Functions – Take On Helicopters Category

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== [[Take On Helicopters: Functions Library]] ==
{{Table/RVScriptingFunctions}}


* '''Singleplayer'''
[[Category:Functions]]
** Functions can be launched in mission, intro and outro using this syntax:<br /><code>_fnc = [params] call functionName;<br />_fnc = [params] spawn functionName;</code>
* '''Multiplayer'''
** Functions replaces obsolete [[Multiplayer_framework|Multiplayer Framework]]. You can use [[BIS_fnc_MP]] to remotely call function on specific clients and set them to be persistent, so they'll be executed automatically for client upon JIP.<br /><code>[params,"functionName",target,isSpawn,isPersistent] call BIS_fnc_MP;</code>
* '''User Interface'''
** Anywhere outside running mission (user interface), refer to functions stored in UInamespace<br /><code>_fnc = [params] call (uinamespace getvariable 'functionName');<br />_fnc = [params] spawn (uinamespace getvariable 'functionName');</code>
 
[[Category:Take On Helicopters]]
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Latest revision as of 09:45, 5 May 2021

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Pages in category "Take On Helicopters: Functions"

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