R3vo – User
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GUI Documentation
Eden Editor
Maintaining
Template:User de | |
Template:User en-3 |
Test Server Config
// GENERAL SETTINGS
hostname = "My Arma 3 Server"; // Name of the server displayed in the public server list
//password = "ServerPassword"; // Password required to join the server (remove // at start of line to enable)
passwordAdmin = "1337"; // Password to login as admin. Open the chat and type: #login password
kickduplicate = 0;
loopback = true;
verifySignatures = 0;
skipLobby = true;
BattlEye = 0;
persistent = 1;
Command Groups
- All commands containing "diag_" done
- All commands containing "uniform" done
- All commands containing "flag" done
- All commands containing "infoPanel" done
- All commands containing "waypoint" done
Command Group | Description | Example Commands | Only Available for | |||||
---|---|---|---|---|---|---|---|---|
Briefing | Objectives, tasks and notes. | createSimpleTask, setTaskState, createDiaryRecord | Camera Control | Camera functions for intros, outros and cut-scenes. | camCreate, camSetDir | |||
Config | Commands for working with configs | configFile, >>, configProperties | ||||||
Containers | Commands related to containers lik backpacks and vests. | vest, canAdd, backpack | ||||||
Conversations | bikb, topics, etc. | kbTell, kbWasSaid | ||||||
Zeus (Curator) | Setting up Zeus rules and interface | allCurators, assignCurator, curatorAddons | Arma 3 | |||||
Custom Panels | Commands to handle custom panels | infoPanel, setInfoPanel, enableInfoPanelComponent | Arma 3 | |||||
Diagnosis (Diag) | Commands helpful for diagnosing issues | diag_log, diag_fpsMin, diag_deltaTime | ||||||
DLC | DLC related commands | getDLCs, getObjectDLC, isDLCAvailable | Arma 3 | |||||
Eden Editor | Commands to work with Eden Editor | get3DENCamera, add3DENEventHandler, get3DENSelected | Arma 3 | |||||
Editor Control | Commands related to the game 2 editor (Not implemented) | insertEditorObject, updateObjectTree, fromEditor | Not available | |||||
Environment | Control the environment like weather, time or date | setFog, setRain, date | ||||||
Event Handlers | Set, define and use Event Handlers | addEventHandler | ||||||
Groups | Read and set group properties | formation, group, setFormation | ||||||
GUI Control | Customize the look of dialogs and menus in the game. | buttonAction, ctrlCreate, ctrlSetText | ||||||
Interaction | On-screen messages, dialogs, menus. | hint, titleText, showGPS | ||||||
Lights | Create, enable light sources on vehicles, terrain objects or lightpoints. | setLightColor, setPilotLight, enableGunLights | ||||||
Locations | Create, define, use and manipulate locations. | nearestLocation, createLocation, setSize | ||||||
Markers | Set, define and use markers. | createMarker, getMarkerType, setMarkerPos | ||||||
Math | Boolean, basic math and trigonometry functions. | abs, atan, vectorAdd | ||||||
Mission Information | Read and set parameters for the current mission. | addRating, forceEnd, score | ||||||
Mods and Addons | Commands that are used to get information about mods and addons. | configSourceModList, configSourceMod, addonFiles | ||||||
Multiplayer | Commands that are specific to Multiplayer games. | remoteExec, remoteExecCall, didJIP | ||||||
Object Information | Find out things about your troops and other objects. | alive, canMove, damage | ||||||
Object Manipulation | Create and define troops and other objects. | createVehicle, setBehaviour, setDamage | ||||||
Performance Logging | Performance debug and logs. | diag_captureFrame, logEntities | ||||||
Program Flow | Commands to define loops, conditions, and jumps inside scripts. | forEach, execVM, for | ||||||
Radio Control | Control radio availability and messages. | enableRadio, systemChat, vehicleRadio | ||||||
Remote Control | Manipulate and connect to UAVs or remote control units. | unitIsUAV, connectTerminalToUAV, remoteControl | ||||||
Ropes and Sling Loading | Attach and detach ropes to objects, slingload and drop them. | enableRopeAttach, getSlingLoad, ropes | Arma 3 | |||||
Sides | Read and set unit affiliations. | side, friendly, countEnemy | ||||||
Sounds | Control in-game sounds. | fadeMusic, playSound, say | ||||||
System | Commands that deal with the game as a whole. | benchmark, saveGame, loadGame | ||||||
Team Switch | Everything to do with the Team Switch feature. | enableTeamSwitch, onTeamSwitch, teamSwitch | ||||||
Time | Commands related to in-game time or system time. | systemTimeUTC, accTime, timeMultiplier | ||||||
Triggers | Set, define and use Triggers and Event Handlers. | createTrigger, setTriggerArea, trigger | ||||||
Unit Control | Controls the behaviour of your troops. | action, doMove, setHideBehind | ||||||
Variables | Commands to handle arrays and other variables. | setVariable, format, isNull | ||||||
Vehicle Assignment | Vehicle related commands. | vehicles, moveInDriver, allowGetIn | ||||||
Vehicle Loadout | Arma 3 Vehicle Loadouts related commands. | getCompatiblePylonMagazines, getPylonMagazines | Arma 3 | |||||
Waypoints | Commands to handle waypoints. | addWaypoint, setWaypointPosition, deleteWaypoint | ||||||
Weapon Pool | The Weapon Pool enables the player to use weapons from one mission in others. | addMagazinePool, fillWeaponsFromPool, queryMagazinePool | ||||||
Weapons | Weapon related commands. | addMagazine, primaryWeapon, weapons | ||||||
Render Time Scope | These scripting commands work in render time scope rather than simulation time scope. | getDirVisual, getPosVisual, visiblePosition | ||||||
LeaderBoards | Leader board related scripting commands. | leaderboardDeInit, leaderboardGetRows, leaderboardInit | Arma 3 | |||||
RTD | Commands related to the Arma 3 Advanced Helicopter Flight Model. | collectiveRTD, isObjectRTD, throttleRTD | Arma 3, Take On Helicopters |