Scripting Commands by Functionality – Category
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| [[:Category:Command Group: Weapon Pool|Weapon Pool]] || The Weapon Pool enables the player to use weapons from one mission in others. || [[addMagazinePool]], [[queryMagazinePool]] || || {{PAGESINCATEGORY:Command Group: Weapon Pool|pages}} || <center>{{task/}}</center> | | [[:Category:Command Group: Weapon Pool|Weapon Pool]] || The Weapon Pool enables the player to use weapons from one mission in others. || [[addMagazinePool]], [[queryMagazinePool]] || || {{PAGESINCATEGORY:Command Group: Weapon Pool|pages}} || <center>{{task/}}</center> | ||
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| [[:Category:Command Group: Weapons|Weapons]] || Commands used to manipulate weapons. For example fire at a target or check if weapon is lowered. In order to retrieve a unit's or vehicle's weapon see [[:Category: Command Group: Unit Inventory| Command Group: Unit Inventory]] and [[:Category: Command Group: Vehicle Inventory| Command Group: Vehicle Inventory]]. || [[addMagazine]], [[weapons]] || || {{PAGESINCATEGORY:Command Group: Weapons|pages}} | | [[:Category:Command Group: Weapons|Weapons]] || Commands used to manipulate weapons. For example fire at a target or check if weapon is lowered. In order to retrieve a unit's or vehicle's weapon see [[:Category: Command Group: Unit Inventory| Command Group: Unit Inventory]] and [[:Category: Command Group: Vehicle Inventory| Command Group: Vehicle Inventory]]. || [[addMagazine]], [[weapons]] || || {{PAGESINCATEGORY:Command Group: Weapons|pages}} || <center>{{task/}}</center> | ||
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| [[:Category:Command Group: Curator|Zeus (Curator)]] || Setting up [[Arma 3 Curator|Zeus]] rules and interface. || [[allCurators]], [[curatorAddons]] || {{arma3}} || {{PAGESINCATEGORY:Command Group: Curator|pages}} || <center>{{task/}}</center> | | [[:Category:Command Group: Curator|Zeus (Curator)]] || Setting up [[Arma 3 Curator|Zeus]] rules and interface. || [[allCurators]], [[curatorAddons]] || {{arma3}} || {{PAGESINCATEGORY:Command Group: Curator|pages}} || <center>{{task/}}</center> |
Revision as of 15:28, 27 September 2020
- Last column: Checked that only commands related to the topic of the group are in the category. Column is to be removed later
Subcategories
This category has the following 73 subcategories, out of 73 total.
C
- Command Group: AI Behaviour (22 P)
- Command Group: Animations (28 P)
- Command Group: Argo (18 P)
- Command Group: Arrays (36 P)
- Command Group: Artillery (8 P)
- Command Group: Briefing (63 P)
- Command Group: Broken Commands (37 P)
- Command Group: Camera Control (67 P)
- Command Group: Config (28 P)
- Command Group: Containers (46 P)
- Command Group: Conversations (8 P)
- Command Group: Curator (44 P)
- Command Group: Custom Panels (8 P)
- Command Group: Diagnostic (52 P)
- Command Group: Difficulty (11 P)
- Command Group: Eden Editor (56 P)
- Command Group: Environment (66 P)
- Command Group: Event Handlers (48 P)
- Command Group: Flags (11 P)
- Command Group: Game 2 Editor (57 P)
- Command Group: Groups (50 P)
- Command Group: HashMap (19 P)
- Command Group: High Command (27 P)
- Command Group: Interaction (64 P)
- Command Group: Leaderboards (9 P)
- Command Group: Lights (30 P)
- Command Group: Localization (5 P)
- Command Group: Locations (31 P)
- Command Group: Map (14 P)
- Command Group: Markers (49 P)
- Command Group: Mines (10 P)
- Command Group: Mods and Addons (11 P)
- Command Group: Multiplayer (78 P)
- Command Group: Namespaces (16 P)
- Command Group: Object Detection (42 P)
- Command Group: Object Manipulation (273 P)
- Command Group: Particles (8 P)
- Command Group: Pilot Camera (10 P)
- Command Group: Positions (49 P)
- Command Group: Program Flow (49 P)
- Command Group: Remote Control (21 P)
- Command Group: Render Time Scope (17 P)
- Command Group: RTD (46 P)
- Command Group: Sensors (18 P)
- Command Group: Sides (38 P)
- Command Group: Sounds (63 P)
- Command Group: Stamina System (21 P)
- Command Group: Structured Text (11 P)
- Command Group: System (86 P)
- Command Group: Team Switch (8 P)
- Command Group: Teams (22 P)
- Command Group: Time (14 P)
- Command Group: Triggers (33 P)
- Command Group: Turrets (31 P)
- Command Group: Uncategorised (empty)
- Command Group: Unit Control (81 P)
- Command Group: Unit Identity (20 P)
- Command Group: Unit Inventory (127 P)
- Command Group: Variables (62 P)
- Command Group: Vehicle Inventory (38 P)
- Command Group: Waypoints (63 P)
- Command Group: Weapon Pool (14 P)
- Command Group: Weapons (52 P)