Ceeeb/Sandbox – User
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* u:[[unitRecoilCoefficient]] OBJECT | * u:[[unitRecoilCoefficient]] OBJECT | ||
* u:[[visiblePositionASL]] OBJECT | * u:[[visiblePositionASL]] OBJECT | ||
==ArmA 3 Alpha 0.53.103342 new commands== | |||
* t:JCLASS | |||
* t:NetObject | |||
* t:SUBGROUP | |||
* b:OBJECT [[swimInDepth]] SCALAR | |||
* b:OBJECT [[addGoggles]] STRING | |||
* b:OBJECT [[addItem]] STRING | |||
* b:OBJECT [[setLightIntensity]] SCALAR | |||
* b:OBJECT [[setVehicleAmmoDef]] SCALAR | |||
* b:OBJECT [[setFatigue]] SCALAR | |||
* b:SCALAR [[setGusts]] SCALAR | |||
* b:OBJECT [[forceWeaponFire]] ARRAY | |||
* b:SCALAR [[setLightnings]] SCALAR | |||
* b:OBJECT [[linkItem]] STRING | |||
* b:ARRAY [[inRangeOfArtillery]] ARRAY | |||
* b:OBJECT [[addHeadgear]] STRING | |||
* b:SIDE [[revealMine]] OBJECT | |||
* b:OBJECT [[assignAsCargoIndex]] ARRAY | |||
* b:OBJECT [[setBleedingRemaining]] SCALAR | |||
* b:OBJECT [[enableFatigue]] BOOL | |||
* b:OBJECT [[customRadio]] ARRAY | |||
* b:SCALAR [[setWindDir]] SCALAR | |||
* b:OBJECT [[setOxygenRemaining]] SCALAR | |||
* b:ARRAY,OBJECT [[distanceSqr]] ARRAY,OBJECT | |||
* b:LOCATION [[distanceSqr]] LOCATION | |||
* b:LOCATION [[distanceSqr]] ARRAY | |||
* b:ARRAY [[distanceSqr]] LOCATION | |||
* b:NetObject [[!=]] NetObject | |||
* b:ARRAY [[setWaypointName]] STRING | |||
* b:SCALAR [[setWindStr]] SCALAR | |||
* b:OBJECT [[setUserActionText]] ARRAY | |||
* b:OBJECT [[isFlashlightOn]] STRING | |||
* b:OBJECT [[assignItem]] STRING | |||
* b:OBJECT [[disableCollisionWith]] OBJECT | |||
* b:OBJECT,GROUP [[enableGunLights]] STRING | |||
* b:ARRAY,OBJECT [[doArtilleryFire]] ARRAY | |||
* b:OBJECT [[addItemCargoGlobal]] ARRAY | |||
* b:ARRAY,OBJECT [[commandArtilleryFire]] ARRAY | |||
* b:OBJECT [[removeItem]] STRING | |||
* b:OBJECT [[setLightFlareSize]] SCALAR | |||
* b:OBJECT [[addPrimaryWeaponItem]] STRING | |||
* b:OBJECT [[animateDoor]] ARRAY | |||
* b:OBJECT [[enableCopilot]] BOOL | |||
* b:OBJECT [[addUniform]] STRING | |||
* b:OBJECT [[setRandomLip]] BOOL | |||
* b:OBJECT [[doorPhase]] STRING | |||
* b:OBJECT [[addSecondaryWeaponItem]] STRING | |||
* b:OBJECT [[lock]] SCALAR | |||
* b:SCALAR [[radioChannelRemove]] ARRAY | |||
* b:OBJECT [[setLightDaylight]] BOOL | |||
* b:OBJECT [[setCenterOfMass]] ARRAY | |||
* b:OBJECT [[enableCollisionWith]] OBJECT | |||
* b:OBJECT [[customChat]] ARRAY | |||
* b:STRING [[setDebriefingText]] ARRAY | |||
* b:OBJECT [[assignAsTurret]] ARRAY | |||
