark_icon_ca", | |||
"Expansion", "apex_icon_ca", | |||
"Jets", "jets_icon_ca", | |||
"Orange", "orange_icon_ca", | |||
"Argo", "malden_icon_ca", | |||
"Tank", "tank_icon_ca" | |||
]; | |||
_exclude_list = []; | |||
// function returning appropriate string for the purpose of wiki links based on the item type passed as an argument | |||
_fnc_getItemPage = { | |||
switch (_this) do { | |||
case "Weapon": { "CfgWeapons Weapons" }; | |||
case "VehicleWeapon": { "CfgWeapons Vehicle Weapons" }; | |||
case "Item": { "CfgWeapons Items" }; | |||
case "Equipment": { "CfgWeapons Equipment" }; | |||
default { "CfgWeapons" }; | |||
}; | |||
}; | |||
_text = format ["{{Navbox/A3Assets}}", _product] + endl; | |||
// creating the wiki table header | |||
_text = _text + "{| class=""wikitable sortable"" style=""font-size: 80%; margin: auto""" + endl; | |||
_text = _text + "! Preview" + endl; | |||
_text = _text + "! Class Name" + endl; | |||
_text = _text + "! Display Name" + endl; | |||
_text = _text + "! Side" + endl; | |||
_text = _text + "! Category" + endl; | |||
_text = _text + "! Subcategory" + endl; | |||
_text = _text + "! Scope" + endl; | |||
_text = _text + "! DLC" + endl; | |||
// Props do not need to have these parameters listed | |||
if (_categories_param == 0) then | |||
{ | |||
_text = _text + "! Weapons" + endl; | |||
_text = _text + "! Magazines" + endl; | |||
_text = _text + "! Items" + endl; | |||
}; | |||
_text = _text + "! Addons" + endl; | |||
_text = _text + "! Features" + endl; | |||
_parsed = []; // initialising array for filtering the assets | |||
// Applies only for "civilian" side - too many assets, had to be split into several categories | |||
if (3 in _sides_param) then | |||
{ | |||
{ // getting side and editor category text to ve verified for every asset | |||
_side = getNumber (_x >> "side"); | |||
_editorcategory = getText (configFile >> "cfgEditorCategories" >> getText (_x >> "editorCategory") >> "displayName"); | |||
if (_editorcategory == "") then | |||
{ | |||
_editorcategory = getText (configFile >> "cfgFactionClasses" >> getText (_x >> "faction") >> "displayName"); | |||
}; | |||
// excluding classes starting as "Supply" | |||
if ((configName _x select [0, 6]) == "Supply") then | |||
{ | |||
_exclude_list pushBack _x; | |||
}; | |||
// excluding carrier parts which are hidden from editor | |||
if (((configName _x select [0, 15]) == "Land_Carrier_01") && { getNumber (_x >> "scope") != 2 }) then | |||
{ | |||
_exclude_list pushBack _x; | |||
}; | |||
// Verifying allegiance of an asset into chosen category | |||
if (_side == 3 && { _editorcategory in (_categories select _categories_param) } && { !(_x in _exclude_list) }) then | |||
{ | |||
_parsed pushBack _x; | |||
}; | |||
} forEach _cfgVehicles; | |||
_cfgVehicles = _parsed; | |||
}; | |||
_cfgVehiclesCount = count _cfgVehicles; // count of the subclasses for purpose of the loading screen progress | |||
{ | |||
_scope = getNumber (_x >> "scope"); // getting the scope parameter of the asset | |||
_side = getNumber (_x >> "side"); // getting the side parameter of the asset | |||
if (_scope > 0 && _side in _sides_param) then // chooses only the classes with public or private scope (1 or 2) | |||
{ | |||
_weapons = []; // initialising the array for the weapons | |||
_magazines = []; // initialising the array for the magazines | |||
_textSide = _sides select _side; // getting the display name of side - number from config is used as array index | |||
_textScope = _scopes select _scope; // getting the display name of scope - number from config is used as array index | |||
_textDLC = ""; // initialising the variable for DLC | |||
_iconDLC = ""; // initialising the variable for the icon file | |||
_textWeapons = ""; // initialising the text variable for weapons | |||
_textMagazines = ""; // initialising the text variable for magazines | |||
_textItems = ""; // initialising the text variable for items | |||
_textAddons = ""; // initialising the text variable for addons | |||
_textFeatures = ""; // initialising the text variable for features | |||
/* features attribute variables */ | |||
_tmp_features_int = 0; | |||
_tmp_features_array = []; | |||
_count_textures = 0; | |||
_count_animations = 0; | |||
_count_hiddensel = 0; | |||
_count_vehcapacity = 0; | |||
_count_turrets = 0; | |||
_array_turrets = []; | |||
_count_slingload = 0; | |||
_count_sling_ropes = 0; | |||
_can_float = 0; | |||
/* vehicle capacity details*/ | |||
_driver = 0; | |||
_copilot = 0; | |||
_commanders = 0; | |||
_ffv_positions = 0; | |||
_gunners = 0; | |||
_cargo = 0; | |||
/* vehicle roles details */ | |||
_veh_medic = 0; | |||
_veh_repair = 0; | |||
_veh_ammo = 0; | |||
_veh_fuel = 0; | |||
/* vehicle in vehicle tranport */ | |||
_veh_carrier = 0; | |||
_veh_cargo = 0; | |||
/* men roles details */ | |||
_men_medic = 0; | |||
_men_repair = 0; | |||
_men_mines = 0; | |||
_men_uav = 0; | |||
_classname = configName _x; // getting the class name of the object | |||
_displayname = getText (_x >> "displayName"); // getting the display name of the object | |||
_editorcategory = getText (configFile >> "cfgEditorCategories" >> getText (_x >> "editorCategory") >> "displayName"); // getting editorcategory display name | |||
_editorsubcategory = getText (configFile >> "cfgEditorSubcategories" >> getText (_x >> "editorSubcategory") >> "displayName"); // getting editor subcategory display name | |||
_items = ([getText (_x >> "uniformClass")] + getArray (_x >> "linkedItems") + getArray (_x >> "items")) - [""]; // getting the list of the items | |||
_addons = unitAddons _classname; // getting a list of addons required for the object | |||
// if editorCategory is empty, variable is filled with faction instead | |||
if (_editorcategory == "") then | |||
{ | |||
_editorcategory = getText (configFile >> "cfgFactionClasses" >> getText (_x >> "faction") >> "displayName"); | |||
}; | |||
// if editorsubcategory is empty, variable is filled with vehicleclass instead | |||
if (_editorsubcategory == "") then | |||
{ | |||
_editorsubcategory = getText (configFile >> "cfgVehicleClasses" >> getText (_x >> "vehicleClass") >> "displayName"); | |||
}; | |||
// if the asset was released as part of DLC, there will be selected text for name of the expansion | |||
