Biki Export Scripts: Difference between revisions

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m (Fix Arma_3:_DLC_Restrictions export (set color)… then got carried away)
m (Fix code)
 
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{{TOC|side}}
{{TOC|side}}
This page contains all export scripts used to generate data on various pages on this wiki.
This page contains all export scripts used to generate data on various pages on this wiki.
{{Feature|informative|In order to quickly link to the export script used to generate data on a specific page use {{hl|{<nowiki/>{[[Template:Wiki|Wiki]]{{!}}extractionScript}<nowiki/>}}} on that specific page.}}
{{Feature|informative|In order to quickly link to the export script used to generate data on a specific page use {{hl|{<nowiki/>{[[Template:Wiki|Wiki]]{{!}}extractionScript<nowiki>}}</nowiki>}} on that specific page.}}
{{Feature|informative|The functions from this page (and more) are also available in [https://github.com/arma3/Biki-Mod this mod].}}
{{Feature|informative|The functions from this page (and more) are also available in {{Link|https://github.com/arma3/Biki-Mod|this mod}}.}}
<!--
 
copy/paste free sample
 
= [[Arma 3: Page Name]] =
 
'''Author:''' {{User|TheUserName}}<br>
<spoiler>
<sqf>
// the code
</sqf>
</spoiler>
 
-->
 
= [[Arma: Airport IDs]] =
 
'''Author:''' {{User|POLPOX}}<br>
<spoiler>
<sqf>
_world = "Enoch";
_cfg = (configFile >> "CfgWorlds" >> _world);
 
_r = [
'{| class="wikitable"',
"! ID !! Coordinates !! Description !! AI approach",
"|-"
];
_id = 0;
 
_addAirportInfo = {
_dir = asin ((getArray (_cfg >> "ilsDirection")) # 0);
if (_dir < 0) then
{
_dir = -_dir;
};
_compassDir = call {
_dir45 = round (_dir/45);
if (_dir45 == 1) exitWith { "NE" };
if (_dir45 == 2) exitWith { "E" };
if (_dir45 == 3) exitWith { "SE" };
if (_dir45 == 4) exitWith { "S" };
if (_dir45 == 5) exitWith { "SW" };
if (_dir45 == 6) exitWith { "W" };
if (_dir45 == 7) exitWith { "NW" };
"N"
};
_r pushBack "| " + str _id;
_r pushBack "| " + mapGridPosition (getArray (_cfg >> "ilsPosition"));
_r pushBack "| -";
_r pushBack "| " + str round _dir + " (" + _compassDir + ")";
_r pushBack "|-";
_id = _id + 1;
};
 
if (count getArray (_cfg >> "ilsPosition") != 0) exitWith
{
call _addAirportInfo;
{
_cfg = _x;
call _addAirportInfo;
} forEach ("true" configClasses (_cfg >> "SecondaryAirports"));
_r pushBack "|}";
copyToClipboard (_r joinString endl);
};
</sqf>
</spoiler>
 


= [[Arma 3: CfgFunctions]] =
= [[Arma 3: CfgFunctions]] =
'''Author:''' {{User|R3vo}}<br>
'''Author:''' {{User|R3vo}}<br>
<spoiler>
<spoiler>
<sqf>
<sqf>
private _export = format ["Last updated: {{GVI|arma3|%1}}",productVersion # 2 / 100] + endl + "{| class=""wikitable sortable"" border=""1"" style=""border-collapse:collapse; font-size:100%;"" cellpadding=""0.5em""
private _export = format ["Last updated: {{GVI|arma3|%1}}", (productVersion # 2 / 100) toFixed 2] + endl + "{| class=""wikitable sortable"" cellpadding=""0.5em""
! Group
! Group
! Category
! Category
Line 22: Line 91:
{ // Categories
{ // Categories
private _nameCategory = configName _x;
private _nameCategory = configName _x;
_export = _export + endl + "|-" + endl + "!" + _nameTAG + endl + "!" + _nameCategory + endl + "|";
_export = _export + endl + "|-" + endl + "! " + _nameTAG + endl + "! " + _nameCategory + endl + "|";
private _pathCategory = getText (_x >> "file");
private _pathCategory = getText (_x >> "file");
{ // Functions
{ // Functions
private _prefix = ["BIS_fnc_", "BIN_fnc_"] select (_nameTAG in ["A3_Enoch", "A3_Contact"]);
private _prefix = ["BIS_fnc_", "BIN_fnc_"] select (_nameTAG in ["A3_Enoch", "A3_Contact"]);
_export = _export + endl + ":[[" + _prefix + (configName _x) + "]]";
_export = _export + endl + ": [[" + _prefix + (configName _x) + "]]";
} forEach ((_nameConfig >> "CfgFunctions" >> _nameTAG >> _nameCategory) call BIS_fnc_returnChildren);
} forEach ((_nameConfig >> "CfgFunctions" >> _nameTAG >> _nameCategory) call BIS_fnc_returnChildren);
} forEach ((_nameConfig >> "CfgFunctions" >> configName _x) call BIS_fnc_returnChildren);
} forEach ((_nameConfig >> "CfgFunctions" >> configName _x) call BIS_fnc_returnChildren);
Line 34: Line 103:
_export = _export + endl + "|}";
_export = _export + endl + "|}";
copyToClipboard _export;
copyToClipboard _export;
</sqf>
</spoiler>
= [[Arma 3: CfgIdentities]] =
'''Author:''' {{User|Lou Montana}} and {{User|POLPOX}}<br>
<spoiler>
<sqf>
private _result = [
'{| class="sortable wikitable"',
'! className !! Name !! Note'
];
{
_result pushBack "|-";
_note = ["", "Hidden"] select (getNumber (_x >> "disabled") == 1);
_result pushBack format ["| {{hl|%1}} || %2 || %3", configName _x, getText (_x >> "displayName"), _note];
} forEach ("true" configClasses (configFile >> "CfgFaces" >> "Man_A3"));
_result pushBack "|}";
_result joinString endl;
</sqf>
</sqf>
</spoiler>
</spoiler>
Line 39: Line 131:


= [[Arma 3: CfgMarkers]] =
= [[Arma 3: CfgMarkers]] =
'''Author:''' {{User|R3vo}}<br>
'''Author:''' {{User|R3vo}}<br>
<spoiler>
<spoiler>
Line 52: Line 145:
{
{
_addon = _x call ENH_fnc_getConfigSourceAddon params [["_addonClass", ""]];
_addon = _x call ENH_fnc_getConfigSourceAddon params [["_addonClass", ""]];
if (_addonClass isNotEqualTo "") then {_addonClass = format ["{{Icon|%1|24}}", _addonClass]};
if (_addonClass isNotEqualTo "") then { _addonClass = format ["{{Icon|%1|24}}", _addonClass] };


_shadow = ["{{Icon|checked}}", "{{Icon|unchecked}}"] select (getNumber (_x >> "shadow"));
_shadow = ["{{Icon|checked}}", "{{Icon|unchecked}}"] select (getNumber (_x >> "shadow"));
Line 91: Line 184:
<sqf>
<sqf>
private _output = format ["Last updated: {{GVI|arma3|%1}}", (productVersion select 2) / 100] + endl;
private _output = format ["Last updated: {{GVI|arma3|%1}}", (productVersion select 2) / 100] + endl;
_output = _output + "{| class =""wikitable""" + endl + format ["|-%1! %2 !! %3",endl,"Config Name","RGBA"];
_output = _output + "{| class =""wikitable""" + endl + format ["|-%1! %2 !! %3", endl, "Config Name", "RGBA"];
{
{
private _colour = getArray (_x >> "color") call BIS_fnc_colorConfigToRGBA;
private _colour = getArray (_x >> "color") call BIS_fnc_colorConfigToRGBA;
private _colourName = configName _x;
private _colourName = configName _x;
_output = _output + format ["%1|-%1|%2 || %3",endl,_colourName,_colour];
_output = _output + format ["%1|-%1|%2 || %3", endl, _colourName, _colour];
} forEach configProperties [configFile >> "CfgMarkerColors"];
} forEach configProperties [configFile >> "CfgMarkerColors"];
_output = _output + endl + "|}";
_output = _output + endl + "|}";
Line 105: Line 198:
= [[Arma 3: CfgMusic]] =
= [[Arma 3: CfgMusic]] =


'''Author:''' {{User|Killzone_kid}}<br>
'''Author:''' {{User|Killzone_Kid}}<br>
<spoiler>
<spoiler>
<sqf>
<sqf>
_cfgMusic = [];
private _cfgMusic = [];
_cfgMusic pushBack format ["Last updated: {{GVI|arma3|%1}}", (productVersion select 2) / 100];
_cfgMusic pushBack format ["Last updated: {{GVI|arma3|%1}}", ((productVersion select 2) / 100) toFixed 2];
_cfgMusic pushBack format ["{| class=""wikitable sortable"" width=""100%1""", "%"];
_cfgMusic pushBack "{| class=""wikitable sortable"" width=""100%1""", "%";
_cfgMusic pushBack format ["! width=""5%1"" |No.", "%"];
_cfgMusic pushBack "! width=""5%"" | No.";
_cfgMusic pushBack format ["! width=""35%1"" |Title", "%"];
_cfgMusic pushBack "! width=""35%"" | Title";
_cfgMusic pushBack format ["! width=""30%1"" |Class Name", "%"];
_cfgMusic pushBack "! width=""30%"" | Class Name";
_cfgMusic pushBack format ["! width=""15%1"" |Duration", "%"];
_cfgMusic pushBack "! width=""15%"" | Duration";
_cfgMusic pushBack format ["! width=""15%1"" |DLC", "%"];
_cfgMusic pushBack "! width=""15%"" | DLC";
_cfgMusic pushBack "";
_cfgMusic pushBack "";
{
{
Line 124: Line 217:
private _mod = _duration mod 60;
private _mod = _duration mod 60;
private _seconds = _mod / 1;
private _seconds = _mod / 1;
_minutesStr = if (_minutes < 10) then {format ["0%1",_minutes]} else {format ["%1",_minutes]};
_minutesStr = if (_minutes < 10) then { format ["0%1", _minutes] } else { format ["%1", _minutes] };
_secondsStr = if (_seconds < 10) then {format ["0%1",_seconds]} else {format ["%1",_seconds]};
_secondsStr = if (_seconds < 10) then { format ["0%1", _seconds] } else { format ["%1", _seconds] };
_duration = format ["%1:%2",_minutesStr,_secondsStr];
_duration = format ["%1:%2", _minutesStr, _secondsStr];
private _dlc = if (configSourceMod _x == "") then
private _dlc = if (configSourceMod _x == "") then
{
{
Line 133: Line 226:
else
else
{
{
format ["%1",(modParams [configSourceMod _x,["name"]]) select 0];
format ["%1", (modParams [configSourceMod _x, ["name"]]) select 0];
};
};
//Some work around to make wiki link work
//Some work around to make wiki link work
Line 146: Line 239:
_cfgMusic pushBack "|-";
_cfgMusic pushBack "|-";
_cfgMusic pushBack format ["| %1", _forEachIndex + 1];
_cfgMusic pushBack format ["| %1", _forEachIndex + 1];
_cfgMusic pushBack format ["| %1", if (_name == "") then {"N/A"} else {_name}];
_cfgMusic pushBack format ["| %1", if (_name == "") then { "N/A" } else { _name }];
_cfgMusic pushBack format ["| %1", configName _x];
_cfgMusic pushBack format ["| %1", configName _x];
_cfgMusic pushBack format ["| %1", if (_duration == "00:00") then {"N/A"} else {_duration}];
_cfgMusic pushBack format ["| %1", if (_duration == "00:00") then { "N/A" } else { _duration }];
_cfgMusic pushBack format ["| %1", _dlc];
_cfgMusic pushBack format ["| %1", _dlc];
_cfgMusic pushBack "";
_cfgMusic pushBack "";
} forEach ("isClass _x" configClasses (configFile >> "CfgMusic"));
} forEach ("isClass _x" configClasses (configFile >> "CfgMusic"));
_cfgMusic pushBack "|}";
_cfgMusic pushBack "|}";
copyToClipboard (_cfgMusic joinString toString[10]);
copyToClipboard (_cfgMusic joinString toString[10]);
</sqf>
</sqf>
Line 160: Line 254:
= [[Arma 3: Difficulty Settings]] =
= [[Arma 3: Difficulty Settings]] =