* b:OBJECT [[setLightAttenuation]] ARRAY | |||
* b:OBJECT [[removeAllActions]] SCALAR | |||
* b:OBJECT [[setLightFlareMaxDistance]] SCALAR | |||
* b:OBJECT [[setMass]] SCALAR,ARRAY | |||
* b:OBJECT [[isIRLaserOn]] STRING | |||
* b:OBJECT [[removeItems]] STRING | |||
* b:SCALAR [[ppEffectForceInNVG]] BOOL | |||
* b:OBJECT [[addMagazines]] ARRAY | |||
* b:OBJECT [[addVest]] STRING | |||
* b:OBJECT [[addHandgunItem]] STRING | |||
* b:OBJECT [[setEquipFailure]] SCALAR | |||
* b:SCALAR [[radioChannelSetLabel]] STRING | |||
* b:SCALAR [[setWaves]] SCALAR | |||
* b:STRING [[createSite]] ARRAY | |||
* b:SCALAR [[setWindForce]] SCALAR | |||
* b:OBJECT [[weaponAccessories]] STRING | |||
* b:OBJECT [[setAmmo]] ARRAY | |||
* b:SCALAR [[radioChannelSetCallSign]] STRING | |||
* b:OBJECT [[setLightUseFlare]] BOOL | |||
* b:STRING [[setPIPEffect]] ARRAY | |||
* b:CONTROL [[ctrlSetChecked]] BOOL | |||
* b:OBJECT [[removeItemFromPrimaryWeapon]] STRING | |||
* b:OBJECT [[camSetDir]] ARRAY | |||
* b:LOCATION [[distance]] LOCATION | |||
* b:LOCATION [[distance]] ARRAY | |||
* b:ARRAY [[distance]] LOCATION | |||
* b:OBJECT [[getHitPointDamage]] STRING | |||
* b:NetObject [[==]] NetObject | |||
* b:SCALAR [[setRainbow]] SCALAR | |||
* b:OBJECT [[unassignItem]] STRING | |||
* b:OBJECT [[addItemCargo]] ARRAY | |||
* b:ARRAY,OBJECT [[nearSupplies]] SCALAR,ARRAY | |||
* b:OBJECT [[setParticleClass]] STRING | |||
* b:OBJECT [[setHitPointDamage]] ARRAY | |||
* b:SCALAR [[radioChannelAdd]] ARRAY | |||
* b:OBJECT [[setObjectMaterial]] ARRAY | |||
* b:OBJECT [[setPosASLW]] ARRAY | |||
* u:[[clearItemCargoGlobal]] OBJECT | |||
* u:[[backpackCargo]] OBJECT | |||
* u:[[uniform]] OBJECT | |||
* u:[[SimulSetMieAsymmetry]] SCALAR | |||
* u:[[getFatigue]] OBJECT | |||
* u:[[SimulSetNoisePeriod]] SCALAR | |||
* u:[[incapacitatedState]] OBJECT | |||
* u:[[ctrlIDC]] CONTROL | |||
* u:[[SimulSetExtinction]] SCALAR | |||
* u:[[SimulSetWrap]] BOOL | |||
* u:[[enableSatNormalOnDetail]] BOOL | |||
* u:[[ctrlIDD]] DISPLAY | |||
* u:[[SimulSetCloudWidth]] SCALAR | |||
* u:[[SimulSetNoisePersistence]] SCALAR | |||
* u:[[removeHeadgear]] OBJECT | |||
* u:[[backpack]] OBJECT | |||
* u:[[loadUniform]] OBJECT | |||
* u:[[actionName]] STRING | |||
* u:[[SimulSetRandomSeed]] SCALAR | |||
* u:[[ctrlChecked]] CONTROL | |||
* u:[[SimulSetOvercastBaseKm]] SCALAR | |||
* u:[[stance]] OBJECT | |||
* u:[[SimulSetNoiseOctaves]] SCALAR | |||
* u:[[SimulSetHelperGrid]] ARRAY | |||
* u:[[setHudMovementLevels]] ARRAY | |||