_textDLC = getText (_x >> "DLC"); | |||
if ((_icons_DLC find _textDLC) != -1) then | |||
{ | |||
_iconDLC = _icons_DLC select ((_icons_DLC find _textDLC)+1); | |||
}; | |||
// Props do not need to have these parameters listed | |||
if (_categories_param == 0) then | |||
{ | |||
// loop for adding the turret weapons and magazines to the variables for current object | |||
{ | |||
_weapons = _weapons + getArray (_x >> "weapons"); | |||
_magazines = _magazines + getArray (_x >> "magazines"); | |||
} forEach (_classname call bis_fnc_getTurrets); | |||
// formatting of the _weapons array to fit to the wiki table, adding links | |||
{ | |||
_type = _x call BIS_fnc_itemType; // getting the type of the weapon | |||
_page = (_type select 0) call _fnc_getItemPage; // getting and appropriate | |||
_textWeapons = _textWeapons + endl + format [": [[%1: %3#%2|%2]]", _product, _x, _page]; | |||
} forEach _weapons; | |||
// formatting of the magazines - aggregating the duplicite magazines, adding links | |||
while { _magazines isNotEqualTo [] } do { | |||
_mag = _magazines select 0; | |||
_textMagazines = _textMagazines + endl + format [":%1x [[%3: CfgMagazines#%2|%2]]", { _x == _mag } count _magazines, _mag, _product]; | |||
_magazines = _magazines - [_mag]; | |||
}; | |||
// formatting of the items | |||
while { _items isNotEqualTo [] } do { | |||
_item = _items select 0; | |||
_type = _item call BIS_fnc_itemType; | |||
_page = (_type select 0) call _fnc_getItemPage; | |||
_textItems = _textItems + endl + format [": [[%4: %3#%2|%2]]", { _x == _item } count _items, _item, _page, _product]; | |||
_items = _items - [_item]; | |||
}; | |||
}; | |||
// formatting the addons list, adding links | |||
{ // Addons starting with CuratorOnly shouldn't appear in the list | |||
if ((_x find "CuratorOnly") == -1) then | |||
{ | |||
_textAddons = _textAddons + endl + format [": [[%1: CfgPatches CfgVehicles#%2|%2]]", _product, _x]; | |||
}; | |||
} forEach _addons; | |||
/* FEATURES */ | |||
/* RANDOMISATION */ | |||
// Randomisation has two parts - textures and components | |||
_textFeatures = _textFeatures + endl + "* '''Randomisation:''' "; | |||
// parsing amount of skins, which have non-zero value | |||
_tmp_features_array = getArray(_x >> "TextureList"); | |||
for "_i" from 0 to (count _tmp_features_array - 1) step 2 do | |||
{ | |||
if (_tmp_features_array select (_i + 1) > 0) then | |||
{ | |||
_count_textures = _count_textures + 1; | |||
}; | |||
}; | |||
// parsing amount of components, which have probability to be random - values between 0 and 1 | |||
_tmp_features_array = getArray(_x >> "animationList"); | |||
for "_i" from 0 to (count _tmp_features_array - 1) step 2 do | |||
{ | |||
if (_tmp_features_array select (_i + 1) > 0 && _tmp_features_array select (_i + 1) < 1) then | |||
{ | |||
_count_animations = _count_animations + 1; | |||
}; | |||
}; | |||
// creating the final text for randomisation, based on the values obtained from before | |||
if (_count_textures > 1 || { _count_animations > 0 }) then | |||
{ | |||
_textFeatures = _textFeatures + "Yes"; | |||
// writing the amount of skins | |||
if (_count_textures > 1) then | |||
{ | |||
_textFeatures = _textFeatures + ", " + str _count_textures + " skins"; | |||
}; | |||
// writing the amount of components | |||
if (_count_animations > 0) then | |||
{ | |||
_textFeatures = _textFeatures + ", " + str _count_animations + " component"; | |||
if (_count_animations > 1) then | |||
{ | |||
_textFeatures = _textFeatures + "s"; | |||
}; | |||
}; | |||
_textFeatures = _textFeatures + endl; | |||
} | |||
else | |||
{ | |||
_textFeatures = _textFeatures + "No" + endl; | |||
}; | |||
/* CAMO SELECTIONS */ | |||
// getting the amount of hidden selections used for camouflage | |||
_count_hiddensel = count getArray(_x >> "hiddenSelections"); | |||
_textFeatures = _textFeatures + "* ''' Camo selections:''' " + str _count_hiddensel + endl; | |||
/* VEHICLE SPECIFIC FEATURES */ | |||
if (configName _x isKindOf "Air" || { configName _x isKindOf "Car" } || { configName _x isKindOf "Tank" } || { configName _x isKindOf "Ship" }) then | |||
{ | |||
/* VEHICLE CAPACITY */ | |||
// function to iterate through turrets, to get their count and list | |||
_get_count_turrets = | |||
{ | |||
private _config = _this select 0; | |||
_count_turrets = _count_turrets + count("true" configClasses (_config >> "Turrets")); | |||
{ | |||
_array_turrets pushBack _x; // creates array of configs for the turrets, so they can be sorted out | |||
[_x] call _get_count_turrets; // checks if the turret has any other turrets as children | |||
} forEach ("true" configClasses(_config >> "Turrets")); | |||
}; | |||
[_x] call _get_count_turrets; // call the function to count and list the turrets | |||
_driver = getNumber (_x >> "hasDriver"); // getting value to determine whether there is a driver (but always should be) | |||
_cargo = getNumber (_x >> "transportSoldier"); // getting value to determine amount of cargo positions | |||
// iterating through the array of configs for turrets to determine their types | |||
{ // whether the turret is a commander | |||
if (getText (_x >> "ProxyType") == "CPCommander") then | |||
{ | |||
_commanders = _commanders + 1; | |||
} | |||
else | |||
{ // whether the turret is a copilot | |||
if ((getNumber (_x >> "isCopilot") == 1) && { count(getArray(_x >> "weapons")) == 0 || count(getArray(_x >> "magazines")) == 0 }) then | |||
{ | |||
_copilot = _copilot + 1; | |||
} | |||
else | |||
{ // whether the turret is a firing from the vehicle | |||
if (getNumber (_x >> "isPersonTurret") == 1 && {count(getArray(_x >> "weapons")) == 0 || {count(getArray(_x >> "magazines")) == 0} || {getText (_x >> "ProxyType") == "CPCargo"}}) then | |||
{ | |||
_ffv_positions = _ffv_positions + 1; | |||
} else | |||
{ // anything else is a gunner | |||
_gunners = _gunners + 1; | |||
}; | |||
}; | |||
}; | |||
} forEach _array_turrets; | |||
_count_vehcapacity = _driver + _cargo + _count_turrets; // capacity of vehicle is driver, amount of cargo positions and amount of turrets | |||
_textFeatures = _textFeatures + "* '''Vehicle capacity:''' "; | |||
// vehicles with parameter isUav have are remotely controlled | |||