'''Author:''' {{User|Killzone_kid}}<br>
'''Author:''' {{User|Killzone_Kid}}<br>
<spoiler>
<spoiler>
<sqf>
<sqf>
Line 181: Line 275:
{
{
getArray (_flags >> _x) params ["_current", "_canChange"];
getArray (_flags >> _x) params ["_current", "_canChange"];
if (_canChange == 1) then {
if (_canChange == 1) then
{
"debug_console" callExtension format [
"debug_console" callExtension format [
" %1 = %2;",
" %1 = %2;",
Line 194: Line 289:
{
{
"debug_console" callExtension format [
"debug_console" callExtension format [
"       %1 = %2;",
" %1 = %2;",
_x, getNumber(_cfg >> _class >> _x)];
_x, getNumber(_cfg >> _class >> _x)];
} foreach [
} foreach [
Line 214: Line 309:
<spoiler>
<spoiler>
<sqf>
<sqf>
private _sqfTag = "sqf";
private _controls = "{| class=""wikitable sortable""
private _controls = "{| class=""wikitable sortable""
|-
|-
Line 226: Line 322:
if (_idc > 0) then
if (_idc > 0) then
{
{
_controls = _controls + "|-" + endl + "|" + "{{hl|" + configName _x + "}}" + " || " + str _idc + " || " + "{{ic|" + ([_x, ""] call BIS_fnc_configPath) + "}}" + endl;
_controls = _controls + "|-" + endl + "| " + "{{hl|" + configName _x + "}}" + " || " + str _idc + " || " + "<" + _sqfTag + ">" + ([_x, ""] call BIS_fnc_configPath) + "</" + _sqfTag + ">" + endl;
};
};
_x call _fnc_scanConfig;
_x call _fnc_scanConfig;
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endLoadingScreen;
endLoadingScreen;
};
};
</sqf>
</spoiler>
= [[Arma 3: Moves]] =
'''Author:''' {{User|Lou Montana}}<br>
<spoiler>
<sqf>
private _allAnimConfigs = toString { private _name = configName _x; count _name > 7 && { toLowerANSI (_name select [0, 8]) == "cfgmoves" } } configClasses configFile;
private _humanAnimConfigs = _allAnimConfigs select {
private _name = configName _x;
count _name > 11 && { toLowerANSI (_name select [0, 12]) == "cfgmovesmale" }
|| { count _name > 12 && { toLowerANSI (_name select [0, 13]) == "cfgmoveswomen" } }
};
private _humanActions = [];
private _humanStates  = [];
{
_humanActions append ("true" configClasses (_x >> "Actions") apply { "* " + configName _x });
_humanStates  append ("true" configClasses (_x >> "States")  apply { "* " + configName _x });
} forEach _humanAnimConfigs;
private _result = "{{TOC|side||3}}" + endl
+ "== All Human Animations ==" + endl + endl
+ "=== Actions ===" + endl + endl + "{{Columns|2|" + endl + ((_humanActions call BIS_fnc_sortAlphabetically) joinString endl) + endl + "}}" + endl + endl
+ "=== States ==="  + endl + endl + "{{Columns|2|" + endl + ((_humanStates  call BIS_fnc_sortAlphabetically) joinString endl) + endl + "}}" + endl + endl;
_result = _result + endl + "== All Animations ==" + endl + endl;
{
if (count (_x >> "Actions") + count (_x >> "States") < 1) then { continue };
_result = _result + format ["=== %1 ===", configName _x];
if (count (_x >> "Actions") > 0) then
{
_result = _result + endl + endl + "==== Actions ====" + endl + "{{Columns|2|" + endl + ("true" configClasses (_x >> "Actions") apply { "* " + configName _x } call BIS_fnc_sortAlphabetically joinString endl) + endl + "}}";
};
if (count (_x >> "States") > 0) then
{
_result = _result + endl + endl + "==== States ===="  + endl + "{{Columns|2|" + endl + ("true" configClasses (_x >> "States")  apply { "* " + configName _x } call BIS_fnc_sortAlphabetically joinString endl) + endl + "}}";
};
_result = _result + endl + endl;
} forEach _allAnimConfigs;
_result = _result + endl + "{{Wiki|extractionScript}}" + endl + endl + "[[Category:Moves]]" + endl + "{{GameCategory|arma3|Reference Lists}}"; // categories
copyToClipboard _result;
</sqf>
</spoiler>
= [[Arma 3: createSimpleObject/objects]] =
'''Author:''' {{User|Lou Montana}}<br>
<spoiler>
<sqf>
private _result = [];
{ _result append addonFiles [_x select 0, ".p3d"] } forEach allAddonsInfo;
copyToClipboard str _result;
</sqf>
</sqf>
</spoiler>
</spoiler>
Line 280: Line 436:
"if (getNumber (_x >> 'scope') > 0) then
"if (getNumber (_x >> 'scope') > 0) then
{
{
_result = format ["%1* %2\n", _result, configName _x];
_result = format ['%1* %2\n', _result, configName _x];
}" configClasses (configFile >> "CfgVehicles");
}" configClasses (configFile >> "CfgVehicles");
copyToClipboard _result;
copyToClipboard _result;
Line 292: Line 448:
<sqf>
<sqf>
private _result = "";
private _result = "";
"if (getNumber (_x >> 'scope') > 0) then
toString {
if (getNumber (_x >> "scope") > 0) then
{
_result = _result + "* " + configName _x + "\n";
for "_i" from 0 to count (_x >> "AnimationSources") - 1 do
{
_animSource = (_x >> "AnimationSources") select _i;
_source = getText (_animSource >> "source");
if (_source == "hit") then { _source = "hit [" + getText (_animSource >> "hitpoint") + "]" };
if (_source != "") then { _source = " => " + _source };
_result = _result + ("*# " + configName _animSource + _source) + "\n";
};
}
} configClasses (configFile >> "CfgVehicles");
copyToClipboard _result;
_result;
</sqf>
</spoiler>
 
'''heavy version (with ''hidden'' hitpoints)'''<br>
'''Author:''' {{User|Lou Montana}} from the above one<br>
<spoiler>
<sqf>
private _result = "";
private _tagName = "spoiler"; // cannot write the whole tag
private _classes = "getNumber (_x >> 'scope') > 0" configClasses (configFile >> "CfgVehicles");
_classes = [_classes, [], { configName _x }, "ASCEND"] call BIS_fnc_sortBy;
 
private _currentLetter = "";
private ["_configName", "_letter", "_config", "_animsCount", "_animSource", "_source"];
{
{
_result = _result + '* ' + configName _x + ""\n"";
_configName = configName _x;
for '_i' from 0 to count (_x >> 'AnimationSources') - 1 do
_letter = toUpperANSI (_configName select [0, 1]);
if (_letter != _currentLetter) then
{
_result = _result + endl + "=== " + _letter + " ===" + endl + endl;
_currentLetter = _letter;
};
_result = _result + "* " + _configName;
_config = (_x >> "AnimationSources");
_animsCount = count _config;
if (_animsCount > 0) then
{
{
_animSource = (_x >> 'AnimationSources') select _i;
_result = _result + " <" + _tagName + " text= ""Show AnimationSources"">";
_source = getText (_animSource >> 'source');
for "_i" from 0 to _animsCount - 1 do
if (_source == 'hit') then { _source = 'hit [' + getText (_animSource >> 'hitpoint') + ']' };
{
if (_source != '') then { _source = ' => ' + _source };
_animSource = _config select _i;
_result = _result + ('*# ' + configName _animSource + _source) + ""\n"";
_source = getText (_animSource >> "source");
if (_source == "hit") then { _source = "hit [" + getText (_animSource >> "hitpoint") + "]" };
if (_source != "") then { _source = " => " + _source };
_result = _result + endl + ("# " + configName _animSource + _source);
};
_result = _result + endl + "</" + _tagName + ">";
};
};
}" configClasses (configFile >> "CfgVehicles");
_result = _result + endl;
} forEach _classes;
_result = trim _result;
copyToClipboard _result;
copyToClipboard _result;
_result;
</sqf>
</sqf>
</spoiler>
</spoiler>
Line 315: Line 515:
<spoiler>
<spoiler>
<sqf>
<sqf>
//Use unicode to prevent export error
// use unicode to prevent export error
forceUnicode 0;
forceUnicode 0;


// 0: personal equipments 1: vehicles
// 0: personal equipments 1: vehicles
private _mode = 0;
private _mode = 0;


// Create hashmap to check looked models
// create hashmap to check looked models
private _lookedModels = createHashMap;
private _lookedModels = createHashMap;