* u:[[SimulCloudOcclusion]] ARRAY | |||
* u:[[setSimulWeatherLayers]] SCALAR | |||
* u:[[removeVest]] OBJECT | |||
* u:[[primaryWeaponItems]] OBJECT | |||
* u:[[isLocalized]] STRING | |||
* u:[[magazinesDetail]] OBJECT | |||
* u:[[removeUniform]] OBJECT | |||
* u:[[SimulSetDiffusivity]] SCALAR | |||
* u:[[removeMissionEventHandler]] ARRAY | |||
* u:[[vestItems]] OBJECT | |||
* u:[[playSound3D]] ARRAY | |||
* u:[[SimulSetMieEccentricity]] SCALAR | |||
* u:[[setWindDir]] ARRAY | |||
* u:[[SimulSetHumidity]] SCALAR | |||
* u:[[SimulSetSelfShadowScale]] SCALAR | |||
* u:[[SimulSetHazeScaleHeightKm]] SCALAR | |||
* u:[[loadBackpack]] OBJECT | |||
* u:[[radioChannelCreate]] ARRAY | |||
* u:[[className]] LOCATION | |||
* u:[[SimulSetCentreX]] SCALAR | |||
* u:[[addMissionEventHandler]] ARRAY | |||
* u:[[secondaryWeaponItems]] OBJECT | |||
* u:[[SimulSetCentreY]] SCALAR | |||
* u:[[DBGetFirstObject]] OBJECT | |||
* u:[[assignedItems]] OBJECT | |||
* u:[[isNull]] NetObject | |||
* u:[[firstBackpack]] OBJECT | |||
* u:[[isTouchingGround]] OBJECT | |||
* u:[[velocityModelSpace]] OBJECT | |||
* u:[[getShadowDistance]] ANY | |||
* u:[[getOxygenRemaining]] OBJECT | |||
* u:[[SimulSetCloudBaseZ]] SCALAR | |||
* u:[[DBG_removeAllItemsFromActiveGnd]] OBJECT | |||
* u:[[setDetailMapBlendPars]] ARRAY | |||
* u:[[ctrlHTMLLoaded]] CONTROL | |||
* u:[[addMusicEventHandler]] ARRAY | |||
* u:[[handgunItems]] OBJECT | |||
* u:[[waypointName]] ARRAY | |||
* u:[[load]] OBJECT | |||
* u:[[enableCaustics]] BOOL | |||
* u:[[isBleeding]] OBJECT | |||
* u:[[setObjectViewDistance]] SCALAR | |||
* u:[[setObjectViewDistance]] ARRAY | |||
* u:[[setShadowDistance]] SCALAR | |||
* u:[[isBurning]] OBJECT | |||
* u:[[setLocalWindParams]] ARRAY | |||
* u:[[setHorizonSunColorationScale]] SCALAR | |||
* u:[[SimulSetSecondaryLightResponse]] SCALAR | |||
* u:[[deleteSite]] OBJECT | |||
* u:[[SimulSetOvercastRangeKm]] SCALAR | |||
* u:[[SimulSetFog]] ARRAY | |||
* u:[[resetSubgroupDirection]] OBJECT | |||
* u:[[mineActive]] OBJECT | |||
* u:[[loadAbs]] OBJECT | |||
* u:[[vest]] OBJECT | |||
* u:[[backpackItems]] OBJECT | |||
* u:[[uniformItems]] OBJECT | |||
* u:[[SimulSetLightResponse]] SCALAR | |||
* u:[[SimulSetThinLayer]] BOOL | |||
* u:[[SimulSetFractalWavelength]] SCALAR | |||
* u:[[goggles]] OBJECT | |||
* u:[[headgear]] OBJECT | |||
* u:[[setSystemOfUnits]] SCALAR | |||
* u:[[dbg_vestMagazines]] OBJECT | |||
* u:[[getBleedingRemaining]] OBJECT | |||
* u:[[SimulSetHelperNearCloudFade]] SCALAR | |||
* u:[[setSkyFogColorationStart]] SCALAR | |||