if (getNumber (_x >> "isUav") == 1) then | |||
{ | |||
_textFeatures = _textFeatures + "Remotely controlled, "; | |||
}; | |||
_textFeatures = _textFeatures + str _count_vehcapacity; | |||
// if capacity is more than a zero, we'll write more elaborate description | |||
if (_count_vehcapacity > 0) then | |||
{ | |||
_textFeatures = _textFeatures; | |||
// "amount" of drivers (always just one) | |||
if (_driver > 0) then | |||
{ | |||
_textFeatures = _textFeatures + endl + "** " + str _driver + " driver"; | |||
}; | |||
// "amount" of copilots | |||
if (_copilot > 0) then | |||
{ | |||
if (_driver > 0) then | |||
{ | |||
_textFeatures = _textFeatures; | |||
}; | |||
_textFeatures = _textFeatures + endl + "** " + str _copilot + " copilot"; | |||
if (_copilot > 1) then | |||
{ | |||
_textFeatures = _textFeatures + "s"; | |||
}; | |||
}; | |||
// amount of commanders | |||
if (_commanders > 0) then | |||
{ | |||
if (_driver > 0 || { _copilot > 0 }) then | |||
{ | |||
_textFeatures = _textFeatures; | |||
}; | |||
_textFeatures = _textFeatures + endl + "** " + str _commanders + " commander"; | |||
if (_commanders > 1) then | |||
{ | |||
_textFeatures = _textFeatures + "s"; | |||
}; | |||
}; | |||
// amount of gunners | |||
if (_gunners > 0) then | |||
{ | |||
if (_driver > 0 || { _copilot > 0 } || { _commanders > 0 }) then | |||
{ | |||
_textFeatures = _textFeatures; | |||
}; | |||
_textFeatures = _textFeatures + endl + "** " + str _gunners + " gunner"; | |||
if (_gunners > 1) then | |||
{ | |||
_textFeatures = _textFeatures + "s"; | |||
}; | |||
}; | |||
// amount of positions for firing from vehicle | |||
if (_ffv_positions > 0) then | |||
{ | |||
if ((_driver > 0) || { _copilot > 0 } || { _commanders > 0 } || { _gunners > 0 }) then | |||
{ | |||
_textFeatures = _textFeatures; | |||
}; | |||
_textFeatures = _textFeatures + endl + "** " + str _ffv_positions + " firing position"; | |||
if (_ffv_positions > 1) then | |||
{ | |||
_textFeatures = _textFeatures + "s"; | |||
}; | |||
}; | |||
// amount of cargo positions | |||
if (_cargo > 0) then | |||
{ | |||
if ((_driver > 0) || { _copilot > 0 } || { _commanders > 0 } || { _gunners > 0 } || { _ffv_positions > 0 }) then | |||
{ | |||
_textFeatures = _textFeatures; | |||
}; | |||
_textFeatures = _textFeatures + endl + "** " + str _cargo + " cargo position"; | |||
if (_cargo > 1) then | |||
{ | |||
_textFeatures = _textFeatures + "s"; | |||
}; | |||
}; | |||
_textFeatures = _textFeatures + endl; | |||
}; | |||
/* ROLES */ | |||
_veh_medic = getNumber (_x >> "attendant"); | |||
_veh_ammo = getNumber (_x >> "transportAmmo"); | |||
_veh_fuel = getNumber (_x >> "transportFuel"); | |||
_veh_repair = getNumber (_x >> "transportRepair"); | |||
_textFeatures = _textFeatures + "* '''Roles:''' "; | |||
// vehicle can heal, medic role | |||
if (_veh_medic > 0) then | |||
{ | |||
_textFeatures = _textFeatures + endl + "** can heal"; | |||
}; | |||
// vehicle can repair | |||
if (_veh_repair > 0) then | |||
{ | |||
if (_veh_medic > 0) then | |||
{ | |||
_textFeatures = _textFeatures + ", " + endl; | |||
}; | |||
_textFeatures = _textFeatures + endl + "** can repair"; | |||
}; | |||
// vehicle transports ammo, can replenish | |||
if (_veh_ammo > 0) then | |||
{ | |||
if (_veh_medic > 0 || { _veh_repair > 0 }) then | |||
{ | |||
_textFeatures = _textFeatures + ", "; | |||
}; | |||
_textFeatures = _textFeatures + endl + "** can replenish ammo"; | |||
}; | |||
// vehicle transports fuel, can replenish | |||
if (_veh_fuel > 0) then | |||
{ | |||
if (_veh_medic > 0 || { _veh_repair > 0 } || { _veh_ammo > 0 }) then | |||
{ | |||
_textFeatures = _textFeatures + ", " + endl; | |||
}; | |||
_textFeatures = _textFeatures + endl + "** can replenish fuel"; | |||
}; | |||
// no roles | |||
if (!(_veh_fuel > 0) && {!(_veh_medic > 0)} && {!(_veh_repair > 0)} && {!(_veh_ammo > 0)}) then | |||
{ | |||
_textFeatures = _textFeatures + endl + "** None"; | |||
}; | |||
_textFeatures = _textFeatures + endl; | |||
/* FLOATING */ | |||
_can_float = getNumber (_x >> "canFloat"); | |||
_textFeatures = _textFeatures + "* '''Can float:''' "; | |||
if (_can_float == 1) then | |||
{ | |||
_textFeatures = _textFeatures + "Yes" + endl; | |||
} | |||
else | |||
{ | |||
_textFeatures = _textFeatures + "No" + endl; | |||
}; | |||
/* VEHICLE IN VEHICLE TRANSPORT */ | |||
_textFeatures = _textFeatures + "* '''Vehicle in vehicle transport:''' "; | |||
if (isClass (_x >> "VehicleTransport")) then | |||
{ | |||
_veh_carrier = getNumber (_x >> "VehicleTransport" >> "Carrier" >> "maxLoadMass"); | |||
_veh_cargo = getNumber (_x >> "VehicleTransport" >> "Cargo" >> "canBeTransported"); | |||
} | |||
else | |||
{ // specific vehicles can be blacklisted and therefore can't be loaded, done with config parameter | |||
// therefore if config parameter is missing, vehicle can be loaded | |||
_veh_cargo = 1; | |||
}; | |||
if (_veh_carrier > 0) then | |||
{ | |||
_textFeatures = _textFeatures + "Can transport, up to " + str _veh_carrier + " kg. "; | |||
} | |||
else | |||
{ | |||
_textFeatures = _textFeatures + "Cannot transport. "; | |||
}; | |||
if (_veh_cargo > 0) then | |||
{ | |||
_textFeatures = _textFeatures + "Can be transported." + endl; | |||
} | |||
else | |||
{ | |||
_textFeatures = _textFeatures + "Cannot be transported." + endl; | |||
}; | |||
/* SLINGLOAD */ | |||
_count_slingload = getNumber (_x >> "slingLoadMaxCargoMass"); | |||
_textFeatures = _textFeatures + "* '''Slingload:''' "; | |||
if (_count_slingload > 0) then | |||
{ | |||
_textFeatures = _textFeatures + "Yes, up to " + str _count_slingload + " kg" + endl; | |||
} | |||
else | |||
{ | |||
_textFeatures = _textFeatures + "No" + endl; | |||
}; | |||
}; | |||
/* MEN SPECIFIC FEATURES */ | |||
if (configName _x isKindOf "Man" && { !(configName _x isKindOf "Animal") }) then | |||
{ | |||
/* ROLES */ | |||
_textFeatures = _textFeatures + "* '''Roles:''' "; | |||
_men_medic = getNumber (_x >> "attendant"); | |||
_men_repair = getNumber (_x >> "engineer"); | |||
_men_mines = getNumber (_x >> "canDeactivateMines"); | |||
_men_uav = getNumber (_x >> "uavHacker"); | |||
// man can heal, medic role | |||
if (_men_medic > 0) then | |||
{ | |||
_textFeatures = _textFeatures + "can heal"; | |||
