Arma Reforger Script API
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Here is a list of all variables with links to the classes they belong to:
- b -
Back :
CareerMenuUI
BACKEND_DELAY :
SCR_GameModeCampaign
BACKGROUND :
SCR_RadialMenuSegmentComponent
BACKGROUND_CHANGE_INTERVAL :
SCR_Credits
BACKGROUND_DEFAULT :
SCR_MapMarkersUI
,
UIColors
BACKGROUND_DISABLED :
UIColors
BACKGROUND_HOVERED :
UIColors
BACKGROUND_SELECTED :
SCR_MapMarkersUI
BACKPACK_STORAGE_LAYOUT :
SCR_InventoryMenuUI
BAN_LIST_ITEMS_PER_PAGE_CHAT :
BanCommand
BAN_LIST_ITEMS_PER_PAGE_RCON :
BanCommand
BARRACKS_REDUCED_DEPLOY_COST :
SCR_CampaignMilitaryBaseComponent
BASE_FOV :
SCR_PlacedCommandInfoDisplay
BASE_GENERATOR_COLOUR :
SCR_GeneratorBaseEntity
BASE_PARAM :
SCR_DoxygenFillerPlugin
BASE_PREFAB_SUFFIX :
SCR_GenerateWindowsPrefabsTool
BASE_PREFIX :
SCR_CheckRuinModelsAndUsagePlugin
BASE_SLOT_CLASSNAME :
SCR_ScenarioFrameworkConversionPlugin_Phase1
BASE_SLOT_FIELD :
SCR_ScenarioFrameworkConversionPlugin_Phase1
BASE_SLOTWP_CLASSNAMES :
SCR_ScenarioFrameworkConversionPlugin_Phase1
BASE_SLOTWP_FIELD_FROM :
SCR_ScenarioFrameworkConversionPlugin_Phase1
BASE_SLOTWP_FIELD_TO :
SCR_ScenarioFrameworkConversionPlugin_Phase1
BASE_TARGET :
SCR_AIBaseTargetToTargetInfo
BASE_TARGET_PORT :
SCR_AIDecoTimeSinceTargetDetected
,
SCR_AIGetBaseTargetProperties
,
SCR_AIIsTargetVisible
,
SCR_AIUpdateTargetAttackData
BASE_WORLD_TYPE :
SCR_MapRTWBaseUI
BASES_FILTER :
SCR_EvacuateTask
BASES_IN_RANGE_RESUPPLY_THRESHOLD :
SCR_CampaignMilitaryBaseComponent
BATTLEYE :
SCR_ServerConfigListComponent
bbox :
ForestGeneratorShapeImportData
BBOX_CHECK_HEIGHT :
SCR_AreaGeneratorBaseEntity
BIND_IP :
SCR_ServerConfigAdvancedComponent
BIND_PORT :
SCR_ServerConfigAdvancedComponent
bInProgress :
SCR_RadioProcAnimCtx
BLACKOUT_OPACITY_MULTIPLIER :
SCR_BleedingScreenEffect
,
SCR_DrowningScreenEffect
BLACKSCREEN_DURATION :
SCR_FastTravelComponent
BLEEDING_REPEAT_DELAY :
SCR_BleedingScreenEffect
BLEEDINGEFFECT_OPACITY_FADEIN_1_DURATION :
SCR_BleedingScreenEffect
BLEEDINGEFFECT_OPACITY_FADEOUT_1_DURATION :
SCR_BleedingScreenEffect
BLEEDINGEFFECT_OPACITY_FADEOUT_2_DURATION :
SCR_BleedingScreenEffect
BLEEDINGEFFECT_PROGRESSION_FADEIN_1_DURATION :
SCR_BleedingScreenEffect
BLEEDINGEFFECT_PROGRESSION_FADEOUT_1_DURATION :
SCR_BleedingScreenEffect
BLEEDINGEFFECT_PROGRESSION_FADEOUT_2_DURATION :
SCR_BleedingScreenEffect
BLOCK :
SCR_PlayerListMenu
BLOCKED_USER_DIALOG_CONFIG :
SCR_AccountWidgetComponent
BLOOD_CLOTHES_UPDATE_PERIOD :
SCR_CharacterDamageManagerComponent
BLOOD_STEP_SIZE :
SCR_BayonetComponent
BLUE :
GUIColors
BLUE_BRIGHT :
GUIColors
BLUE_BRIGHT2 :
GUIColors
BLUE_DARK :
GUIColors
BOARDING_PARAMS_PORT :
SCR_AIActionTask
BODY_OFFSET :
SCR_NameTagData
BOHEMIA_INTERACTIVE :
UIConstants
BOHEMIA_INTERACTIVE_LOC :
UIConstants
BONE_CRITERIA :
SCR_GenerateWindowsPrefabsTool
BONE_DEBUGSHAPES :
SCR_PrefabBoneSnappingTool
BONE_DEBUGTEXTS :
SCR_PrefabBoneSnappingTool
BONE_ENTITYSOURCES :
SCR_PrefabBoneSnappingTool
BONE_MATRICES :
SCR_PrefabBoneSnappingTool
BONE_SPHERE_COLOUR :
SCR_PrefabBoneSnappingTool
BONE_SPHERE_COLOUR_HIGHLIGHT :
SCR_PrefabBoneSnappingTool
BONE_TEXT_COLOUR :
SCR_PrefabBoneSnappingTool
BONE_TEXT_COLOUR_BACKGROUND :
SCR_PrefabBoneSnappingTool
BONE_TEXT_SIZE :
SCR_PrefabBoneSnappingTool
boneIndex :
BaseDamageContext