* u:[[synchronizedTriggers]] ARRAY | |||
* u:[[weaponLowered]] OBJECT | |||
* u:[[removeAllContainers]] OBJECT | |||
* u:[[showChat]] BOOL | |||
* u:[[clearBackpackCargo]] OBJECT | |||
* u:[[SimulSetHazeBaseHeightKm]] SCALAR | |||
* u:[[SimulSetFractalAmplitude]] SCALAR | |||
* u:[[SimulSetAtmosphereThickness]] SCALAR | |||
* u:[[SimulSetAmbientLightResponse]] SCALAR | |||
* u:[[SimulSetMinimumLightElevationDegrees]] SCALAR | |||
* u:[[buldozer_LoadNewRoads]] STRING | |||
* u:[[underwater]] OBJECT | |||
* u:[[SimulSetOvercast]] SCALAR | |||
* u:[[setCompassOscillation]] ARRAY | |||
* u:[[SimulSetGridHeight]] SCALAR | |||
* u:[[SimulSetNoiseResolution]] SCALAR | |||
* u:[[SimulSetAlphaSharpness]] SCALAR | |||
* u:[[currentMagazineDetail]] OBJECT | |||
* u:[[ctrlTextHeight]] CONTROL | |||
* u:[[SimulSetCloudHeight]] SCALAR | |||
* u:[[SimulSetHaze]] SCALAR | |||
* u:[[removeGoggles]] OBJECT | |||
* u:[[getItemCargo]] OBJECT | |||
* u:[[getDescription]] OBJECT | |||
* u:[[clearAllItemsFromBackpack]] OBJECT | |||
* u:[[setHorizonFogColorationStart]] SCALAR | |||
* u:[[getArtilleryAmmo]] ARRAY | |||
* u:[[setAIS]] ARRAY | |||
* u:[[setMusicEventHandler]] ARRAY | |||
* u:[[SimulSetGridLength]] SCALAR | |||
* u:[[SimulSetOpticalDensity]] SCALAR | |||
* u:[[setHorizonParallaxCoef]] SCALAR | |||
* u:[[SimulInClouds]] ARRAY | |||
* u:[[SimulSetCloudLength]] SCALAR | |||
* u:[[removeAllMusicEventHandlers]] STRING | |||
* u:[[cancelSimpleTaskDestination]] TASK | |||
* u:[[SimulSetHelperDetail]] ARRAY | |||
* u:[[isAbleToBreathe]] OBJECT | |||
* u:[[removeMusicEventHandler]] ARRAY | |||
* u:[[groupID]] GROUP | |||
* u:[[handgunWeapon]] OBJECT | |||
* u:[[drawLine3D]] ARRAY | |||
* u:[[drawIcon3D]] ARRAY | |||
* u:[[removeAllMissionEventHandlers]] STRING | |||
* u:[[isCopilotEnabled]] OBJECT | |||
* u:[[getBurningValue]] OBJECT | |||
* u:[[boundingBoxReal]] OBJECT | |||
* u:[[SimulCloudDensity]] ARRAY | |||
* u:[[SimulSetGridWidth]] SCALAR | |||
* u:[[itemCargo]] OBJECT | |||
* u:[[clearItemCargo]] OBJECT | |||
* u:[[debriefingText]] STRING | |||
* u:[[SimulSetLightDetail]] SCALAR | |||
* u:[[weaponCargo]] OBJECT | |||
* u:[[loadVest]] OBJECT | |||
* u:[[DBG_magazinesLoaded]] OBJECT | |||
* u:[[magazineCargo]] OBJECT | |||
* u:[[removeAllAssignedItems]] OBJECT | |||
* u:[[synchronizedWaypoints]] OBJECT | |||
* u:[[synchronizedWaypoints]] ARRAY | |||
* u:[[setAmbProcessTime]] SCALAR | |||
* u:[[linearConversion]] ARRAY | |||
* u:[[getPosASLW]] OBJECT | |||