}; | |||
// man can repair, engineer role | |||
if (_men_repair > 0) then | |||
{ | |||
if (_men_medic > 0) then | |||
{ | |||
_textFeatures = _textFeatures + ", "; | |||
}; | |||
_textFeatures = _textFeatures + "can repair"; | |||
}; | |||
// man can deactivate mines | |||
if (_men_mines > 0) then | |||
{ | |||
if (_men_medic > 0 || { _men_repair > 0 }) then | |||
{ | |||
_textFeatures = _textFeatures + ", "; | |||
}; | |||
_textFeatures = _textFeatures + "can deactivate mines"; | |||
}; | |||
// vehicle transports fuel, can replenish | |||
if (_men_uav > 0) then | |||
{ | |||
if (_men_medic > 0 || { _men_repair > 0 } || { _men_mines > 0 }) then | |||
{ | |||
_textFeatures = _textFeatures + ", "; | |||
}; | |||
_textFeatures = _textFeatures + "can replenish fuel"; | |||
}; | |||
// no roles | |||
if (!(_men_medic > 0) && { !(_men_repair > 0) } && { !(_men_mines > 0) } && { !(_men_uav > 0) }) then | |||
{ | |||
_textFeatures = _textFeatures + "None"; | |||
}; | |||
}; | |||
/* FEATURES EXCLUDING MEN */ | |||
if !(configName _x isKindOf "Man") then | |||
{ | |||
/* SLINLOADABLE */ | |||
_textFeatures = _textFeatures + "* '''Slingloadable:''' "; | |||
_count_sling_ropes = count getArray(_x >> "slingLoadCargoMemoryPoints"); | |||
if (_count_sling_ropes > 0) then | |||
{ | |||
_textFeatures = _textFeatures + "Yes"; | |||
} | |||
else | |||
{ | |||
_textFeatures = _textFeatures + "No"; | |||
}; | |||
}; | |||
// Get editor preview | |||
private _image = getText (configFile >> "CfgVehicles" >> _classname >> "editorPreview"); | |||
if (_image != "") then | |||
{ | |||
_image = (_image splitString "\"); | |||
reverse _image; | |||
_image = _image param [0, ""]; | |||
}; | |||
if (_image != "") then | |||
{ | |||
_image = format ["[[File:%1|150px]]", "arma3-" + toLowerANSI _image]; | |||
}; | |||
diag_log _image; | |||
_text = _text + "|-" + endl; | |||
_text = _text + "|" + (["", " " + _image] select (_image != "") + endl; // preview | |||
_text = _text + "| " + format ["<span id=""%1"">'''%1'''</span>", _classname] + endl; // class name | |||
_text = _text + "| " + (if (_displayName != "") then { "''" + _displayname + "''" } else { "" }) + endl; // display name | |||
_text = _text + "| " + format ["style=""background-color: %2"" | %1", _textSide, _sideColor select _side] + endl; // side | |||
_text = _text + "| " + _editorcategory + endl; // category | |||
_text = _text + "| " + _editorsubcategory + endl; // subcategory | |||
_text = _text + "| " + format ["style=""background-color: %2"" | %1", _textScope, _scopeColor select _scope] + endl; // scope | |||
if (_iconDLC != "") then // DLC | |||
{ | |||
_text = _text + "| " + format ["[[File:%1.png|50px]]", _iconDLC] + endl; | |||
} | |||
else | |||
{ | |||
_text = _text + "| " + _textDLC + endl; | |||
}; | |||
// Props do not need to have these parameters listed | |||
if (_categories_param == 0) then | |||
{ | |||
_text = _text + "| " + _textWeapons + endl; // weapons | |||
_text = _text + "| " + _textMagazines + endl; // magazines | |||
_text = _text + "| " + _textItems + endl + endl; // items | |||
}; | |||
_text = _text + "| " + _textAddons + endl + endl; // addons | |||
_text = _text + "| " + _textFeatures + endl; // features | |||
}; | |||
progressLoadingScreen (_foreachindex / _cfgVehiclesCount); | |||
} forEach _cfgVehicles; | |||
_text = _text + "|}" + endl; // wiki table ending | |||
_text = _text + format [ | |||
"<div style=""color: grey; font-size: 0.9em; padding: 0.5em; text-align: center"">Generated in {{GVI|%1|%2|size= 0.75}} by ~~~~</div>", | |||
toLowerANSI (productVersion select 0), | |||
(productVersion select 2) * 0.01 | |||
] + endl; | |||
_text = _text + "{{Navbox/A3Assets}}"; | |||
copyToClipboard _text; // copying the contents to the clipboard | |||
endLoadingScreen; | |||
</sqf> | </sqf> | ||
</spoiler> | </spoiler> | ||
Line 160: | Line 989: | ||
= [[Arma 3: Difficulty Settings]] = | = [[Arma 3: Difficulty Settings]] = | ||
'''Author:''' {{User| | '''Author:''' {{User|Killzone_Kid}}<br> | ||
<spoiler> | <spoiler> | ||
<sqf> | <sqf> | ||
Line 181: | Line 1,010: | ||
{ | { | ||
getArray (_flags >> _x) params ["_current", "_canChange"]; | getArray (_flags >> _x) params ["_current", "_canChange"]; | ||
if (_canChange == 1) then { | if (_canChange == 1) then | ||
{ | |||
"debug_console" callExtension format [ | "debug_console" callExtension format [ | ||
" %1 = %2;", | " %1 = %2;", | ||
Line 194: | Line 1,024: | ||
{ | { | ||
"debug_console" callExtension format [ | "debug_console" callExtension format [ | ||
" | " %1 = %2;", | ||
_x, getNumber(_cfg >> _class >> _x)]; | _x, getNumber(_cfg >> _class >> _x)]; | ||
} | } forEach [ | ||
"precisionEnemy", | "precisionEnemy", | ||
"precisionFriendly", | "precisionFriendly", | ||
Line 214: | Line 1,044: | ||
<spoiler> | <spoiler> | ||
<sqf> | <sqf> | ||
private _sqfTag = "sqf"; | |||
private _controls = "{| class=""wikitable sortable"" | private _controls = "{| class=""wikitable sortable"" | ||
|- | |- | ||
Line 226: | Line 1,057: | ||
if (_idc > 0) then | if (_idc > 0) then | ||
{ | { | ||
_controls = _controls + "|-" + endl + "|" + "{{hl|" + configName _x + "}}" + " || " + str _idc + " || " + " | _controls = _controls + "|-" + endl + "| " + "{{hl|" + configName _x + "}}" + " || " + str _idc + " || " + "<" + _sqfTag + ">" + ([_x, ""] call BIS_fnc_configPath) + "</" + _sqfTag + ">" + endl; | ||
}; | }; | ||
_x call _fnc_scanConfig; | _x call _fnc_scanConfig; | ||
Line 276: | Line 1,107: | ||
<spoiler> | <spoiler> | ||
<sqf> | <sqf> | ||
private _allAnimConfigs = toString { private _name = configName _x; count _name > 7 && { toLowerANSI (_name select [0,8]) == "cfgmoves" } } configClasses configFile; | private _allAnimConfigs = toString { private _name = configName _x; count _name > 7 && { toLowerANSI (_name select [0, 8]) == "cfgmoves" } } configClasses configFile; | ||
private _humanAnimConfigs = _allAnimConfigs select { | private _humanAnimConfigs = _allAnimConfigs select { | ||
private _name = configName _x; | private _name = configName _x; | ||
count _name > 11 && { toLowerANSI (_name select [0,12]) == "cfgmovesmale" } | count _name > 11 && { toLowerANSI (_name select [0, 12]) == "cfgmovesmale" } | ||