//Get classes
// get classes
private "_classes";
private "_classes";
if (_mode == 0) then {
if (_mode == 0) then
//Get weapons, equipments, glasses, bags (in CfgVehicles)
{
_classes = ("
// get weapons, equipments, glasses, bags (in CfgVehicles)
getNumber (_x >> "scope") == 2 and
_classes = (
[configName _x] call BIS_fnc_baseWeapon == configName _x and
toString {
getNumber (_x >> "type") != 65536 and
getNumber (_x >> 'scope') == 2 &&
!('UnknownEquipment' in (configName _x call BIS_fnc_itemType))
(([configName _x] call BIS_fnc_baseWeapon) == configName _x) &&
" configClasses (configFile >> "CfgWeapons")) +
getNumber (_x >> 'type') != 65536 &&
!('UnknownEquipment' in (configName _x call BIS_fnc_itemType))
} configClasses (configFile >> "CfgWeapons")
) +
("getNumber (_x >> 'scope') == 2" configClasses (configFile >> "CfgGlasses")) +
("getNumber (_x >> 'scope') == 2" configClasses (configFile >> "CfgGlasses")) +
("getNumber (_x >> 'scope') == 2 and configName _x isKindOf 'Bag_Base'" configClasses (configFile >> "CfgVehicles"));
("getNumber (_x >> 'scope') == 2 && configName _x isKindOf 'Bag_Base'" configClasses (configFile >> "CfgVehicles"));
};
};
if (_mode == 1) then {
if (_mode == 1) then
// Get vehicles, except Men
{
// get vehicles, except Men
_classes = ("
_classes = ("
getNumber (_x >> 'scope') == 2 and
getNumber (_x >> 'scope') == 2 &&
(configName _x isKindOf 'AllVehicles' and
(configName _x isKindOf 'AllVehicles' &&
!(configName _x isKindOf 'Man'))
!(configName _x isKindOf 'Man'))
" configClasses (configFile >> "CfgVehicles"));
" configClasses (configFile >> "CfgVehicles"));
};
};
private _data = _classes apply {
private _data = _classes apply {
private _class = configName _x;
private _class = configName _x;
private _model = toLower (call {
private _model = toLower (call {
//Check if the thing is a uniform
// check if the thing is a uniform
if ((getNumber (_x >> "itemInfo" >> "type")) == 801) exitWith {
if ((getNumber (_x >> "itemInfo" >> "type")) == 801) exitWith
{
getText (_x >> "itemInfo" >> "uniformClass")
getText (_x >> "itemInfo" >> "uniformClass")
};
};
// normalize model path to prevent errors
//Normalize model path to prevent errors
private _split = (getText (_x >> "model") splitString "\");
private _split = (getText (_x >> "model") splitString "\");
if ((count _split >= 2) and {!(".p3d" in toLower (_split#(count _split-1)))}) then {
if ((count _split >= 2) && { !(".p3d" in toLower (_split # (count _split-1))) }) then
_split set [count _split -1,(_split#(count _split-1)) + ".p3d"];
{
_split set [count _split -1, (_split # (count _split-1)) + ".p3d"];
};
};
(_split joinString "\")
(_split joinString "\")
});
});
 
// Get DLC info per items
// get DLC info per items
if (isNil {_lookedModels get _model}) then {
if (isNil { _lookedModels get _model }) then
{
systemChat _class;
systemChat _class;
 
// Create a simple object and check the DLC via getObjectDLC
// create a simple object and check the DLC via getObjectDLC
private _obj = createSimpleObject [_model,[0,0,0]];
private _obj = createSimpleObject [_model, [0, 0, 0]];
private _dlc = getObjectDLC _obj;
private _dlc = getObjectDLC _obj;
 
// And remove the object. bye-bye
// and remove the object. bye-bye
deleteVehicle _obj;
deleteVehicle _obj;
 
// If it is a part of the base game, -1, otherwise DLC id
// if it is a part of the base game, -1, otherwise DLC id
if (isNil "_dlc") then {
if (isNil "_dlc") then
_lookedModels set [_model,-1];
{
[_x,-1]
_lookedModels set [_model, -1];
[_x, -1]
} else {
} else {
_lookedModels set [_model,_dlc];
_lookedModels set [_model, _dlc];
[_x,_dlc]
[_x, _dlc]
};
};
} else {
} else {
// Skip the generation if the model is already checked
// Skip the generation if the model is already checked
systemChat ("simple object generate skipped: " + _class);
systemChat ("simple object generate skipped: " + _class);
[_x, _lookedModels get _model]
[_x, _lookedModels get _model]
Line 388: Line 594:
};
};


// Return value preparation
// return value preparation
private _return = [
private _return = [
'{| class="wikitable sortable"',
'{| class="wikitable sortable"',
'|-'
'|-'
];
];
 
if (_mode == 0) then
if (_mode == 0) then {
{
_return pushBack '!Type'
_return pushBack '! Type'
} else {
} else {
_return pushBack '!Faction'
_return pushBack '! Faction'
};
};
_return append [
_return append [
'!classname',
'! classname',
'!displayName',
'! displayName',
'!Icon',
'! Icon',
'!Restricted?'
'! Restricted?'
];
];
 
// code to convert things to things
//Code to convert things to things
private _IDtoDLC = {
private _IDtoDLC = {
switch _this do {
switch _this do {
case 275700: {"arma3zeus"};
case 275700: { "arma3zeus" };
case 288520: {"arma3karts"};
case 288520: { "arma3karts" };
case 304380: {"arma3helicopters"};
case 304380: { "arma3helicopters" };
case 332350: {"arma3marksmen"};
case 332350: { "arma3marksmen" };
case 395180: {"arma3apex"};
case 395180: { "arma3apex" };
case 571710: {"arma3lawsofwar"};
case 571710: { "arma3lawsofwar" };
case 601670: {"arma3jets"};
case 601670: { "arma3jets" };
case 612480: {"arma3malden"};
case 612480: { "arma3malden" };
case 744950: {"arma3tacops"};
case 744950: { "arma3tacops" };
case 798390: {"arma3tanks"};
case 798390: { "arma3tanks" };
case 1021790: {"arma3contact"};
case 1021790: { "arma3contact" };
case 1325500: {"arma3artofwar"};
case 1325500: { "arma3artofwar" };
default {""};
default { "" };
};
};
};
};
private _DLCToName = {
private _DLCToName = {
switch _this do {
switch _this do {
case "arma3zeus": {"Zeus"};
case "arma3zeus": { "Zeus" };
case "arma3karts": {"Karts"};
case "arma3karts": { "Karts" };
case "arma3helicopters": {"Helicopters"};
case "arma3helicopters": { "Helicopters" };
case "arma3marksmen": {"Marksmen"};
case "arma3marksmen": { "Marksmen" };
case "arma3apex": {"Apex"};
case "arma3apex": { "Apex" };
case "arma3lawsofwar": {"Laws of War"};
case "arma3lawsofwar": { "Laws of War" };
case "arma3jets": {"Jets"};
case "arma3jets": { "Jets" };
case "arma3malden": {"Malden"};
case "arma3malden": { "Malden" };
case "arma3tacops": {"Tac-Ops"};
case "arma3tacops": { "Tac-Ops" };
case "arma3tanks": {"Tanks"};
case "arma3tanks": { "Tanks" };
case "arma3contact": {"Contact"};
case "arma3contact": { "Contact" };
case "arma3artofwar": {"Art of War"};
case "arma3artofwar": { "Art of War" };
default {""};
default { "" };
};
};
};
};
private _MODtoDLC = {
private _MODtoDLC = {
switch toLower _this do {
switch toLower _this do {
case "curator": {"arma3zeus"};
case "curator": { "arma3zeus" };
case "kart": {"arma3karts"};
case "kart": { "arma3karts" };
case "heli": {"arma3helicopters"};
case "heli": { "arma3helicopters" };
case "mark": {"arma3marksmen"};
case "mark": { "arma3marksmen" };
case "expansion": {"arma3apex"};
case "expansion": { "arma3apex" };
case "orange": {"arma3lawsofwar"};
case "orange": { "arma3lawsofwar" };
case "jets": {"arma3jets"};
case "jets": { "arma3jets" };
case "argo": {"arma3malden"};
case "argo": { "arma3malden" };
case "tacops": {"arma3tacops"};
case "tacops": { "arma3tacops" };
case "tank": {"arma3tanks"};
case "tank": { "arma3tanks" };
case "enoch": {"arma3contact"};
case "enoch": { "arma3contact" };
case "aow": {"arma3artofwar"};
case "aow": { "arma3artofwar" };
default {""};
default { "" };
};
};
};
};
{
{
_x params ["_class","_dlc"];
_x params ["_class", "_dlc"];
private _dlcName = _dlc call _IDtoDLC;
private _dlcName = _dlc call _IDtoDLC;
_return pushBack "|-";
// Make the BG red when is restricted
_return pushBack ("|-" + (["", " style=""background: #EDD; color: #333"""] select (_dlcName != "")));
// Make the BG red when is restricted
// Categorize personal equipments
private _BGCol = (call { if (_dlcName != "") exitWith { "style="background: #EDD; color: #333"|" }; "" });
if (_mode == 0) then
{
// Categorize personal equipments
_return pushBack ("| " + call {
if (_mode == 0) then {
if ((configHierarchy (_x # 0)) # 1 == (configFile >> "CfgWeapons")) exitWith
_return pushBack ("|" + _BGCol + call {
{
if ((configHierarchy (_x#0))#1 == (configFile >> "CfgWeapons")) exitWith {
_type = (configName (_x # 0)) call BIS_fnc_itemType;
#define IKO(typeClass) (configName (_x select 0) isKindOf [typeClass,configFile >> "CfgWeapons"])
if (configName (_x select 0) isKindOf ["Rifle", configFile >> "CfgWeapons"]) exitWith { "Rifle" };
_type = (configName (_x#0)) call BIS_fnc_itemType;
if (configName (_x select 0) isKindOf ["Pistol", configFile >> "CfgWeapons"]) exitWith { "Pistol" };
if (IKO("Rifle")) exitWith {"Rifle"};
if (configName (_x select 0) isKindOf ["Launcher", configFile >> "CfgWeapons"]) exitWith { "Launcher" };
if (IKO("Pistol")) exitWith {"Pistol"};
if (_type # 1 == "GPS") exitWith { "Terminal" };
if (IKO("Launcher")) exitWith {"Launcher"};
if (_type # 1 == "UAVTerminal") exitWith { "Terminal" };
if (_type#1 == "GPS") exitWith {"Terminal"};
if (_type # 1 == "AccessoryMuzzle") exitWith { "Muzzle Attachment" };
if (_type#1 == "UAVTerminal") exitWith {"Terminal"};
if (_type # 1 == "AccessorySights") exitWith { "Sight" };
if (_type#1 == "AccessoryMuzzle") exitWith {"Muzzle Attachment"};
if (_type # 1 == "AccessoryPointer") exitWith { "Rail Attachment" };
if (_type#1 == "AccessorySights") exitWith {"Sight"};
if (_type # 1 == "AccessoryBipod") exitWith { "Bipod" };
if (_type#1 == "AccessoryPointer") exitWith {"Rail Attachment"};
if (_type # 1 == "LaserDesignator") exitWith { "Binocular" };
if (_type#1 == "AccessoryBipod") exitWith {"Bipod"};
if (_type # 1 == "NVGoggles") exitWith { "NVGs" };
if (_type#1 == "LaserDesignator") exitWith {"Binocular"};
if (_type # 1 == "Radio") exitWith { "Communication" };
if (_type#1 == "NVGoggles") exitWith {"NVGs"};
if (_type#1 == "Radio") exitWith {"Communication"};
if (
if (
_type#1 == "FirstAidKit" or
_type # 1 == "FirstAidKit" ||
_type#1 == "Medikit" or
_type # 1 == "Medikit" ||
_type#1 == "Toolkit" or
_type # 1 == "Toolkit" ||
_type#1 == "MineDetector"
_type # 1 == "MineDetector"
) exitWith {"Item"};
) exitWith { "Item" };
_type#1
_type # 1
};
};
if ((configHierarchy (_x#0))#1 == (configFile >> "CfgGlasses")) exitWith {
if ((configHierarchy (_x # 0)) # 1 == (configFile >> "CfgGlasses")) exitWith
{
"Facewear"
"Facewear"
};
};
if ((configHierarchy (_x#0))#1 == (configFile >> "CfgVehicles") and configName (_x#0) isKindOf "Bag_Base") exitWith {
if ((configHierarchy (_x # 0)) # 1 == (configFile >> "CfgVehicles") && configName (_x # 0) isKindOf "Bag_Base") exitWith
{
"Backpack"
"Backpack"
};
};
});
});
} else {
} else {
_return pushBack ("|" + _BGCol + getText (configfile >> "CfgFactionClasses" >> (getText (_class >> "faction")) >> "displayName"));
_return pushBack ("| " + getText (configfile >> "CfgFactionClasses" >> (getText (_class >> "faction")) >> "displayName"));
};
};
_return append [
_return append [
("|" + _BGCol + configName _class),
("| " + configName _class),
("|" + _BGCol + getText (_class >> "displayName"))
("| " + getText (_class >> "displayName"))
];
];
 