* u:[[setApertureNew]] ARRAY | |||
* n:[[opfor]] | |||
* n:[[allSites]] | |||
* n:[[lightnings]] | |||
* n:[[freeLook]] | |||
* n:[[SimulWeatherSync]] | |||
* n:[[humidity]] | |||
* n:[[blufor]] | |||
* n:[[rainbow]] | |||
* n:[[particlesQuality]] | |||
* n:[[saveJoysticks]] | |||
* n:[[HUDMovementLevels]] | |||
* n:[[buldozer_reloadOperMap]] | |||
* n:[[isTutHintsEnabled]] | |||
* n:[[shownArtilleryComputer]] | |||
* n:[[language]] | |||
* n:[[windDir]] | |||
* n:[[allMapMarkers]] | |||
* n:[[independent]] | |||
* n:[[gusts]] | |||
* n:[[getArtilleryComputerSettings]] | |||
* n:[[windStr]] | |||
* n:[[netObjNull]] | |||
* n:[[waves]] | |||
* n:[[allDeadMen]] | |||
* n:[[systemOfUnits]] | |||
* n:[[isPIPEnabled]] | |||
* n:[[profileName]] |
Revision as of 07:48, 26 March 2013
Broken/Non-functional? Script Commands in ArmA 1.14
Commands which local/global args/effects are not certain
setVehicleInit, clearVehicleInit and processInitCommands - topic at [OFPEC forums]
ArmA 2 OA 1.62.98866 new commands
- b:BOOL && CODE
- b:BOOL || CODE
- b:BOOL and CODE
- b:BOOL or CODE
- b:CONTROL setObjectArguments ARRAY
- b:CONTROL setGearSlotAmmoCount SCALAR
- b:OBJECT addMagazine ARRAY
- b:OBJECT setOwner SCALAR
- b:OBJECT setUnitRecoilCoefficient SCALAR
- b:SCALAR publicVariableClient STRING
- b:SCALAR setIDCAmmoCount SCALAR
- b:STRING setToneMappingParams ARRAY
- n:libraryCredits
- n:libraryDisclaimers
- n:moonIntensity
- n:profileNamespace
- n:saveProfileNamespace
- n:productVersion
- n:sunOrMoon
- u:entities
- u:aimPos OBJECT
- u:ASLToATL ARRAY
- u:ATLToASL ARRAY
- u:deActivateKey STRING
- u:entities STRING
- u:eyeDirection OBJECT
- u:eyePos OBJECT
- u:gearIDCAmmoCount SCALAR
- u:gearSlotAmmoCount CONTROL
- u:onEachFrame
- u:groupFromNetId STRING
- u:lineIntersects ARRAY
- u:lineIntersectsWith ARRAY
- u:nearestBuilding ARRAY
- u:nearestBuilding OBJECT
- u:netId GROUP
- u:netId OBJECT
- u:objectFromNetId STRING
- u:publicVariableServer STRING
- u:systemChat STRING
- u:sendAUMessage ARRAY
- u:setEyeAdaptMax SCALAR
- u:setEyeAdaptMin SCALAR
- u:setEyeAdaptMinMaxDefault SCALAR
- u:setToneMapping STRING
- u:terrainIntersect ARRAY
- u:terrainIntersectASL ARRAY
- u:unitRecoilCoefficient OBJECT
- u:visiblePositionASL OBJECT
ArmA 3 Alpha 0.53.103342 new commands
- t:JCLASS
- t:NetObject
- t:SUBGROUP
- b:OBJECT swimInDepth SCALAR
- b:OBJECT addGoggles STRING
- b:OBJECT addItem STRING
- b:OBJECT setLightIntensity SCALAR
- b:OBJECT setVehicleAmmoDef SCALAR
- b:OBJECT setFatigue SCALAR
- b:SCALAR setGusts SCALAR