|| { count _name > 12 && { toLowerANSI (_name select [0,13]) == "cfgmoveswomen" } } | || { count _name > 12 && { toLowerANSI (_name select [0, 13]) == "cfgmoveswomen" } } | ||
}; | }; | ||
Line 315: | Line 1,146: | ||
copyToClipboard _result; | copyToClipboard _result; | ||
</sqf> | |||
</spoiler> | |||
= [[Arma 3: createSimpleObject/objects]] = | |||
'''Author:''' {{User|Lou Montana}}<br> | |||
<spoiler> | |||
<sqf> | |||
private _result = []; | |||
{ _result append addonFiles [_x select 0, ".p3d"] } forEach allAddonsInfo; | |||
copyToClipboard str _result; | |||
</sqf> | </sqf> | ||
</spoiler> | </spoiler> | ||
Line 340: | Line 1,183: | ||
<sqf> | <sqf> | ||
private _result = ""; | private _result = ""; | ||
toString { | |||
if (getNumber (_x >> "scope") > 0) then | |||
{ | { | ||
_animSource = (_x >> | _result = _result + "* " + configName _x + "\n"; | ||
for "_i" from 0 to count (_x >> "AnimationSources") - 1 do | |||
{ | |||
_animSource = (_x >> "AnimationSources") select _i; | |||
_source = getText (_animSource >> "source"); | |||
} | if (_source == "hit") then { _source = "hit [" + getText (_animSource >> "hitpoint") + "]" }; | ||
} | if (_source != "") then { _source = " => " + _source }; | ||
_result = _result + ("*# " + configName _animSource + _source) + "\n"; | |||
}; | |||
} | |||
} configClasses (configFile >> "CfgVehicles"); | |||
copyToClipboard _result; | copyToClipboard _result; | ||
_result; | _result; | ||
Line 370: | Line 1,215: | ||
{ | { | ||
_configName = configName _x; | _configName = configName _x; | ||
_letter = toUpperANSI (_configName select [0,1]); | _letter = toUpperANSI (_configName select [0, 1]); | ||
if (_letter != _currentLetter) then | if (_letter != _currentLetter) then | ||
{ | { | ||
Line 398: | Line 1,243: | ||
</sqf> | </sqf> | ||
</spoiler> | </spoiler> | ||
= [[Arma 3: DLC Restrictions]] = | = [[Arma 3: DLC Restrictions]] = | ||
Line 442: | Line 1,288: | ||
private _model = toLower (call { | private _model = toLower (call { | ||
// check if the thing is a uniform | // check if the thing is a uniform | ||
if ((getNumber (_x >> "itemInfo" >> "type")) == 801) exitWith { | if ((getNumber (_x >> "itemInfo" >> "type")) == 801) exitWith | ||
{ | |||
getText (_x >> "itemInfo" >> "uniformClass") | getText (_x >> "itemInfo" >> "uniformClass") | ||
}; | }; | ||
// normalize model path to prevent errors | // normalize model path to prevent errors | ||
private _split = (getText (_x >> "model") splitString "\"); | private _split = (getText (_x >> "model") splitString "\"); | ||
if ((count _split >= 2) && {!(".p3d" in toLower (_split#(count _split-1)))}) then { | if ((count _split >= 2) && { !(".p3d" in toLower (_split # (count _split-1))) }) then | ||
_split set [count _split -1,(_split#(count _split-1)) + ".p3d"]; | { | ||
_split set [count _split -1, (_split # (count _split-1)) + ".p3d"]; | |||
}; | }; | ||
(_split joinString "\") | (_split joinString "\") | ||
Line 454: | Line 1,302: | ||
// get DLC info per items | // get DLC info per items | ||
if (isNil {_lookedModels get _model}) then { | if (isNil { _lookedModels get _model }) then | ||
{ | |||
systemChat _class; | systemChat _class; | ||
// create a simple object and check the DLC via getObjectDLC | // create a simple object and check the DLC via getObjectDLC | ||
private _obj = createSimpleObject [_model,[0,0,0]]; | private _obj = createSimpleObject [_model, [0, 0, 0]]; | ||
private _dlc = getObjectDLC _obj; | private _dlc = getObjectDLC _obj; | ||
Line 465: | Line 1,314: | ||
// if it is a part of the base game, -1, otherwise DLC id | // if it is a part of the base game, -1, otherwise DLC id | ||
if (isNil "_dlc") then { | if (isNil "_dlc") then | ||
_lookedModels set [_model,-1]; | { | ||
[_x,-1] | _lookedModels set [_model, -1]; | ||
[_x, -1] | |||
} else { | } else { | ||
_lookedModels set [_model,_dlc]; | _lookedModels set [_model, _dlc]; | ||
[_x,_dlc] | [_x, _dlc] | ||
}; | }; | ||
} else { | } else { | ||
Line 484: | Line 1,334: | ||
'|-' | '|-' | ||
]; | ]; | ||
if (_mode == 0) then { | if (_mode == 0) then | ||
{ | |||
_return pushBack '! Type' | _return pushBack '! Type' | ||
} else { | } else { | ||
Line 548: | Line 1,399: | ||
}; | }; | ||
{ | { | ||
_x params ["_class","_dlc"]; | _x params ["_class", "_dlc"]; | ||
private _dlcName = _dlc call _IDtoDLC; | private _dlcName = _dlc call _IDtoDLC; | ||
// Make the BG red when is restricted | // Make the BG red when is restricted | ||
_return pushBack ("|-" + (["", " style=""background: #EDD; color: #333"""] select (_dlcName != ""))); | _return pushBack ("|-" + (["", " style=""background: #EDD; color: #333"""] select (_dlcName != ""))); | ||
// Categorize personal equipments | // Categorize personal equipments | ||
if (_mode == 0) then { | if (_mode == 0) then | ||
{ | |||
_return pushBack ("| " + call { | _return pushBack ("| " + call { | ||
if ((configHierarchy (_x#0))#1 == (configFile >> "CfgWeapons")) exitWith { | if ((configHierarchy (_x # 0)) # 1 == (configFile >> "CfgWeapons")) exitWith | ||
_type = (configName (_x#0)) call BIS_fnc_itemType; | { | ||
_type = (configName (_x # 0)) call BIS_fnc_itemType; | |||
if (configName (_x select 0) isKindOf ["Rifle", configFile >> "CfgWeapons"]) exitWith { "Rifle" }; | if (configName (_x select 0) isKindOf ["Rifle", configFile >> "CfgWeapons"]) exitWith { "Rifle" }; | ||
if (configName (_x select 0) isKindOf ["Pistol", configFile >> "CfgWeapons"]) exitWith { "Pistol" }; | if (configName (_x select 0) isKindOf ["Pistol", configFile >> "CfgWeapons"]) exitWith { "Pistol" }; | ||
if (configName (_x select 0) isKindOf ["Launcher", configFile >> "CfgWeapons"]) exitWith { "Launcher" }; | if (configName (_x select 0) isKindOf ["Launcher", configFile >> "CfgWeapons"]) exitWith { "Launcher" }; | ||
if (_type#1 == "GPS") exitWith { "Terminal" }; | if (_type # 1 == "GPS") exitWith { "Terminal" }; | ||
if (_type#1 == "UAVTerminal") exitWith { "Terminal" }; | if (_type # 1 == "UAVTerminal") exitWith { "Terminal" }; | ||
if (_type#1 == "AccessoryMuzzle") exitWith { "Muzzle Attachment" }; | if (_type # 1 == "AccessoryMuzzle") exitWith { "Muzzle Attachment" }; | ||
if (_type#1 == "AccessorySights") exitWith { "Sight" }; | if (_type # 1 == "AccessorySights") exitWith { "Sight" }; | ||