// DLC Icons
// DLC Icons
private _MOD = call {
private _MOD = call {
private _return = "";
private _return = "";
//Emulate Arsenal icons
// emulate Arsenal icons
if (_mode == 0) then {
if (_mode == 0) then
private _addon = (configSourceAddonList (_x#0));
{
private _MOD = configSourceMODList (configFile >> "CfgPatches" >> _addon#0);
private _addon = configSourceAddonList (_x # 0);
if (count _MOD > 0) then {
private _MOD = configSourceMODList (configFile >> "CfgPatches" >> _addon # 0);
_MOD = _MOD#0
if (count _MOD > 0) then
{
_MOD = _MOD # 0
} else {
} else {
_MOD = ""
_MOD = ""
Line 524: Line 728:
_return = _MOD;
_return = _MOD;
};
};
// Emulate Eden Editor icons
 
if (_mode == 1) then {
// emulate Eden Editor icons
private _MOD = (configSourceMODList (_x#0));
if (_mode == 1) then
if (count _MOD > 0) then {
{
_MOD = _MOD#0
private _MOD = configSourceMODList (_x # 0);
if (count _MOD > 0) then
{
_MOD = _MOD # 0
} else {
} else {
_MOD = ""
_MOD = ""
Line 534: Line 741:
_return = _MOD;
_return = _MOD;
};
};
_return
 
_return;
};
};
_return pushBack ("| " + (["", format ["{{Icon|%1|25}}", _MOD call _MODtoDLC]] select (_MOD != "")));
_return pushBack ("|" + _BGCol + (["",format ["{{Icon|%1|25}}",_MOD call _MODtoDLC]] select (_MOD != "")));
if (_dlcName == "") then
{
if (_dlcName == "") then {
_return pushBack ("| No");
_return pushBack ("|" + "No");
} else {
} else {
_return pushBack ("|" + _BGCol + (_dlcName call _DLCToName));
_return pushBack ("| " + (_dlcName call _DLCToName));
};
};
} forEach _data;
} forEach _data;
_return pushBack "|}";
_return pushBack "|}";


// And finally done, use joinString to make line breaks and copy
// and finally done, use joinString to make line breaks and copy
copyToClipboard (_return joinString endl);</sqf></spoiler>
copyToClipboard (_return joinString endl);
</sqf>
</spoiler>




Line 574: Line 782:


copyToClipboard (popUpTargets + endl + "|}");
copyToClipboard (popUpTargets + endl + "|}");
</sqf>
</spoiler>
= [[Arma 3: Sound Files]] =
'''Author:''' {{User|Lou Montana}}<br>
<spoiler>
<sqf>
0 spawn {
private _exts = [".wav", ".wss", ".ogg"];
private _spoilerTagThreshold = 30;
private _extractRadioDubbing = false;
private _addonPaths = allAddonsInfo apply { _x select 0 };
if (!_extractRadioDubbing) then
{
_addonPaths = _addonPaths select { !("dubbing_radio" in _x) };
};
_addonPaths sort true;
{
private _addonPath = _x;
private _files = [];
{
_files append addonFiles [_addonPath, _x];
} forEach _exts;
if (_files isEqualTo []) then { continue };
private _showSpoiler = count _files > _spoilerTagThreshold;
diag_log text "";
diag_log text ("=== " + (_addonPath select [3, count _addonPath - 4]) + " ===");
diag_log text "";
if (_showSpoiler) then { diag_log text ("<" + "spoiler>") };
_files sort true;
{
diag_log text (" """ + _x + """");
} forEach _files;
if (_showSpoiler) then { diag_log text ("</" + "spoiler>") };
} forEach _addonPaths;
};
</sqf>
</spoiler>
= [[BIS_fnc_holdActionAdd]] =
'''Author:''' {{User|Lou Montana}}<br>
<spoiler>
<sqf>
private _result = [];
private _foundPaas = [];
private _splits  = [];
{
_foundPaas = addonFiles [_x select 0, ".paa"] select {
_x = toLower _x;
_x = _x splitString "\";
if (count _x > 5 && { _x select 2 == "data" && _x select 3 == "igui" && _x select 5 in ["actions", "holdactions"] }) then
{
true
}
else
{
_x = _x select (count _x - 1);
"action" in _x && { !("faction" in _x) && { !("interaction" in _x) } };
};
};
_result append _foundPaas;
} forEach allAddonsInfo;
copyToClipboard str _result;
</sqf>
</sqf>
</spoiler>
</spoiler>
Line 637: Line 922:
"|- style=""vertical-align: top""" call _addLine;
"|- style=""vertical-align: top""" call _addLine;
"! style=""vertical-align: middle; white-space: pre""" + (["", format [" rowspan=""%1""", _groupLines]] select (_groupLines > 1)) + " | " + getText (_groupTypeConfig >> "name") call _addLine;
"! style=""vertical-align: middle; white-space: pre""" + (["", format [" rowspan=""%1""", _groupLines]] select (_groupLines > 1)) + " | " + getText (_groupTypeConfig >> "name") call _addLine;
"&lt;div style=""font-weight: normal"">config: " + configName _groupTypeConfig + "&lt;/div>" call _addLine;
"<div style=""font-weight: normal"">config: " + configName _groupTypeConfig + "</div>" call _addLine;


local _groupRow = 1;
local _groupRow = 1;
Line 648: Line 933:
if (isClass _groupConfig) then
if (isClass _groupConfig) then
{
{
"| &lt;div style=""white-space: pre"">'''" + getText(_groupConfig >> "name") + "'''&lt;br&gt;config: " + configName _groupConfig + "&lt;/div>" call _addLine;
"| <div style=""white-space: pre"">'''" + getText(_groupConfig >> "name") + "'''<br>config: " + configName _groupConfig + "</div>" call _addLine;


"Composition:&lt;div style=""" + (["", "columns: 2; "] select (count _groupConfig > 600 /* if needed */)) + "font-size: small"" class=""mw-collapsible mw-collapsed"">&lt;div style=""margin-right: 5em; padding-top: 1em"">" call _addLine;
"Composition:<div style=""" + (["", "columns: 2; "] select (count _groupConfig > 600 /* if needed */)) + "font-size: small"" class=""mw-collapsible mw-collapsed""><div style=""margin-right: 5em; padding-top: 1em"">" call _addLine;


for "_unitindex" from 0 to count _groupConfig -1 do
for "_unitindex" from 0 to count _groupConfig -1 do
Line 661: Line 946:
};
};


"&lt;/div>&lt;/div>" call _addLine;
"</div></div>" call _addLine;


_groupRow = _groupRow + 1;
_groupRow = _groupRow + 1;
if (_groupRow > _maxGroupWidth) then {
if (_groupRow > _maxGroupWidth) then
{
"|-" call _addLine;
"|-" call _addLine;
_groupRow = 1;
_groupRow = 1;
Line 748: Line 1,034:
"|- style=""vertical-align: top""" call _addLine;
"|- style=""vertical-align: top""" call _addLine;
"! style=""vertical-align: middle; white-space: pre""" + (["", format [" rowspan=""%1""", _groupLines]] select (_groupLines > 1)) + " | " + getText (_groupTypeConfig >> "name") call _addLine;
"! style=""vertical-align: middle; white-space: pre""" + (["", format [" rowspan=""%1""", _groupLines]] select (_groupLines > 1)) + " | " + getText (_groupTypeConfig >> "name") call _addLine;
"&lt;div style=""font-weight: normal"">config: " + configName _groupTypeConfig + "&lt;/div>" call _addLine;
"<div style=""font-weight: normal"">config: " + configName _groupTypeConfig + "</div>" call _addLine;


local _groupRow = 1;
local _groupRow = 1;
Line 759: Line 1,045:
if (isClass _groupConfig) then
if (isClass _groupConfig) then
{
{
"| &lt;div style=""white-space: pre"">'''" + getText(_groupConfig >> "name") + "'''&lt;br&gt;config: " + configName _groupConfig + "&lt;/div>" call _addLine;
"| <div style=""white-space: pre"">'''" + getText(_groupConfig >> "name") + "'''<br>config: " + configName _groupConfig + "</div>" call _addLine;


"Composition:&lt;div style=""" + (["", "columns: 2; "] select (count _groupConfig > 600 /* if needed */)) + "font-size: small"" class=""mw-collapsible mw-collapsed"">&lt;div style=""margin-right: 5em; padding-top: 1em"">" call _addLine;
"Composition:<div style=""" + (["", "columns: 2; "] select (count _groupConfig > 600 /* if needed */)) + "font-size: small"" class=""mw-collapsible mw-collapsed""><div style=""margin-right: 5em; padding-top: 1em"">" call _addLine;


for "_unitindex" from 0 to count _groupConfig -1 do
for "_unitindex" from 0 to count _groupConfig -1 do
Line 772: Line 1,058:
};
};


"&lt;/div>&lt;/div>" call _addLine;
"</div></div>" call _addLine;


_groupRow = _groupRow + 1;
_groupRow = _groupRow + 1;
if (_groupRow > _maxGroupWidth) then {
if (_groupRow > _maxGroupWidth) then
{
"|-" call _addLine;
"|-" call _addLine;
_groupRow = 1;
_groupRow = 1;
Line 813: Line 1,100:


{ // side level
{ // side level
if (_forEachIndex > 0) then {
if (_forEachIndex > 0) then
{
_lines pushBack "";
_lines pushBack "";
};
};
Line 855: Line 1,143:


_groupRow = _groupRow + 1;
_groupRow = _groupRow + 1;
if (_groupRow > _maxGroupWidth) then {
if (_groupRow > _maxGroupWidth) then
{
_lines pushBack "|-";
_lines pushBack "|-";
_groupRow = 1;
_groupRow = 1;
Line 887: Line 1,176:
= CfgWorlds/Group* =
= CfgWorlds/Group* =


'''Author:''' {{User|Killzone Kid}}<br>
'''Author:''' {{User|Killzone_Kid}}<br>
<spoiler>
<spoiler>
<sqf>
<sqf>
Line 908: Line 1,197:
_r = [];
_r = [];
{
{
_r pushBack [getText (_x >> "name"),[]];
_r pushBack [getText (_x >> "name"), []];
_index = _forEachIndex;
_index = _forEachIndex;
{
{
private _actionName = actionName _x;
private _actionName = actionName _x;
(_r#_index#1) pushBack [_x,_actionName];
(_r # _index # 1) pushBack [_x, _actionName];
} forEach getArray (_x >> "group");
} forEach getArray (_x >> "group");
} forEach ("true" configClasses (configFile >> "UserActionGroups"));
} forEach ("true" configClasses (configFile >> "UserActionGroups"));
Line 925: Line 1,214:
{
{
_str = _str + " !! " + getText (_x >> "displayName");
_str = _str + " !! " + getText (_x >> "displayName");
if (getNumber (_x >> "default") == 1) then {
if (getNumber (_x >> "default") == 1) then
{
_str = _str + "<br/>(Default)";
_str = _str + "<br/>(Default)";
};
};
Line 931: Line 1,221:




_rFinal pushBack format ['! colspan="3"| Action information !! colspan="%1"| Presets',count _presets];
_rFinal pushBack format ['! colspan="3" | Action information !! colspan="%1" | Presets', count _presets];
_rFinal pushBack "|-";
_rFinal pushBack "|-";
_rFinal pushBack _str;
_rFinal pushBack _str;


{
{
_type = _x#0;
_type = _x # 0;
{
{
_rFinal pushBack "|-";
_rFinal pushBack "|-";
_x params ["_actionName","_name"/*,"_tooltip"*/];
_x params ["_actionName", "_name"/*, "_tooltip"*/];
if (_name isEqualTo "") then {
if (_name isEqualTo "") then
{
_name = "{{n/a}}";
_name = "{{n/a}}";
};
};
_str = format ["| %1 || {{hl|%2}} || %3 ",_type,_actionName,_name];
_str = format ["| %1 || {{hl|%2}} || %3 ", _type, _actionName, _name];
{
{
_keys = getArray (_x >> "Mappings" >> _actionName);
_keys = getArray (_x >> "Mappings" >> _actionName);
if (count _keys != 0) then {
if (count _keys != 0) then
{
_keys = _keys apply {
_keys = _keys apply {
call {
call {
if (typeName _x == "STRING") exitWith {
if (typeName _x == "STRING") exitWith
{
keyName call compile _x;
keyName call compile _x;
};
};
if (typeName _x == "ARRAY") exitWith {
if (typeName _x == "ARRAY") exitWith
{
_r = [];
_r = [];
{
{
if (typeName _x == "STRING") then {
if (typeName _x == "STRING") then
_r pushBack ((keyName call compile _x) splitString """")#0;
{
_r pushBack ((keyName call compile _x) splitString """") # 0;
};
};
_r pushBack ((keyName _x) splitString """")#0;
_r pushBack ((keyName _x) splitString """") # 0;
} forEach _x;
} forEach _x;
_r = (_r joinString "+");
_r = (_r joinString "+");
Line 966: Line 1,261:
};
};
};
};
_str = _str + format ["|| %1 ", (_keys joinString ", " splitString """")#0];
_str = _str + format ["|| %1 ", (_keys joinString ", " splitString """") # 0];
} else {
} else {
_str = _str + "|| ";
_str = _str + "|| ";
Line 972: Line 1,267:
} forEach _presets;
} forEach _presets;
_rFinal pushBack _str;
_rFinal pushBack _str;
} forEach (_x#1);
} forEach (_x # 1);
} forEach _r;
} forEach _r;


Line 978: Line 1,273:


copyToClipboard (_rFinal joinString endl);
copyToClipboard (_rFinal joinString endl);
</sqf>
</spoiler>
= [[Mission Parameters]] =
'''Author:''' {{User|Lou Montana}}<br>
<spoiler>
<sqf>
private _addLine = { _result = _result + _this + endl; };
private _result = "";
if (not isNull getMissionConfig "titleParam1") then
{
("titleParam1 = """ + getText getMissionConfig "titleParam1" + """; // " + getTextRaw (getMissionConfig "titleParam1")) call _addLine;
("textsParam1[] = { """ + (getArray (getMissionConfig "textsParam1") joinString """, """) + """ };") call _addLine;
("valuesParam1[] = { " + (getArray (getMissionConfig "valuesParam1") joinString ", ") + " };") call _addLine;
("defValueParam1 = " + str getNumber getMissionConfig "defValueParam1" + ";") call _addLine;
};
if (not isNull getMissionConfig "titleParam2") then
{
("titleParam2 = """ + getText getMissionConfig "titleParam2" + """; // " + getTextRaw (getMissionConfig "titleParam2")) call _addLine;
("textsParam2[] = { """ + (getArray (getMissionConfig "textsParam2") joinString """, """) + """ };") call _addLine;
("valuesParam2[] = { " + (getArray (getMissionConfig "valuesParam2") joinString ", ") + " };") call _addLine;
("defValueParam2 = " + str getNumber getMissionConfig "defValueParam2" + ";") call _addLine;
};
if (not isNull getMissionConfig "Params") then
{
{
("class " + configName _x) call _addLine;
"{" call _addLine;
(" title = """ + getText (_x >> "title") + """; // " + getTextRaw (_x >> "title")) call _addLine;
(" texts[] = { """ + (getArray (_x >> "texts") joinString """, """) + """ };") call _addLine;
(" values[] = { " + (getArray (_x >> "values") joinString ", ") + " };") call _addLine;
(" default = " + str getNumber (_x >> "default") + ";") call _addLine;
"};" call _addLine;
} forEach ("true" configClasses getMissionConfig "Params");
};
copyToClipboard _result;
systemChat "Mission Params copied to clipboard";
</sqf>
</sqf>
</spoiler>
</spoiler>
Line 987: Line 1,326:
<spoiler>
<spoiler>
<sqf>
<sqf>
private _version = format ["Last updated: {{GVI|arma3|%1}}", productVersion # 2 / 100];
private _version = format ["Last updated: {{GVI|arma3|%1}}", (productVersion # 2 / 100) toFixed 2];
private _counter = 0;
private _counter = 0;
private _export = _version + endl + "{| class=""wikitable""" + endl + "! Module Name !! Category !! Addon !! Function !! Description" + endl + "|-" + endl;
private _export = _version + endl + "{| class=""wikitable""" + endl + "! Module Name !! Category !! Addon !! Function !! Description" + endl + "|-" + endl;
Line 1,004: Line 1,343:
};
};
private _desc = getText (_x >> "ModuleDescription" >> "Description");
private _desc = getText (_x >> "ModuleDescription" >> "Description");
if (_desc isEqualTo "") then {_desc = ""};
if (_desc isEqualTo "") then { _desc = "" };
if (_mod == "") then {_mod = "A3"};
if (_mod == "") then { _mod = "A3" };
private _modName = modParams [_mod,["name"]];
private _modName = modParams [_mod, ["name"]];
_modName = _modName select 0;
_modName = _modName select 0;
_cat = getText (configFile >> "CfgFactionClasses" >> _cat >> "displayName");
_cat = getText (configFile >> "CfgFactionClasses" >> _cat >> "displayName");
if (_cat isEqualTo "") then {_cat = "Others"};
if (_cat isEqualTo "") then { _cat = "Others" };


_export = _export + "| " + _name + endl + "|| " + _cat + endl + "|| " + _modName + endl + "|| " + _fnc + endl + "|| " + _desc + endl + "|-" + endl;
_export = _export + "| " + _name + endl + "| " + _cat + endl + "| " + _modName + endl + "| " + _fnc + endl + "| " + _desc + endl + "|-" + endl;
};
};
_counter = _counter + 1;
_counter = _counter + 1;
Line 1,040: Line 1,379:
private _countTypes = count _types;
private _countTypes = count _types;


["R3vo_GetNearestTerrainObjects",""] call BIS_fnc_startLoadingScreen;
["R3vo_GetNearestTerrainObjects", ""] call BIS_fnc_startLoadingScreen;


{
{
Line 1,046: Line 1,385:
[worldSize / 2, worldSize / 2],
[worldSize / 2, worldSize / 2],
[_x],
[_x],
worldSize,
worldSize / 2 * sqrt 2,
false
false
];
];
Line 1,052: Line 1,391:
if (count _terrainObjects > 0) then
if (count _terrainObjects > 0) then
{
{
_counts pushBack [_x,count _terrainObjects];
_counts pushBack [_x, count _terrainObjects toFixed 0];
};
};
((_forEachIndex + 1) / _countTypes) call BIS_fnc_progressLoadingScreen;
((_forEachIndex + 1) / _countTypes) call BIS_fnc_progressLoadingScreen;
Line 1,062: Line 1,401:


{
{
_export = _export + endl + "* " + (_x # 0) + ": " + (str (_x # 1));
_export = _export + endl + "* " + (_x # 0) + ": " + (_x # 1);
} forEach _counts;
} forEach _counts;


Line 1,069: Line 1,408:
copyToClipboard _export;
copyToClipboard _export;
};
};
</sqf>
</spoiler>
= [[Side Relations]] =
'''Author: {{User|Lou Montana}}<br>
<spoiler>
<sqf>
private _func = BIS_fnc_sideIsFriendly; // change here with BIS_fnc_sideIsEnemy for the other table
private _sidesAsString = ["east", "west", "resistance", "civilian", "sideAmbientLife", "sideUnknown", "sideEnemy", "sideFriendly", "sideEmpty", "sideLogic"];
private _sideResults = [];
{
private _sideAsString = _x;
private _side = call compile _sideAsString;
_sideResults pushBack ([_sideAsString] + (_sidesAsString apply { [_side, call compile _x] call _func }));
} forEach _sidesAsString;
private _result = "{| class=""wikitable align-center""\n|-\n";
{
_result = _result + "! [[" + _x +"]]\n";
} forEach _sidesAsString;
{
private _results = _x;
{
if (_x isEqualType true) then
{
if (_x) then
{
_result = _result + "| {{Icon|checked}}\n";
}
else
{
_result = _result + "| {{Icon|unchecked}}\n";
}
}
else
{
_result = _result + ("| [[" + _x + "]]\n");
}
} forEach _results;
_result = _result + "|-\n";
} forEach _sideResults;
_result = _result + "|}";
_result;
</sqf>
</sqf>
</spoiler>
</spoiler>

Latest revision as of 18:59, 26 March 2024

This page contains all export scripts used to generate data on various pages on this wiki.

In order to quickly link to the export script used to generate data on a specific page use {{Wiki|extractionScript}} on that specific page.
The functions from this page (and more) are also available in this mod.