- b:OBJECT forceWeaponFire ARRAY
- b:SCALAR setLightnings SCALAR
- b:OBJECT linkItem STRING
- b:ARRAY inRangeOfArtillery ARRAY
- b:OBJECT addHeadgear STRING
- b:SIDE revealMine OBJECT
- b:OBJECT assignAsCargoIndex ARRAY
- b:OBJECT setBleedingRemaining SCALAR
- b:OBJECT enableFatigue BOOL
- b:OBJECT customRadio ARRAY
- b:SCALAR setWindDir SCALAR
- b:OBJECT setOxygenRemaining SCALAR
- b:ARRAY,OBJECT distanceSqr ARRAY,OBJECT
- b:LOCATION distanceSqr LOCATION
- b:LOCATION distanceSqr ARRAY
- b:ARRAY distanceSqr LOCATION
- b:NetObject != NetObject
- b:ARRAY setWaypointName STRING
- b:SCALAR setWindStr SCALAR
- b:OBJECT setUserActionText ARRAY
- b:OBJECT isFlashlightOn STRING
- b:OBJECT assignItem STRING
- b:OBJECT disableCollisionWith OBJECT
- b:OBJECT,GROUP enableGunLights STRING
- b:ARRAY,OBJECT doArtilleryFire ARRAY
- b:OBJECT addItemCargoGlobal ARRAY
- b:ARRAY,OBJECT commandArtilleryFire ARRAY
- b:OBJECT removeItem STRING
- b:OBJECT setLightFlareSize SCALAR
- b:OBJECT addPrimaryWeaponItem STRING
- b:OBJECT animateDoor ARRAY
- b:OBJECT enableCopilot BOOL
- b:OBJECT addUniform STRING
- b:OBJECT setRandomLip BOOL
- b:OBJECT doorPhase STRING
- b:OBJECT addSecondaryWeaponItem STRING
- b:OBJECT lock SCALAR
- b:SCALAR radioChannelRemove ARRAY
- b:OBJECT setLightDaylight BOOL
- b:OBJECT setCenterOfMass ARRAY
- b:OBJECT enableCollisionWith OBJECT
- b:OBJECT customChat ARRAY
- b:STRING setDebriefingText ARRAY
- b:OBJECT assignAsTurret ARRAY
- b:OBJECT setLightAttenuation ARRAY
- b:OBJECT removeAllActions SCALAR
- b:OBJECT setLightFlareMaxDistance SCALAR
- b:OBJECT setMass SCALAR,ARRAY
- b:OBJECT isIRLaserOn STRING
- b:OBJECT removeItems STRING
- b:SCALAR ppEffectForceInNVG BOOL
- b:OBJECT addMagazines ARRAY
- b:OBJECT addVest STRING
- b:OBJECT addHandgunItem STRING
- b:OBJECT setEquipFailure SCALAR
- b:SCALAR radioChannelSetLabel STRING
- b:SCALAR setWaves SCALAR
- b:STRING createSite ARRAY
- b:SCALAR setWindForce SCALAR
- b:OBJECT weaponAccessories STRING
- b:OBJECT setAmmo ARRAY
- b:SCALAR radioChannelSetCallSign STRING
- b:OBJECT setLightUseFlare BOOL
- b:STRING setPIPEffect ARRAY
- b:CONTROL ctrlSetChecked BOOL
- b:OBJECT removeItemFromPrimaryWeapon STRING
- b:OBJECT camSetDir ARRAY
- b:LOCATION distance LOCATION
- b:LOCATION distance ARRAY
- b:ARRAY distance LOCATION
- b:OBJECT getHitPointDamage STRING
- b:NetObject == NetObject
- b:SCALAR setRainbow SCALAR
- b:OBJECT unassignItem STRING
- b:OBJECT addItemCargo ARRAY
- b:ARRAY,OBJECT nearSupplies SCALAR,ARRAY