if (_type#1 == "AccessoryPointer") exitWith { "Rail Attachment" }; | if (_type # 1 == "AccessoryPointer") exitWith { "Rail Attachment" }; | ||
if (_type#1 == "AccessoryBipod") exitWith { "Bipod" }; | if (_type # 1 == "AccessoryBipod") exitWith { "Bipod" }; | ||
if (_type#1 == "LaserDesignator") exitWith { "Binocular" }; | if (_type # 1 == "LaserDesignator") exitWith { "Binocular" }; | ||
if (_type#1 == "NVGoggles") exitWith { "NVGs" }; | if (_type # 1 == "NVGoggles") exitWith { "NVGs" }; | ||
if (_type#1 == "Radio") exitWith { "Communication" }; | if (_type # 1 == "Radio") exitWith { "Communication" }; | ||
if ( | if ( | ||
_type#1 == "FirstAidKit" || | _type # 1 == "FirstAidKit" || | ||
_type#1 == "Medikit" || | _type # 1 == "Medikit" || | ||
_type#1 == "Toolkit" || | _type # 1 == "Toolkit" || | ||
_type#1 == "MineDetector" | _type # 1 == "MineDetector" | ||
) exitWith { "Item" }; | ) exitWith { "Item" }; | ||
_type#1 | _type # 1 | ||
}; | }; | ||
if ((configHierarchy (_x#0))#1 == (configFile >> "CfgGlasses")) exitWith { | if ((configHierarchy (_x # 0)) # 1 == (configFile >> "CfgGlasses")) exitWith | ||
{ | |||
"Facewear" | "Facewear" | ||
}; | }; | ||
if ((configHierarchy (_x#0))#1 == (configFile >> "CfgVehicles") && configName (_x#0) isKindOf "Bag_Base") exitWith { | if ((configHierarchy (_x # 0)) # 1 == (configFile >> "CfgVehicles") && configName (_x # 0) isKindOf "Bag_Base") exitWith | ||
{ | |||
"Backpack" | "Backpack" | ||
}; | }; | ||
Line 596: | Line 1,451: | ||
private _return = ""; | private _return = ""; | ||
// emulate Arsenal icons | // emulate Arsenal icons | ||
if (_mode == 0) then { | if (_mode == 0) then | ||
private _addon = | { | ||
private _MOD = configSourceMODList (configFile >> "CfgPatches" >> _addon#0); | private _addon = configSourceAddonList (_x # 0); | ||
if (count _MOD > 0) then { | private _MOD = configSourceMODList (configFile >> "CfgPatches" >> _addon # 0); | ||
_MOD = _MOD#0 | if (count _MOD > 0) then | ||
{ | |||
_MOD = _MOD # 0 | |||
} else { | } else { | ||
_MOD = "" | _MOD = "" | ||
Line 608: | Line 1,465: | ||
// emulate Eden Editor icons | // emulate Eden Editor icons | ||
if (_mode == 1) then { | if (_mode == 1) then | ||
private _MOD = | { | ||
if (count _MOD > 0) then { | private _MOD = configSourceMODList (_x # 0); | ||
_MOD = _MOD#0 | if (count _MOD > 0) then | ||
{ | |||
_MOD = _MOD # 0 | |||
} else { | } else { | ||
_MOD = "" | _MOD = "" | ||
Line 617: | Line 1,476: | ||
_return = _MOD; | _return = _MOD; | ||
}; | }; | ||
_return | |||
_return; | |||
}; | }; | ||
_return pushBack ("| " + (["",format ["{{Icon|%1|25}}",_MOD call _MODtoDLC]] select (_MOD != ""))); | _return pushBack ("| " + (["", format ["{{Icon|%1|25}}", _MOD call _MODtoDLC]] select (_MOD != ""))); | ||
if (_dlcName == "") then { | if (_dlcName == "") then | ||
{ | |||
_return pushBack ("| No"); | _return pushBack ("| No"); | ||
} else { | } else { | ||
Line 656: | Line 1,517: | ||
copyToClipboard (popUpTargets + endl + "|}"); | copyToClipboard (popUpTargets + endl + "|}"); | ||
</sqf> | |||
</spoiler> | |||
= [[Arma 3: Sound Files]] = | |||
'''Author:''' {{User|Lou Montana}}<br> | |||
<spoiler> | |||
<sqf> | |||
0 spawn { | |||
private _exts = [".wav", ".wss", ".ogg"]; | |||
private _spoilerTagThreshold = 30; | |||
private _extractRadioDubbing = false; | |||
private _addonPaths = allAddonsInfo apply { _x select 0 }; | |||
if (!_extractRadioDubbing) then | |||
{ | |||
_addonPaths = _addonPaths select { !("dubbing_radio" in _x) }; | |||
}; | |||
_addonPaths sort true; | |||
{ | |||
private _addonPath = _x; | |||
private _files = []; | |||
{ | |||
_files append addonFiles [_addonPath, _x]; | |||
} forEach _exts; | |||
if (_files isEqualTo []) then { continue }; | |||
private _showSpoiler = count _files > _spoilerTagThreshold; | |||
diag_log text ""; | |||
diag_log text ("=== " + (_addonPath select [3, count _addonPath - 4]) + " ==="); | |||
diag_log text ""; | |||
if (_showSpoiler) then { diag_log text ("<" + "spoiler>") }; | |||
_files sort true; | |||
{ | |||
diag_log text (" """ + _x + """"); | |||
} forEach _files; | |||
if (_showSpoiler) then { diag_log text ("</" + "spoiler>") }; | |||
} forEach _addonPaths; | |||
}; | |||
</sqf> | |||
</spoiler> | |||
= [[BIS_fnc_holdActionAdd]] = | |||
'''Author:''' {{User|Lou Montana}}<br> | |||
<spoiler> | |||
<sqf> | |||
private _result = []; | |||
private _foundPaas = []; | |||
private _splits = []; | |||
{ | |||
_foundPaas = addonFiles [_x select 0, ".paa"] select { | |||
_x = toLower _x; | |||
_x = _x splitString "\"; | |||
if (count _x > 5 && { _x select 2 == "data" && _x select 3 == "igui" && _x select 5 in ["actions", "holdactions"] }) then | |||
{ | |||
true | |||
} | |||
else | |||
{ | |||
_x = _x select (count _x - 1); | |||
"action" in _x && { !("faction" in _x) && { !("interaction" in _x) } }; | |||
}; | |||
}; | |||
_result append _foundPaas; | |||
} forEach allAddonsInfo; | |||
copyToClipboard str _result; | |||
</sqf> | </sqf> | ||
</spoiler> | </spoiler> | ||
Line 719: | Line 1,657: | ||
"|- style=""vertical-align: top""" call _addLine; | "|- style=""vertical-align: top""" call _addLine; | ||
"! style=""vertical-align: middle; white-space: pre""" + (["", format [" rowspan=""%1""", _groupLines]] select (_groupLines > 1)) + " | " + getText (_groupTypeConfig >> "name") call _addLine; | "! style=""vertical-align: middle; white-space: pre""" + (["", format [" rowspan=""%1""", _groupLines]] select (_groupLines > 1)) + " | " + getText (_groupTypeConfig >> "name") call _addLine; | ||
" | "<div style=""font-weight: normal"">config: " + configName _groupTypeConfig + "</div>" call _addLine; | ||
local _groupRow = 1; | local _groupRow = 1; | ||
Line 730: | Line 1,668: | ||
if (isClass _groupConfig) then | if (isClass _groupConfig) then | ||
{ | { | ||
"| | "| <div style=""white-space: pre"">'''" + getText (_groupConfig >> "name") + "'''<br>config: " + configName _groupConfig + "</div>" call _addLine; | ||
"Composition: | "Composition:<div style=""" + (["", "columns: 2; "] select (count _groupConfig > 600 /* if needed */)) + "font-size: small"" class=""mw-collapsible mw-collapsed""><div style=""margin-right: 5em; padding-top: 1em"">" call _addLine; | ||