Arma: Airport IDs

Author: POLPOX

_world = "Enoch"; _cfg = (configFile >> "CfgWorlds" >> _world); _r = [ '{| class="wikitable"', "! ID !! Coordinates !! Description !! AI approach", "|-" ]; _id = 0; _addAirportInfo = { _dir = asin ((getArray (_cfg >> "ilsDirection")) # 0); if (_dir < 0) then { _dir = -_dir; }; _compassDir = call { _dir45 = round (_dir/45); if (_dir45 == 1) exitWith { "NE" }; if (_dir45 == 2) exitWith { "E" }; if (_dir45 == 3) exitWith { "SE" }; if (_dir45 == 4) exitWith { "S" }; if (_dir45 == 5) exitWith { "SW" }; if (_dir45 == 6) exitWith { "W" }; if (_dir45 == 7) exitWith { "NW" }; "N" }; _r pushBack "| " + str _id; _r pushBack "| " + mapGridPosition (getArray (_cfg >> "ilsPosition")); _r pushBack "| -"; _r pushBack "| " + str round _dir + " (" + _compassDir + ")"; _r pushBack "|-"; _id = _id + 1; }; if (count getArray (_cfg >> "ilsPosition") != 0) exitWith { call _addAirportInfo; { _cfg = _x; call _addAirportInfo; } forEach ("true" configClasses (_cfg >> "SecondaryAirports")); _r pushBack "|}"; copyToClipboard (_r joinString endl); };

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Arma 3: CfgFunctions

Author: R3vo

private _export = format ["Last updated: {{GVI|arma3|%1}}", (productVersion # 2 / 100) toFixed 2] + endl + "{| class=""wikitable sortable"" cellpadding=""0.5em"" ! Group ! Category ! Functions"; { // Config private _indexConfig = _forEachIndex; private _nameConfig = _x # 0; { // Tags private _nameTAG = configName _x; private _valueTAG = getText (_x >> "tag"); if (_valueTAG == "") then { _valueTag = configName _x }; { // Categories private _nameCategory = configName _x; _export = _export + endl + "|-" + endl + "! " + _nameTAG + endl + "! " + _nameCategory + endl + "|"; private _pathCategory = getText (_x >> "file"); { // Functions private _prefix = ["BIS_fnc_", "BIN_fnc_"] select (_nameTAG in ["A3_Enoch", "A3_Contact"]); _export = _export + endl + ": [[" + _prefix + (configName _x) + "]]"; } forEach ((_nameConfig >> "CfgFunctions" >> _nameTAG >> _nameCategory) call BIS_fnc_returnChildren); } forEach ((_nameConfig >> "CfgFunctions" >> configName _x) call BIS_fnc_returnChildren); } forEach ((_nameConfig >> "CfgFunctions") call BIS_fnc_returnChildren); } foreach [[configFile, "configFile"]]; _export = _export + endl + "|}"; copyToClipboard _export;


Arma 3: CfgIdentities

Author: Lou Montana and POLPOX

private _result = [ '{| class="sortable wikitable"', '! className !! Name !! Note' ]; { _result pushBack "|-"; _note = ["", "Hidden"] select (getNumber (_x >> "disabled") == 1); _result pushBack format ["| {{hl|%1}} || %2 || %3", configName _x, getText (_x >> "displayName"), _note]; } forEach ("true" configClasses (configFile >> "CfgFaces" >> "Man_A3")); _result pushBack "|}"; _result joinString endl;


Arma 3: CfgMarkers

Author: R3vo

// Marker data to biki table _classes = ("true" configClasses (ConfigFile >> "CfgMarkers")); _classes = [_classes, [], {configName _x}, "ASCEND"] call BIS_fnc_sortBy; _export = "{| class=""wikitable - sortable"" |- ! No. !! Class !! Name !! Icon Path !! Shadow !! Scope !! Added with |-"; { _addon = _x call ENH_fnc_getConfigSourceAddon params [["_addonClass", ""]]; if (_addonClass isNotEqualTo "") then { _addonClass = format ["{{Icon|%1|24}}", _addonClass] }; _shadow = ["{{Icon|checked}}", "{{Icon|unchecked}}"] select (getNumber (_x >> "shadow")); _export = _export + endl + "| " + str (_forEachIndex + 1) + "." + " || " + "{{hl|" + configName _x + "}}" + " || " + getText (_x >> "name") + " || " + "{{hl|" + getText (_x >> "icon") + "}}" + " || " + _shadow + " || " + str getNumber (_x >> "scope") + " || " + _addonClass + endl + "|-" } forEach _classes; copyToClipboard ((_export trim ["|-", 2]) + "|}");

// Marker icons screenshot //Create a solid, grey area marker in the editor first. Set its size to 100000x100000 _startPos = [-33000, 20000, 0]; _classes = ("true" configClasses (ConfigFile >> "CfgMarkers")); _classes = [_classes, [], {configName _x}, "ASCEND"] call BIS_fnc_sortBy; { if (_startPos # 0 > 30000) then { _startPos set [0, -33000]; _startPos = _startPos vectorAdd [0, -1600, 0]; }; _marker = createMarker [configName _x , _startPos]; _marker setMarkerType configName _x; _marker setMarkerText format [" %1.", _forEachIndex + 1]; _startPos = _startPos vectorAdd [3500, 0, 0]; } forEach _classes;


Arma 3: CfgMarkerColors

Author: R3vo

private _output = format ["Last updated: {{GVI|arma3|%1}}", (productVersion select 2) / 100] + endl; _output = _output + "{| class =""wikitable""" + endl + format ["|-%1! %2 !! %3", endl, "Config Name", "RGBA"]; { private _colour = getArray (_x >> "color") call BIS_fnc_colorConfigToRGBA; private _colourName = configName _x; _output = _output + format ["%1|-%1|%2 || %3", endl, _colourName, _colour]; } forEach configProperties [configFile >> "CfgMarkerColors"]; _output = _output + endl + "|}"; copyToClipboard _output;


Arma 3: CfgMusic

Author: Killzone_Kid

private _cfgMusic = []; _cfgMusic pushBack format ["Last updated: {{GVI|arma3|%1}}", ((productVersion select 2) / 100) toFixed 2]; _cfgMusic pushBack "{| class=""wikitable sortable"" width=""100%1""", "%"; _cfgMusic pushBack "! width=""5%"" | No."; _cfgMusic pushBack "! width=""35%"" | Title"; _cfgMusic pushBack "! width=""30%"" | Class Name"; _cfgMusic pushBack "! width=""15%"" | Duration"; _cfgMusic pushBack "! width=""15%"" | DLC"; _cfgMusic pushBack ""; { private _name = getText (_x >> "name"); private _duration = getNumber (_x >> "duration"); _duration = round _duration; private _minutes = floor (_duration / 60); private _mod = _duration mod 60; private _seconds = _mod / 1; _minutesStr = if (_minutes < 10) then { format ["0%1", _minutes] } else { format ["%1", _minutes] }; _secondsStr = if (_seconds < 10) then { format ["0%1", _seconds] } else { format ["%1", _seconds] }; _duration = format ["%1:%2", _minutesStr, _secondsStr]; private _dlc = if (configSourceMod _x == "") then { "Arma 3"; } else { format ["%1", (modParams [configSourceMod _x, ["name"]]) select 0]; }; //Some work around to make wiki link work if (_dlc isEqualTo "[[Arma 3 Contact (Platform)]]") then { _dlc = "Arma 3 Contact"; }; if (_dlc isEqualTo "[[Arma 3 Tac-Ops]]") then { _dlc = "[[Arma 3 Tac-Ops Mission Pack]]"; }; _cfgMusic pushBack "|-"; _cfgMusic pushBack format ["| %1", _forEachIndex + 1]; _cfgMusic pushBack format ["| %1", if (_name == "") then { "N/A" } else { _name }]; _cfgMusic pushBack format ["| %1", configName _x]; _cfgMusic pushBack format ["| %1", if (_duration == "00:00") then { "N/A" } else { _duration }]; _cfgMusic pushBack format ["| %1", _dlc]; _cfgMusic pushBack ""; } forEach ("isClass _x" configClasses (configFile >> "CfgMusic")); _cfgMusic pushBack "|}"; copyToClipboard (_cfgMusic joinString toString[10]);

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Arma 3: Difficulty Settings

Author: Killzone_Kid

"debug_console" callExtension format ["class Difficulties"]; "debug_console" callExtension format ["{"]; _cfg = configFile >> "CfgDifficulties"; { _class = configName _x; "debug_console" callExtension format [" class %1", _class]; "debug_console" callExtension format [" {"]; "debug_console" callExtension format [" class Flags"]; "debug_console" callExtension format [" {"]; _flags = _cfg >> _class >> "Flags"; _flagNames = []; for "_i" from 0 to count _flags - 1 do { _flag = _flags select _i; _flagNames pushBack configName _flag; }; _flagNames sort true; { getArray (_flags >> _x) params ["_current", "_canChange"]; if (_canChange == 1) then { "debug_console" callExtension format [ " %1 = %2;", _x, _current]; } else { "debug_console" callExtension format [ " /* %1 = %2; - cannot be changed */", _x, _current]; } } forEach _flagNames; "debug_console" callExtension format [" };"]; { "debug_console" callExtension format [ " %1 = %2;", _x, getNumber(_cfg >> _class >> _x)]; } foreach [ "precisionEnemy", "precisionFriendly", "skillEnemy", "skillFriendly" ]; "debug_console" callExtension format [" };"]; } forEach ("true" configClasses _cfg); "debug_console" callExtension format ["};"];

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Arma 3: Display3DEN IDCs

Author: R3vo

private _sqfTag = "sqf"; private _controls = "{| class=""wikitable sortable"" |- ! Config Name !! IDC !! Config Path" + endl; private _fnc_scanConfig = { params ["_config"]; "true" configClasses _config apply { _idc = getNumber (_x >> "idc"); if (_idc > 0) then { _controls = _controls + "|-" + endl + "| " + "{{hl|" + configName _x + "}}" + " || " + str _idc + " || " + "<" + _sqfTag + ">" + ([_x, ""] call BIS_fnc_configPath) + "</" + _sqfTag + ">" + endl; }; _x call _fnc_scanConfig; }; }; [configFile >> "display3DEN"] call _fnc_scanConfig; copyToClipboard (_controls + endl + "|}");


Arma 3: Hitpoints

Author: R3vo

//If 3den Enhanced is installed, the script will also fill the "Name" column with available translations [] spawn { startLoadingScreen ["Loading"]; private _hitPoints = []; { _veh = configName _x createVehicle [0, 0, 0]; { _hitpoints pushBackUnique _x; } forEach (getAllHitPointsDamage _veh # 0); deleteVehicle _veh; } forEach ("isClass (_x >> 'HitPoints') && getNumber (_x >> 'Scope') >= 1" configClasses (configFile >> "CfgVehicles")); _hitpoints sort true; private _text = "{| class=""wikitable sortable""" + endl +"|-" + endl + "! No. !! Hit Point !! Name"; { _text = _text + endl + "|-" + endl + "| " + str (_forEachIndex + 1) + " || " + _x + " || " + localize ("STR_ENH_DAMAGE_" + _x); } forEach _hitpoints; copyToClipboard (_text + endl + "|}"); systemChat "Data copied!"; endLoadingScreen; };


Arma 3: Moves

Author: Lou Montana

private _allAnimConfigs = toString { private _name = configName _x; count _name > 7 && { toLowerANSI (_name select [0, 8]) == "cfgmoves" } } configClasses configFile; private _humanAnimConfigs = _allAnimConfigs select { private _name = configName _x; count _name > 11 && { toLowerANSI (_name select [0, 12]) == "cfgmovesmale" } || { count _name > 12 && { toLowerANSI (_name select [0, 13]) == "cfgmoveswomen" } } }; private _humanActions = []; private _humanStates = []; { _humanActions append ("true" configClasses (_x >> "Actions") apply { "* " + configName _x }); _humanStates append ("true" configClasses (_x >> "States") apply { "* " + configName _x }); } forEach _humanAnimConfigs; private _result = "{{TOC|side||3}}" + endl + "== All Human Animations ==" + endl + endl + "=== Actions ===" + endl + endl + "{{Columns|2|" + endl + ((_humanActions call BIS_fnc_sortAlphabetically) joinString endl) + endl + "}}" + endl + endl + "=== States ===" + endl + endl + "{{Columns|2|" + endl + ((_humanStates call BIS_fnc_sortAlphabetically) joinString endl) + endl + "}}" + endl + endl; _result = _result + endl + "== All Animations ==" + endl + endl; { if (count (_x >> "Actions") + count (_x >> "States") < 1) then { continue }; _result = _result + format ["=== %1 ===", configName _x]; if (count (_x >> "Actions") > 0) then { _result = _result + endl + endl + "==== Actions ====" + endl + "{{Columns|2|" + endl + ("true" configClasses (_x >> "Actions") apply { "* " + configName _x } call BIS_fnc_sortAlphabetically joinString endl) + endl + "}}"; }; if (count (_x >> "States") > 0) then { _result = _result + endl + endl + "==== States ====" + endl + "{{Columns|2|" + endl + ("true" configClasses (_x >> "States") apply { "* " + configName _x } call BIS_fnc_sortAlphabetically joinString endl) + endl + "}}"; }; _result = _result + endl + endl; } forEach _allAnimConfigs; _result = _result + endl + "{{Wiki|extractionScript}}" + endl + endl + "[[Category:Moves]]" + endl + "{{GameCategory|arma3|Reference Lists}}"; // categories copyToClipboard _result;