- b:OBJECT setParticleClass STRING
- b:OBJECT setHitPointDamage ARRAY
- b:SCALAR radioChannelAdd ARRAY
- b:OBJECT setObjectMaterial ARRAY
- b:OBJECT setPosASLW ARRAY
- u:clearItemCargoGlobal OBJECT
- u:backpackCargo OBJECT
- u:uniform OBJECT
- u:SimulSetMieAsymmetry SCALAR
- u:getFatigue OBJECT
- u:SimulSetNoisePeriod SCALAR
- u:incapacitatedState OBJECT
- u:ctrlIDC CONTROL
- u:SimulSetExtinction SCALAR
- u:SimulSetWrap BOOL
- u:enableSatNormalOnDetail BOOL
- u:ctrlIDD DISPLAY
- u:SimulSetCloudWidth SCALAR
- u:SimulSetNoisePersistence SCALAR
- u:removeHeadgear OBJECT
- u:backpack OBJECT
- u:loadUniform OBJECT
- u:actionName STRING
- u:SimulSetRandomSeed SCALAR
- u:ctrlChecked CONTROL
- u:SimulSetOvercastBaseKm SCALAR
- u:stance OBJECT
- u:SimulSetNoiseOctaves SCALAR
- u:SimulSetHelperGrid ARRAY
- u:setHudMovementLevels ARRAY
- u:SimulCloudOcclusion ARRAY
- u:setSimulWeatherLayers SCALAR
- u:removeVest OBJECT
- u:primaryWeaponItems OBJECT
- u:isLocalized STRING
- u:magazinesDetail OBJECT
- u:removeUniform OBJECT
- u:SimulSetDiffusivity SCALAR
- u:removeMissionEventHandler ARRAY
- u:vestItems OBJECT
- u:playSound3D ARRAY
- u:SimulSetMieEccentricity SCALAR
- u:setWindDir ARRAY
- u:SimulSetHumidity SCALAR
- u:SimulSetSelfShadowScale SCALAR
- u:SimulSetHazeScaleHeightKm SCALAR
- u:loadBackpack OBJECT
- u:radioChannelCreate ARRAY
- u:className LOCATION
- u:SimulSetCentreX SCALAR
- u:addMissionEventHandler ARRAY
- u:secondaryWeaponItems OBJECT
- u:SimulSetCentreY SCALAR
- u:DBGetFirstObject OBJECT
- u:assignedItems OBJECT
- u:isNull NetObject
- u:firstBackpack OBJECT
- u:isTouchingGround OBJECT
- u:velocityModelSpace OBJECT
- u:getShadowDistance ANY
- u:getOxygenRemaining OBJECT
- u:SimulSetCloudBaseZ SCALAR
- u:DBG_removeAllItemsFromActiveGnd OBJECT
- u:setDetailMapBlendPars ARRAY
- u:ctrlHTMLLoaded CONTROL
- u:addMusicEventHandler ARRAY
- u:handgunItems OBJECT
- u:waypointName ARRAY
- u:load OBJECT
- u:enableCaustics BOOL
- u:isBleeding OBJECT
- u:setObjectViewDistance SCALAR
- u:setObjectViewDistance ARRAY
- u:setShadowDistance SCALAR
- u:isBurning OBJECT
- u:setLocalWindParams ARRAY
- u:setHorizonSunColorationScale SCALAR
- u:SimulSetSecondaryLightResponse SCALAR
- u:deleteSite OBJECT
- u:SimulSetOvercastRangeKm SCALAR
- u:SimulSetFog ARRAY
- u:resetSubgroupDirection OBJECT
- u:mineActive OBJECT
- u:loadAbs OBJECT
- u:vest OBJECT
- u:backpackItems OBJECT
- u:uniformItems OBJECT
- u:SimulSetLightResponse SCALAR
- u:SimulSetThinLayer BOOL
- u:SimulSetFractalWavelength SCALAR
- u:goggles OBJECT