for "_unitindex" from 0 to count _groupConfig -1 do | for "_unitindex" from 0 to count _groupConfig -1 do | ||
Line 743: | Line 1,681: | ||
}; | }; | ||
" | "</div></div>" call _addLine; | ||
_groupRow = _groupRow + 1; | _groupRow = _groupRow + 1; | ||
if (_groupRow > _maxGroupWidth) then { | if (_groupRow > _maxGroupWidth) then | ||
{ | |||
"|-" call _addLine; | "|-" call _addLine; | ||
_groupRow = 1; | _groupRow = 1; | ||
Line 830: | Line 1,769: | ||
"|- style=""vertical-align: top""" call _addLine; | "|- style=""vertical-align: top""" call _addLine; | ||
"! style=""vertical-align: middle; white-space: pre""" + (["", format [" rowspan=""%1""", _groupLines]] select (_groupLines > 1)) + " | " + getText (_groupTypeConfig >> "name") call _addLine; | "! style=""vertical-align: middle; white-space: pre""" + (["", format [" rowspan=""%1""", _groupLines]] select (_groupLines > 1)) + " | " + getText (_groupTypeConfig >> "name") call _addLine; | ||
" | "<div style=""font-weight: normal"">config: " + configName _groupTypeConfig + "</div>" call _addLine; | ||
local _groupRow = 1; | local _groupRow = 1; | ||
Line 841: | Line 1,780: | ||
if (isClass _groupConfig) then | if (isClass _groupConfig) then | ||
{ | { | ||
"| | "| <div style=""white-space: pre"">'''" + getText (_groupConfig >> "name") + "'''<br>config: " + configName _groupConfig + "</div>" call _addLine; | ||
"Composition: | "Composition:<div style=""" + (["", "columns: 2; "] select (count _groupConfig > 600 /* if needed */)) + "font-size: small"" class=""mw-collapsible mw-collapsed""><div style=""margin-right: 5em; padding-top: 1em"">" call _addLine; | ||
for "_unitindex" from 0 to count _groupConfig -1 do | for "_unitindex" from 0 to count _groupConfig -1 do | ||
Line 854: | Line 1,793: | ||
}; | }; | ||
" | "</div></div>" call _addLine; | ||
_groupRow = _groupRow + 1; | _groupRow = _groupRow + 1; | ||
if (_groupRow > _maxGroupWidth) then { | if (_groupRow > _maxGroupWidth) then | ||
{ | |||
"|-" call _addLine; | "|-" call _addLine; | ||
_groupRow = 1; | _groupRow = 1; | ||
Line 895: | Line 1,835: | ||
{ // side level | { // side level | ||
if (_forEachIndex > 0) then { | if (_forEachIndex > 0) then | ||
{ | |||
_lines pushBack ""; | _lines pushBack ""; | ||
}; | }; | ||
Line 925: | Line 1,866: | ||
private _groupRow = 1; | private _groupRow = 1; | ||
{ // group level | { // group level | ||
_lines pushBack "| <div style=""white-space: pre"">'''" + getText(_x >> "name") + "'''<br>config: " + configName _x + "</div>"; | _lines pushBack "| <div style=""white-space: pre"">'''" + getText (_x >> "name") + "'''<br>config: " + configName _x + "</div>"; | ||
private _units = "true" configClasses _x; | private _units = "true" configClasses _x; | ||
Line 937: | Line 1,878: | ||
_groupRow = _groupRow + 1; | _groupRow = _groupRow + 1; | ||
if (_groupRow > _maxGroupWidth) then { | if (_groupRow > _maxGroupWidth) then | ||
{ | |||
_lines pushBack "|-"; | _lines pushBack "|-"; | ||
_groupRow = 1; | _groupRow = 1; | ||
Line 969: | Line 1,911: | ||
= CfgWorlds/Group* = | = CfgWorlds/Group* = | ||
'''Author:''' {{User| | '''Author:''' {{User|Killzone_Kid}}<br> | ||
<spoiler> | <spoiler> | ||
<sqf> | <sqf> | ||
Line 990: | Line 1,932: | ||
_r = []; | _r = []; | ||
{ | { | ||
_r pushBack [getText (_x >> "name"),[]]; | _r pushBack [getText (_x >> "name"), []]; | ||
_index = _forEachIndex; | _index = _forEachIndex; | ||
{ | { | ||
private _actionName = actionName _x; | private _actionName = actionName _x; | ||
(_r#_index#1) pushBack [_x,_actionName]; | (_r # _index # 1) pushBack [_x, _actionName]; | ||
} forEach getArray (_x >> "group"); | } forEach getArray (_x >> "group"); | ||
} forEach ("true" configClasses (configFile >> "UserActionGroups")); | } forEach ("true" configClasses (configFile >> "UserActionGroups")); | ||
Line 1,007: | Line 1,949: | ||
{ | { | ||
_str = _str + " !! " + getText (_x >> "displayName"); | _str = _str + " !! " + getText (_x >> "displayName"); | ||
if (getNumber (_x >> "default") == 1) then { | if (getNumber (_x >> "default") == 1) then | ||
{ | |||
_str = _str + "<br/>(Default)"; | _str = _str + "<br/>(Default)"; | ||
}; | }; | ||
Line 1,013: | Line 1,956: | ||
_rFinal pushBack format ['! colspan="3"| Action information !! colspan="%1"| Presets',count _presets]; | _rFinal pushBack format ['! colspan="3" | Action information !! colspan="%1" | Presets', count _presets]; | ||
_rFinal pushBack "|-"; | _rFinal pushBack "|-"; | ||
_rFinal pushBack _str; | _rFinal pushBack _str; | ||
{ | { | ||
_type = _x#0; | _type = _x # 0; | ||
{ | { | ||
_rFinal pushBack "|-"; | _rFinal pushBack "|-"; | ||
_x params ["_actionName","_name"/*,"_tooltip"*/]; | _x params ["_actionName", "_name"/*, "_tooltip"*/]; | ||
if (_name isEqualTo "") then { | if (_name isEqualTo "") then | ||
{ | |||
_name = "{{n/a}}"; | _name = "{{n/a}}"; | ||
}; | }; | ||
_str = format ["| %1 || {{hl|%2}} || %3 ",_type,_actionName,_name]; | _str = format ["| %1 || {{hl|%2}} || %3 ", _type, _actionName, _name]; | ||
{ | { | ||
_keys = getArray (_x >> "Mappings" >> _actionName); | _keys = getArray (_x >> "Mappings" >> _actionName); | ||
if (count _keys != 0) then { | if (count _keys != 0) then | ||
{ | |||
_keys = _keys apply { | _keys = _keys apply { | ||
call { | call { | ||
if (typeName _x == "STRING") exitWith { | if (typeName _x == "STRING") exitWith | ||
{ | |||
keyName call compile _x; | keyName call compile _x; | ||
}; | }; | ||
if (typeName _x == "ARRAY") exitWith { | if (typeName _x == "ARRAY") exitWith | ||
{ | |||
_r = []; | _r = []; | ||
{ | { | ||
if (typeName _x == "STRING") then { | if (typeName _x == "STRING") then | ||
_r pushBack ((keyName call compile _x) splitString """")#0; | { | ||
_r pushBack ((keyName call compile _x) splitString """") # 0; | |||
}; | }; | ||
_r pushBack ((keyName _x) splitString """")#0; | _r pushBack ((keyName _x) splitString """") # 0; | ||
} forEach _x; | } forEach _x; | ||
_r = (_r joinString "+"); | _r = (_r joinString "+"); | ||
Line 1,048: | Line 1,996: | ||
}; | }; | ||
}; | }; | ||
_str = _str + format ["|| %1 ", (_keys joinString ", " splitString """")#0]; | _str = _str + format ["|| %1 ", (_keys joinString ", " splitString """") # 0]; | ||
} else { | } else { | ||