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Arma 3: createSimpleObject/objects

Author: Lou Montana

private _result = []; { _result append addonFiles [_x select 0, ".p3d"] } forEach allAddonsInfo; copyToClipboard str _result;


Arma 3: createVehicle/vehicles

light version (without hitpoints)
Author: Lou Montana

private _result = ""; "if (getNumber (_x >> 'scope') > 0) then { _result = format ['%1* %2\n', _result, configName _x]; }" configClasses (configFile >> "CfgVehicles"); copyToClipboard _result; _result;

heavy version (with hitpoints)
Author: Killzone_Kid

private _result = ""; toString { if (getNumber (_x >> "scope") > 0) then { _result = _result + "* " + configName _x + "\n"; for "_i" from 0 to count (_x >> "AnimationSources") - 1 do { _animSource = (_x >> "AnimationSources") select _i; _source = getText (_animSource >> "source"); if (_source == "hit") then { _source = "hit [" + getText (_animSource >> "hitpoint") + "]" }; if (_source != "") then { _source = " => " + _source }; _result = _result + ("*# " + configName _animSource + _source) + "\n"; }; } } configClasses (configFile >> "CfgVehicles"); copyToClipboard _result; _result;

heavy version (with hidden hitpoints)
Author: Lou Montana from the above one

private _result = ""; private _tagName = "spoiler"; // cannot write the whole tag private _classes = "getNumber (_x >> 'scope') > 0" configClasses (configFile >> "CfgVehicles"); _classes = [_classes, [], { configName _x }, "ASCEND"] call BIS_fnc_sortBy; private _currentLetter = ""; private ["_configName", "_letter", "_config", "_animsCount", "_animSource", "_source"]; { _configName = configName _x; _letter = toUpperANSI (_configName select [0, 1]); if (_letter != _currentLetter) then { _result = _result + endl + "=== " + _letter + " ===" + endl + endl; _currentLetter = _letter; }; _result = _result + "* " + _configName; _config = (_x >> "AnimationSources"); _animsCount = count _config; if (_animsCount > 0) then { _result = _result + " <" + _tagName + " text= ""Show AnimationSources"">"; for "_i" from 0 to _animsCount - 1 do { _animSource = _config select _i; _source = getText (_animSource >> "source"); if (_source == "hit") then { _source = "hit [" + getText (_animSource >> "hitpoint") + "]" }; if (_source != "") then { _source = " => " + _source }; _result = _result + endl + ("# " + configName _animSource + _source); }; _result = _result + endl + "</" + _tagName + ">"; }; _result = _result + endl; } forEach _classes; _result = trim _result; copyToClipboard _result;

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Arma 3: DLC Restrictions

Author: POLPOX

// use unicode to prevent export error forceUnicode 0; // 0: personal equipments 1: vehicles private _mode = 0; // create hashmap to check looked models private _lookedModels = createHashMap; // get classes private "_classes"; if (_mode == 0) then { // get weapons, equipments, glasses, bags (in CfgVehicles) _classes = ( toString { getNumber (_x >> 'scope') == 2 && (([configName _x] call BIS_fnc_baseWeapon) == configName _x) && getNumber (_x >> 'type') != 65536 && !('UnknownEquipment' in (configName _x call BIS_fnc_itemType)) } configClasses (configFile >> "CfgWeapons") ) + ("getNumber (_x >> 'scope') == 2" configClasses (configFile >> "CfgGlasses")) + ("getNumber (_x >> 'scope') == 2 && configName _x isKindOf 'Bag_Base'" configClasses (configFile >> "CfgVehicles")); }; if (_mode == 1) then { // get vehicles, except Men _classes = (" getNumber (_x >> 'scope') == 2 && (configName _x isKindOf 'AllVehicles' && !(configName _x isKindOf 'Man')) " configClasses (configFile >> "CfgVehicles")); }; private _data = _classes apply { private _class = configName _x; private _model = toLower (call { // check if the thing is a uniform if ((getNumber (_x >> "itemInfo" >> "type")) == 801) exitWith { getText (_x >> "itemInfo" >> "uniformClass") }; // normalize model path to prevent errors private _split = (getText (_x >> "model") splitString "\"); if ((count _split >= 2) && { !(".p3d" in toLower (_split # (count _split-1))) }) then { _split set [count _split -1, (_split # (count _split-1)) + ".p3d"]; }; (_split joinString "\") }); // get DLC info per items if (isNil { _lookedModels get _model }) then { systemChat _class; // create a simple object and check the DLC via getObjectDLC private _obj = createSimpleObject [_model, [0, 0, 0]]; private _dlc = getObjectDLC _obj; // and remove the object. bye-bye deleteVehicle _obj; // if it is a part of the base game, -1, otherwise DLC id if (isNil "_dlc") then { _lookedModels set [_model, -1]; [_x, -1] } else { _lookedModels set [_model, _dlc]; [_x, _dlc] }; } else { // Skip the generation if the model is already checked systemChat ("simple object generate skipped: " + _class); [_x, _lookedModels get _model] }; }; // return value preparation private _return = [ '{| class="wikitable sortable"', '|-' ]; if (_mode == 0) then { _return pushBack '! Type' } else { _return pushBack '! Faction' }; _return append [ '! classname', '! displayName', '! Icon', '! Restricted?' ]; // code to convert things to things private _IDtoDLC = { switch _this do { case 275700: { "arma3zeus" }; case 288520: { "arma3karts" }; case 304380: { "arma3helicopters" }; case 332350: { "arma3marksmen" }; case 395180: { "arma3apex" }; case 571710: { "arma3lawsofwar" }; case 601670: { "arma3jets" }; case 612480: { "arma3malden" }; case 744950: { "arma3tacops" }; case 798390: { "arma3tanks" }; case 1021790: { "arma3contact" }; case 1325500: { "arma3artofwar" }; default { "" }; }; }; private _DLCToName = { switch _this do { case "arma3zeus": { "Zeus" }; case "arma3karts": { "Karts" }; case "arma3helicopters": { "Helicopters" }; case "arma3marksmen": { "Marksmen" }; case "arma3apex": { "Apex" }; case "arma3lawsofwar": { "Laws of War" }; case "arma3jets": { "Jets" }; case "arma3malden": { "Malden" }; case "arma3tacops": { "Tac-Ops" }; case "arma3tanks": { "Tanks" }; case "arma3contact": { "Contact" }; case "arma3artofwar": { "Art of War" }; default { "" }; }; }; private _MODtoDLC = { switch toLower _this do { case "curator": { "arma3zeus" }; case "kart": { "arma3karts" }; case "heli": { "arma3helicopters" }; case "mark": { "arma3marksmen" }; case "expansion": { "arma3apex" }; case "orange": { "arma3lawsofwar" }; case "jets": { "arma3jets" }; case "argo": { "arma3malden" }; case "tacops": { "arma3tacops" }; case "tank": { "arma3tanks" }; case "enoch": { "arma3contact" }; case "aow": { "arma3artofwar" }; default { "" }; }; }; { _x params ["_class", "_dlc"]; private _dlcName = _dlc call _IDtoDLC; // Make the BG red when is restricted _return pushBack ("|-" + (["", " style=""background: #EDD; color: #333"""] select (_dlcName != ""))); // Categorize personal equipments if (_mode == 0) then { _return pushBack ("| " + call { if ((configHierarchy (_x # 0)) # 1 == (configFile >> "CfgWeapons")) exitWith { _type = (configName (_x # 0)) call BIS_fnc_itemType; if (configName (_x select 0) isKindOf ["Rifle", configFile >> "CfgWeapons"]) exitWith { "Rifle" }; if (configName (_x select 0) isKindOf ["Pistol", configFile >> "CfgWeapons"]) exitWith { "Pistol" }; if (configName (_x select 0) isKindOf ["Launcher", configFile >> "CfgWeapons"]) exitWith { "Launcher" }; if (_type # 1 == "GPS") exitWith { "Terminal" }; if (_type # 1 == "UAVTerminal") exitWith { "Terminal" }; if (_type # 1 == "AccessoryMuzzle") exitWith { "Muzzle Attachment" }; if (_type # 1 == "AccessorySights") exitWith { "Sight" }; if (_type # 1 == "AccessoryPointer") exitWith { "Rail Attachment" }; if (_type # 1 == "AccessoryBipod") exitWith { "Bipod" }; if (_type # 1 == "LaserDesignator") exitWith { "Binocular" }; if (_type # 1 == "NVGoggles") exitWith { "NVGs" }; if (_type # 1 == "Radio") exitWith { "Communication" }; if ( _type # 1 == "FirstAidKit" || _type # 1 == "Medikit" || _type # 1 == "Toolkit" || _type # 1 == "MineDetector" ) exitWith { "Item" }; _type # 1 }; if ((configHierarchy (_x # 0)) # 1 == (configFile >> "CfgGlasses")) exitWith { "Facewear" }; if ((configHierarchy (_x # 0)) # 1 == (configFile >> "CfgVehicles") && configName (_x # 0) isKindOf "Bag_Base") exitWith { "Backpack" }; }); } else { _return pushBack ("| " + getText (configfile >> "CfgFactionClasses" >> (getText (_class >> "faction")) >> "displayName")); }; _return append [ ("| " + configName _class), ("| " + getText (_class >> "displayName")) ]; // DLC Icons private _MOD = call { private _return = ""; // emulate Arsenal icons if (_mode == 0) then { private _addon = configSourceAddonList (_x # 0); private _MOD = configSourceMODList (configFile >> "CfgPatches" >> _addon # 0); if (count _MOD > 0) then { _MOD = _MOD # 0 } else { _MOD = "" }; _return = _MOD; }; // emulate Eden Editor icons if (_mode == 1) then { private _MOD = configSourceMODList (_x # 0); if (count _MOD > 0) then { _MOD = _MOD # 0 } else { _MOD = "" }; _return = _MOD; }; _return; }; _return pushBack ("| " + (["", format ["{{Icon|%1|25}}", _MOD call _MODtoDLC]] select (_MOD != ""))); if (_dlcName == "") then { _return pushBack ("| No"); } else { _return pushBack ("| " + (_dlcName call _DLCToName)); }; } forEach _data; _return pushBack "|}"; // and finally done, use joinString to make line breaks and copy copyToClipboard (_return joinString endl);