BOTTOM_LEFT_TILE :
SCR_DebriefingScreenUnevenFourTiles
BOTTOM_LEFT_TILE_BUTTON :
SCR_DebriefingScreenUnevenFourTiles
BOTTOM_RIGHT_TILE :
SCR_DebriefingScreenUnevenFourTiles
BOTTOM_RIGHT_TILE_BUTTON :
SCR_DebriefingScreenUnevenFourTiles
BOUNDING_BOX_FACTOR :
SCR_CampaignBuildingPlacingObstructionEditorComponent
BOUNDING_BOX_VEHICLE_FACTOR :
SCR_CampaignBuildingPlacingObstructionEditorComponent
BRACKET_CLOSE :
SCR_BasicCodeFormatterPlugin
BRACKET_OPEN :
SCR_BasicCodeFormatterPlugin
BRUSH_2D_Y_SEARCH :
SCR_SelectionBrushTool
BRUSH_ALTITUDE_TOLERANCE :
SCR_SelectionBrushTool
BRUSH_COLOUR_ADDED :
SCR_SelectionBrushTool
BRUSH_COLOUR_ALTITUDE :
SCR_SelectionBrushTool
BRUSH_COLOUR_CAN_ADD :
SCR_SelectionBrushTool
BRUSH_COLOUR_GUIDE_2D :
SCR_SelectionBrushTool
BRUSH_COLOUR_NORMAL :
SCR_SelectionBrushTool
BRUSH_COLOUR_NORMAL_2D :
SCR_SelectionBrushTool
BRUSH_COLOUR_ON_HOLD :
SCR_SelectionBrushTool
BRUSH_COLOUR_REMOVAL :
SCR_SelectionBrushTool
BRUSH_COLOUR_REMOVED :
SCR_SelectionBrushTool
BRUSH_GUIDE_2D_HEIGHT :
SCR_SelectionBrushTool
BRUSH_SHAPE_INDEX :
SCR_SelectionBrushTool
BTN_CONFIRM :
SCR_ServerDetailsDialog
BTN_COPY_IPADDRESS :
SCR_ServerDetailsDialog
BTN_DISCORD :
SCR_ServerDetailsDialog
BTN_FAVORITES :
SCR_ServerDetailsDialog
BTN_FAVORITES_STAR :
SCR_ServerDetailsDialog
budgetChangesAccumulated :
SCR_EditableEntityCore
BUILDING_BASE :
SCR_EntityFlagsManagerPlugin
BUILDING_CLASS :
SCR_BuildingDestructionSetupTool
BUILDING_SIZE :
SCR_DestructibleBuildingComponent
BULLET_IMPACT_DISTANCE_MAX_SQ :
SCR_AIDangerReaction_ProjectileHit
BURNING_VEHICLE_PORT :
SCR_AIDecoAreVehiclesBurning
BURST_FIRE_MAX_DISTANCE :
SCR_AIUpdateTargetAttackData
BUSH_BASE :
SCR_EntityFlagsManagerPlugin
,
SCR_FloatersFixerPlugin
BUTTON :
SCR_CoreMenuHeaderButtonComponent
BUTTON_ADVANCED_KEYBIND :
SCR_KeybindRowComponent
BUTTON_BACK :
UIConstants
BUTTON_CANCEL :
SCR_ConfigurableDialogUi
BUTTON_CANCEL_REPORT :
SCR_ReportedAddonsDialog
BUTTON_CLOSE :
SCR_ButtonCloseEditorUIComponent
BUTTON_CONFIRM :
SCR_ConfigurableDialogUi
BUTTON_CONTINUE :
SCR_ScenarioUICommon
BUTTON_DEFAULT_STATE :
SCR_SetTargetsModeUserAction
BUTTON_DISABLE_REQUIRED :
SCR_AddonLineDSConfigComponent
BUTTON_DOWN :
SCR_AddonLineDSConfigComponent
BUTTON_FAVORITE :
SCR_BrowserListMenuEntryComponent
,
SCR_ScenarioUICommon
BUTTON_FIND_SERVERS :
SCR_ScenarioUICommon
BUTTON_HOST :
SCR_ScenarioUICommon
BUTTON_IMAGE :
SCR_GroupFlagSelectionMenu
BUTTON_JOIN :
SCR_ServerBrowserEntryComponent
BUTTON_PADDING_RIGHT :
SCR_TabViewComponent
BUTTON_PASSWORD :
SCR_ServerBrowserEntryComponent
BUTTON_PLAY :
SCR_ScenarioUICommon
BUTTON_PLAYER :
SCR_ButtonCloseEditorUIComponent
BUTTON_PRESSED_STATE :
SCR_SetTargetsModeUserAction
BUTTON_RED :
MapLine
BUTTON_RESET :
SCR_KeybindRowComponent
BUTTON_RESPAWN_MENU :
SCR_ButtonCloseEditorUIComponent
BUTTON_RESPAWN_MENU_DISABLED :
SCR_ButtonCloseEditorUIComponent
BUTTON_RESTART :
SCR_ScenarioUICommon
BUTTON_RETRY :
SCR_ServerJoinDownloadsConfirmationDialog
BUTTON_SCENARIOS :
SCR_ScenarioUICommon
BUTTON_SORT_CONFIRM :
SCR_AddonLineDSConfigComponent
BUTTON_UNBIND :
SCR_KeybindRowComponent
BUTTON_UP :
SCR_AddonLineDSConfigComponent
BUTTON_WIDGET_NAME :
SCR_AvailableActionsWidget
bV :
SCR_MetaStruct
bVal :
RplTestPropType
BYTE_UNIT_SIZE :
SCR_ByteFormat
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