_str = _str + "|| "; | _str = _str + "|| "; | ||
Line 1,054: | Line 2,002: | ||
} forEach _presets; | } forEach _presets; | ||
_rFinal pushBack _str; | _rFinal pushBack _str; | ||
} forEach (_x#1); | } forEach (_x # 1); | ||
} forEach _r; | } forEach _r; | ||
Line 1,060: | Line 2,008: | ||
copyToClipboard (_rFinal joinString endl); | copyToClipboard (_rFinal joinString endl); | ||
</sqf> | |||
</spoiler> | |||
= [[Mission Parameters]] = | |||
'''Author:''' {{User|Lou Montana}}<br> | |||
<spoiler> | |||
<sqf> | |||
private _addLine = { _result = _result + _this + endl; }; | |||
private _result = ""; | |||
if (not isNull getMissionConfig "titleParam1") then | |||
{ | |||
("titleParam1 = """ + getText getMissionConfig "titleParam1" + """; // " + getTextRaw (getMissionConfig "titleParam1")) call _addLine; | |||
("textsParam1[] = { """ + (getArray (getMissionConfig "textsParam1") joinString """, """) + """ };") call _addLine; | |||
("valuesParam1[] = { " + (getArray (getMissionConfig "valuesParam1") joinString ", ") + " };") call _addLine; | |||
("defValueParam1 = " + str getNumber getMissionConfig "defValueParam1" + ";") call _addLine; | |||
}; | |||
if (not isNull getMissionConfig "titleParam2") then | |||
{ | |||
("titleParam2 = """ + getText getMissionConfig "titleParam2" + """; // " + getTextRaw (getMissionConfig "titleParam2")) call _addLine; | |||
("textsParam2[] = { """ + (getArray (getMissionConfig "textsParam2") joinString """, """) + """ };") call _addLine; | |||
("valuesParam2[] = { " + (getArray (getMissionConfig "valuesParam2") joinString ", ") + " };") call _addLine; | |||
("defValueParam2 = " + str getNumber getMissionConfig "defValueParam2" + ";") call _addLine; | |||
}; | |||
if (not isNull getMissionConfig "Params") then | |||
{ | |||
{ | |||
("class " + configName _x) call _addLine; | |||
"{" call _addLine; | |||
(" title = """ + getText (_x >> "title") + """; // " + getTextRaw (_x >> "title")) call _addLine; | |||
(" texts[] = { """ + (getArray (_x >> "texts") joinString """, """) + """ };") call _addLine; | |||
(" values[] = { " + (getArray (_x >> "values") joinString ", ") + " };") call _addLine; | |||
(" default = " + str getNumber (_x >> "default") + ";") call _addLine; | |||
"};" call _addLine; | |||
} forEach ("true" configClasses getMissionConfig "Params"); | |||
}; | |||
copyToClipboard _result; | |||
systemChat "Mission Params copied to clipboard"; | |||
</sqf> | </sqf> | ||
</spoiler> | </spoiler> | ||
Line 1,122: | Line 2,114: | ||
private _countTypes = count _types; | private _countTypes = count _types; | ||
["R3vo_GetNearestTerrainObjects",""] call BIS_fnc_startLoadingScreen; | ["R3vo_GetNearestTerrainObjects", ""] call BIS_fnc_startLoadingScreen; | ||
{ | { | ||
Line 1,128: | Line 2,120: | ||
[worldSize / 2, worldSize / 2], | [worldSize / 2, worldSize / 2], | ||
[_x], | [_x], | ||
worldSize, | worldSize / 2 * sqrt 2, | ||
false | false | ||
]; | ]; | ||
Line 1,134: | Line 2,126: | ||
if (count _terrainObjects > 0) then | if (count _terrainObjects > 0) then | ||
{ | { | ||
_counts pushBack [_x,count _terrainObjects]; | _counts pushBack [_x, count _terrainObjects toFixed 0]; | ||
}; | }; | ||
((_forEachIndex + 1) / _countTypes) call BIS_fnc_progressLoadingScreen; | ((_forEachIndex + 1) / _countTypes) call BIS_fnc_progressLoadingScreen; | ||
Line 1,144: | Line 2,136: | ||
{ | { | ||
_export = _export + endl + "* " + (_x # 0) + ": " + | _export = _export + endl + "* " + (_x # 0) + ": " + (_x # 1); | ||
} forEach _counts; | } forEach _counts; | ||
Line 1,151: | Line 2,143: | ||
copyToClipboard _export; | copyToClipboard _export; | ||
}; | }; | ||
</sqf> | |||
</spoiler> | |||
= [[Side Relations]] = | |||
'''Author: {{User|Lou Montana}}<br> | |||
<spoiler> | |||
<sqf> | |||
private _func = BIS_fnc_sideIsFriendly; // change here with BIS_fnc_sideIsEnemy for the other table | |||
private _sidesAsString = ["east", "west", "resistance", "civilian", "sideAmbientLife", "sideUnknown", "sideEnemy", "sideFriendly", "sideEmpty", "sideLogic"]; | |||
private _sideResults = []; | |||
{ | |||
private _sideAsString = _x; | |||
private _side = call compile _sideAsString; | |||
_sideResults pushBack ([_sideAsString] + (_sidesAsString apply { [_side, call compile _x] call _func })); | |||
} forEach _sidesAsString; | |||
private _result = "{| class=""wikitable align-center""\n|-\n"; | |||
{ | |||
_result = _result + "! [[" + _x +"]]\n"; | |||
} forEach _sidesAsString; | |||
{ | |||
private _results = _x; | |||
{ | |||
if (_x isEqualType true) then | |||
{ | |||
if (_x) then | |||
{ | |||
_result = _result + "| {{Icon|checked}}\n"; | |||
} | |||
else | |||
{ | |||
_result = _result + "| {{Icon|unchecked}}\n"; | |||
} | |||
} | |||
else | |||
{ | |||
_result = _result + ("| [[" + _x + "]]\n"); | |||
} | |||
} forEach _results; | |||
_result = _result + "|-\n"; | |||
} forEach _sideResults; | |||
_result = _result + "|}"; | |||
_result; | |||
</sqf> | </sqf> | ||
</spoiler> | </spoiler> |
Latest revision as of 17:42, 31 January 2025
This page contains all export scripts used to generate data on various pages on this wiki.
Arma: Airport IDs
Author: POLPOX
Arma 3: CfgFunctions
Author: R3vo
Arma 3: CfgIdentities
Author: Lou Montana and POLPOX
Arma 3: CfgMarkers
Author: R3vo
Arma 3: CfgMarkerColors
Author: R3vo
Arma 3: CfgMusic
Author: Killzone_Kid
Arma 3: CfgVehicles
Author: BIS_fnc_exportCfgVehiclesAssetDB updated by R3vo
Arma 3: Difficulty Settings
Author: Killzone_Kid
Arma 3: Display3DEN IDCs
Author: R3vo
Arma 3: Hitpoints
Author: R3vo
Arma 3: Moves
Author: Lou Montana
Arma 3: createSimpleObject/objects
Author: Lou Montana
Arma 3: createVehicle/vehicles
light version (without hitpoints)
Author: Lou Montana
heavy version (with hitpoints)
Author: Killzone_Kid
heavy version (with hidden hitpoints)
Author: Lou Montana from the above one
Arma 3: DLC Restrictions
Author: POLPOX
Arma 3: Shooting Targets
Author: R3vo
Arma 3: Sound Files
Author: Lou Montana
BIS_fnc_holdActionAdd
Author: Lou Montana
CfgGroups
Author: Lou Montana
CfgWorlds/Group*
Author: Killzone_Kid
inputAction/actions
Author: POLPOX
Mission Parameters
Author: Lou Montana
Modules
Author: R3vo
nearestTerrainObjects
Author: R3vo
Side Relations
Author: Lou Montana