- u:headgear OBJECT
- u:setSystemOfUnits SCALAR
- u:dbg_vestMagazines OBJECT
- u:getBleedingRemaining OBJECT
- u:SimulSetHelperNearCloudFade SCALAR
- u:setSkyFogColorationStart SCALAR
- u:synchronizedTriggers ARRAY
- u:weaponLowered OBJECT
- u:removeAllContainers OBJECT
- u:showChat BOOL
- u:clearBackpackCargo OBJECT
- u:SimulSetHazeBaseHeightKm SCALAR
- u:SimulSetFractalAmplitude SCALAR
- u:SimulSetAtmosphereThickness SCALAR
- u:SimulSetAmbientLightResponse SCALAR
- u:SimulSetMinimumLightElevationDegrees SCALAR
- u:buldozer_LoadNewRoads STRING
- u:underwater OBJECT
- u:SimulSetOvercast SCALAR
- u:setCompassOscillation ARRAY
- u:SimulSetGridHeight SCALAR
- u:SimulSetNoiseResolution SCALAR
- u:SimulSetAlphaSharpness SCALAR
- u:currentMagazineDetail OBJECT
- u:ctrlTextHeight CONTROL
- u:SimulSetCloudHeight SCALAR
- u:SimulSetHaze SCALAR
- u:removeGoggles OBJECT
- u:getItemCargo OBJECT
- u:getDescription OBJECT
- u:clearAllItemsFromBackpack OBJECT
- u:setHorizonFogColorationStart SCALAR
- u:getArtilleryAmmo ARRAY
- u:setAIS ARRAY
- u:setMusicEventHandler ARRAY
- u:SimulSetGridLength SCALAR
- u:SimulSetOpticalDensity SCALAR
- u:setHorizonParallaxCoef SCALAR
- u:SimulInClouds ARRAY
- u:SimulSetCloudLength SCALAR
- u:removeAllMusicEventHandlers STRING
- u:cancelSimpleTaskDestination TASK
- u:SimulSetHelperDetail ARRAY
- u:isAbleToBreathe OBJECT
- u:removeMusicEventHandler ARRAY
- u:groupID GROUP
- u:handgunWeapon OBJECT
- u:drawLine3D ARRAY
- u:drawIcon3D ARRAY
- u:removeAllMissionEventHandlers STRING
- u:isCopilotEnabled OBJECT
- u:getBurningValue OBJECT
- u:boundingBoxReal OBJECT
- u:SimulCloudDensity ARRAY
- u:SimulSetGridWidth SCALAR
- u:itemCargo OBJECT
- u:clearItemCargo OBJECT
- u:debriefingText STRING
- u:SimulSetLightDetail SCALAR
- u:weaponCargo OBJECT
- u:loadVest OBJECT
- u:DBG_magazinesLoaded OBJECT
- u:magazineCargo OBJECT
- u:removeAllAssignedItems OBJECT
- u:synchronizedWaypoints OBJECT
- u:synchronizedWaypoints ARRAY
- u:setAmbProcessTime SCALAR
- u:linearConversion ARRAY
- u:getPosASLW OBJECT
- u:setApertureNew ARRAY
- n:opfor
- n:allSites
- n:lightnings
- n:freeLook
- n:SimulWeatherSync
- n:humidity
- n:blufor
- n:rainbow
- n:particlesQuality
- n:saveJoysticks
- n:HUDMovementLevels
- n:buldozer_reloadOperMap
- n:isTutHintsEnabled
- n:shownArtilleryComputer
- n:language
- n:windDir
- n:allMapMarkers
- n:independent
- n:gusts
- n:getArtilleryComputerSettings
- n:windStr
- n:netObjNull
- n:waves
- n:allDeadMen
- n:systemOfUnits
- n:isPIPEnabled
- n:profileName