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Arma 3: Shooting Targets

Author: R3vo

popUpTargets = "{| class=""wikitable"" |- ! Display Name !! Class !! Animation Sources" { private _anims = "true" configClasses (_x >> "AnimationSources"); if (_anims isNotEqualTo []) then { private _animsStr = ""; { _animsStr = _animsStr + "{{hl|" + configName _x + "}}" + "<br>" + endl; } forEach _anims; popUpTargets = popUpTargets + endl + "|-" + endl + "| " + getText (_x >> "displayName") + " || " + "{{hl|" + configName _x + "}}" + " || " + endl + _animsStr; }; } forEach ("getNumber (_x >> 'scope') > 1 && getText (_x >> 'editorSubcategory') == 'EdSubcat_Targets'" configClasses (configfile >> "CfgVehicles")); copyToClipboard (popUpTargets + endl + "|}");


Arma 3: Sound Files

Author: Lou Montana

0 spawn { private _exts = [".wav", ".wss", ".ogg"]; private _spoilerTagThreshold = 30; private _extractRadioDubbing = false; private _addonPaths = allAddonsInfo apply { _x select 0 }; if (!_extractRadioDubbing) then { _addonPaths = _addonPaths select { !("dubbing_radio" in _x) }; }; _addonPaths sort true; { private _addonPath = _x; private _files = []; { _files append addonFiles [_addonPath, _x]; } forEach _exts; if (_files isEqualTo []) then { continue }; private _showSpoiler = count _files > _spoilerTagThreshold; diag_log text ""; diag_log text ("=== " + (_addonPath select [3, count _addonPath - 4]) + " ==="); diag_log text ""; if (_showSpoiler) then { diag_log text ("<" + "spoiler>") }; _files sort true; { diag_log text (" """ + _x + """"); } forEach _files; if (_showSpoiler) then { diag_log text ("</" + "spoiler>") }; } forEach _addonPaths; };

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BIS_fnc_holdActionAdd

Author: Lou Montana

private _result = []; private _foundPaas = []; private _splits = []; { _foundPaas = addonFiles [_x select 0, ".paa"] select { _x = toLower _x; _x = _x splitString "\"; if (count _x > 5 && { _x select 2 == "data" && _x select 3 == "igui" && _x select 5 in ["actions", "holdactions"] }) then { true } else { _x = _x select (count _x - 1); "action" in _x && { !("faction" in _x) && { !("interaction" in _x) } }; }; }; _result append _foundPaas; } forEach allAddonsInfo; copyToClipboard str _result;


CfgGroups

Author: Lou Montana


CfgWorlds/Group*

Author: Killzone_Kid

"if ((configName _x) select [0, 5] == 'group') then { diag_log ('%' + configName _x); for '_i' from 0 to count _x - 1 do { diag_log ('* ""' + configName (_x select _i) + '"" &amp;rarr; ' + getText ((_x select _i) >> "name")); }; }; false" configClasses (configFile >> "CfgWorlds");


inputAction/actions

Author: POLPOX

_r = []; { _r pushBack [getText (_x >> "name"), []]; _index = _forEachIndex; { private _actionName = actionName _x; (_r # _index # 1) pushBack [_x, _actionName]; } forEach getArray (_x >> "group"); } forEach ("true" configClasses (configFile >> "UserActionGroups")); _rFinal = [ '{| class="sortable wikitable"' ]; _presets = ("configName _x != 'Empty'" configClasses (configFile >> "CfgDefaultKeysPresets")); _str = '! Type !! actionName !! Name'; { _str = _str + " !! " + getText (_x >> "displayName"); if (getNumber (_x >> "default") == 1) then { _str = _str + "<br/>(Default)"; }; } forEach _presets; _rFinal pushBack format ['! colspan="3" | Action information !! colspan="%1" | Presets', count _presets]; _rFinal pushBack "|-"; _rFinal pushBack _str; { _type = _x # 0; { _rFinal pushBack "|-"; _x params ["_actionName", "_name"/*, "_tooltip"*/]; if (_name isEqualTo "") then { _name = "{{n/a}}"; }; _str = format ["| %1 || {{hl|%2}} || %3 ", _type, _actionName, _name]; { _keys = getArray (_x >> "Mappings" >> _actionName); if (count _keys != 0) then { _keys = _keys apply { call { if (typeName _x == "STRING") exitWith { keyName call compile _x; }; if (typeName _x == "ARRAY") exitWith { _r = []; { if (typeName _x == "STRING") then { _r pushBack ((keyName call compile _x) splitString """") # 0; }; _r pushBack ((keyName _x) splitString """") # 0; } forEach _x; _r = (_r joinString "+"); _r }; keyName _x }; }; _str = _str + format ["|| %1 ", (_keys joinString ", " splitString """") # 0]; } else { _str = _str + "|| "; }; } forEach _presets; _rFinal pushBack _str; } forEach (_x # 1); } forEach _r; _rFinal pushBack "|}"; copyToClipboard (_rFinal joinString endl);

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Mission Parameters

Author: Lou Montana

private _addLine = { _result = _result + _this + endl; }; private _result = ""; if (not isNull getMissionConfig "titleParam1") then { ("titleParam1 = """ + getText getMissionConfig "titleParam1" + """; // " + getTextRaw (getMissionConfig "titleParam1")) call _addLine; ("textsParam1[] = { """ + (getArray (getMissionConfig "textsParam1") joinString """, """) + """ };") call _addLine; ("valuesParam1[] = { " + (getArray (getMissionConfig "valuesParam1") joinString ", ") + " };") call _addLine; ("defValueParam1 = " + str getNumber getMissionConfig "defValueParam1" + ";") call _addLine; }; if (not isNull getMissionConfig "titleParam2") then { ("titleParam2 = """ + getText getMissionConfig "titleParam2" + """; // " + getTextRaw (getMissionConfig "titleParam2")) call _addLine; ("textsParam2[] = { """ + (getArray (getMissionConfig "textsParam2") joinString """, """) + """ };") call _addLine; ("valuesParam2[] = { " + (getArray (getMissionConfig "valuesParam2") joinString ", ") + " };") call _addLine; ("defValueParam2 = " + str getNumber getMissionConfig "defValueParam2" + ";") call _addLine; }; if (not isNull getMissionConfig "Params") then { { ("class " + configName _x) call _addLine; "{" call _addLine; (" title = """ + getText (_x >> "title") + """; // " + getTextRaw (_x >> "title")) call _addLine; (" texts[] = { """ + (getArray (_x >> "texts") joinString """, """) + """ };") call _addLine; (" values[] = { " + (getArray (_x >> "values") joinString ", ") + " };") call _addLine; (" default = " + str getNumber (_x >> "default") + ";") call _addLine; "};" call _addLine; } forEach ("true" configClasses getMissionConfig "Params"); }; copyToClipboard _result; systemChat "Mission Params copied to clipboard";

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Modules

Author: R3vo

private _version = format ["Last updated: {{GVI|arma3|%1}}", (productVersion # 2 / 100) toFixed 2]; private _counter = 0; private _export = _version + endl + "{| class=""wikitable""" + endl + "! Module Name !! Category !! Addon !! Function !! Description" + endl + "|-" + endl; private _modules = "(configName inheritsFrom _x) == 'Module_F'" configClasses (configFile >> "CfgVehicles"); { if ((getNumber (_x >> "scope") > 1)) then { private _name = getText (_x >> "displayName"); private _cat = getText (_x >> "category"); private _mod = configSourceMod _x; private _fnc = getText (_x >> "function"); if !(_fnc isEqualTo "") then { _fnc = _fnc select [7]; _fnc = "[[BIS_fnc" + _fnc + "]]"; }; private _desc = getText (_x >> "ModuleDescription" >> "Description"); if (_desc isEqualTo "") then { _desc = "" }; if (_mod == "") then { _mod = "A3" }; private _modName = modParams [_mod, ["name"]]; _modName = _modName select 0; _cat = getText (configFile >> "CfgFactionClasses" >> _cat >> "displayName"); if (_cat isEqualTo "") then { _cat = "Others" }; _export = _export + "| " + _name + endl + "| " + _cat + endl + "| " + _modName + endl + "| " + _fnc + endl + "| " + _desc + endl + "|-" + endl; }; _counter = _counter + 1; } forEach _modules; _export = _export + "|}" + endl + format ["Total number of modules: %1", _counter]; copyToClipboard _export;

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nearestTerrainObjects

Author: R3vo

[] spawn { private _types = ["TREE", "SMALL TREE", "BUSH", "BUILDING", "HOUSE", "FOREST BORDER", "FOREST TRIANGLE", "FOREST SQUARE", "CHURCH", "CHAPEL", "CROSS", "BUNKER", "FORTRESS", "FOUNTAIN", "VIEW-TOWER", "LIGHTHOUSE", "QUAY", "FUELSTATION", "HOSPITAL", "FENCE", "WALL", "HIDE", "BUSSTOP", "ROAD", "FOREST", "TRANSMITTER", "STACK", "RUIN", "TOURISM", "WATERTOWER", "TRACK", "MAIN ROAD", "ROCK", "ROCKS", "POWER LINES", "RAILWAY", "POWERSOLAR", "POWERWAVE", "POWERWIND", "SHIPWRECK", "TRAIL"]; _types sort true; private _counts = []; private _countTypes = count _types; ["R3vo_GetNearestTerrainObjects", ""] call BIS_fnc_startLoadingScreen; { private _terrainObjects = nearestTerrainObjects [ [worldSize / 2, worldSize / 2], [_x], worldSize / 2 * sqrt 2, false ]; if (count _terrainObjects > 0) then { _counts pushBack [_x, count _terrainObjects toFixed 0]; }; ((_forEachIndex + 1) / _countTypes) call BIS_fnc_progressLoadingScreen; } forEach _types; "R3vo_GetNearestTerrainObjects" call BIS_fnc_endLoadingScreen; private _export = "<big>[[" + getText (configFile >> "CfgWorlds" >> worldName >> "description") + "]]</big>" + endl + "{{Columns|5|"; { _export = _export + endl + "* " + (_x # 0) + ": " + (_x # 1); } forEach _counts; _export = _export + endl + "}}"; copyToClipboard _export; };

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Side Relations

Author: Lou Montana

private _func = BIS_fnc_sideIsFriendly; // change here with BIS_fnc_sideIsEnemy for the other table private _sidesAsString = ["east", "west", "resistance", "civilian", "sideAmbientLife", "sideUnknown", "sideEnemy", "sideFriendly", "sideEmpty", "sideLogic"]; private _sideResults = []; { private _sideAsString = _x; private _side = call compile _sideAsString; _sideResults pushBack ([_sideAsString] + (_sidesAsString apply { [_side, call compile _x] call _func })); } forEach _sidesAsString; private _result = "{| class=""wikitable align-center""\n|-\n"; { _result = _result + "! [[" + _x +"]]\n"; } forEach _sidesAsString; { private _results = _x; { if (_x isEqualType true) then { if (_x) then { _result = _result + "| {{Icon|checked}}\n"; } else { _result = _result + "| {{Icon|unchecked}}\n"; } } else { _result = _result + ("| [[" + _x + "]]\n"); } } forEach _results; _result = _result + "|-\n"; } forEach _sideResults; _result = _result + "|}"; _result;

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