Here is a list of all functions with links to the classes they belong to:
- l -
- Land() : BirdAnimationComponent, CharacterCommandFall
- LandingGearGetType() : VehicleHelicopterSimulation
- LastFocusedId() : SCR_ServerHostingModSubMenu
- LateMenuEntriesUpdate() : SCR_RadialMenuDisplay
- Launch() : ProjectileMoveComponent
- LaunchMissile() : SCR_AirstrikePrototype
- LayerChangeLogic() : SCR_MapMarkerBase, SCR_MapMarkerEntity
- LayerCount() : MapEntity
- LayerDefaultPosition() : SCR_2DOpticsDisplay
- LayerInspector() : SCR_ScenarioFrameworkDebug
- LayoutFill() : AnimateWidget
- LeaderLifeStateChanged() : SCR_AIGroup
- LeaveCategory() : SCR_SelectionMenu
- LeaveKey() : SCR_LockContextComponent
- LeaveSubgroup() : SCR_AIGroupUtilityComponent
- Lerp() : SCR_Ray
- LerpAngle() : SCR_Math
- LerpAngles() : SCR_DestructibleBuildingComponent, SCR_PreviewEntityEditorComponent
- LerpMatrix() : SCR_Global
- LerpPosition() : SCR_DestructibleBuildingComponent
- LerpRotation() : SCR_DestructibleBuildingComponent
- LerpTranslation() : SCR_PreviewEntityEditorComponent
- LifeStateChanged() : SCR_InventoryMenuUI, SCR_UITaskManagerComponent
- LimitText() : SCR_LimitTextLength
- LineInteractionTryDownload() : SCR_ContentBrowserDetails_OverviewSubMenu
- LinkInfo() : SCR_SpawnPoint
- LinkInteractor() : SCR_ResourceContainer
- LinkTo() : MapItem
- ListActionsFromCurrentCategory() : SCR_KeybindSetting
- ListBans() : BanCommand
- ListBansResult() : BanCommand
- ListBansResultFiltered() : BanCommand
- ListBlockedUsers() : SCR_BlockedUsersDialogUI
- ListenToMemberDeath() : SCR_AIGroup
- ListenToSelectables() : SCR_ContentBrowserSortingBar, SCR_ServerFilterBarComponent
- ListGroupsFromFaction() : SCR_PlayerControllerGroupComponent
- Load() : ArmaReforgerLoadingAnim, BaseDamageEffect, SCR_BleedingDamageEffect, SCR_DamageEffect, SCR_DestructionData, SCR_DotDamageEffect, SCR_SaveManagerCore, SCR_SpecialCollisionDamageEffect, SplashScreen
- Load_Multipoint() : SCR_ImportShapefileTool
- Load_Point() : SCR_ImportShapefileTool
- Load_Polygons() : SCR_ImportShapefileTool
- Load_Polylines() : SCR_ImportShapefileTool
- LoadAddonPatchSizes() : SCR_DownloadConfirmationDialog
- LoadAllPersistentBrowserState() : SCR_ContentBrowserEditorComponent
- LoadApplyEffect() : PersistentDamageEffect
- LoadAreaStates() : SCR_ScenarioFrameworkStruct
- LoadAreaStructs() : SCR_ScenarioFrameworkStruct
- LoadAvailableCallsigns() : SCR_MilitaryBaseSystem
- LoadBallisticData() : SCR_BallisticTableComponent
- LoadBasesStates() : SCR_CampaignMilitaryBaseManager
- LoadBrowserState() : SCR_ContentBrowserEditorComponent
- LoadCamera() : SCR_SaveManualCameraComponent
- LoadCamera1() : SCR_SaveManualCameraComponent
- LoadCamera2() : SCR_SaveManualCameraComponent
- LoadCamera3() : SCR_SaveManualCameraComponent
- LoadCamera4() : SCR_SaveManualCameraComponent
- LoadCamera5() : SCR_SaveManualCameraComponent
- LoadCamera6() : SCR_SaveManualCameraComponent
- LoadCamera7() : SCR_SaveManualCameraComponent
- LoadCamera8() : SCR_SaveManualCameraComponent
- LoadClientData() : SCR_GameModeCampaign
- LoadComponents() : SCR_CameraDataEditorComponent, SCR_ManualCamera
- LoadComponentSettings() : SCR_ScenarioFrameworkSystem
- LoadConfig() : SCR_GameModeSetupPlugin, SCR_WorldSetupPlugin_Entities
- LoadConfigRoot() : SCR_FieldManualConfigLoader
- LoadConfigs() : SCR_RandomPositionalInsects
- LoadConnectingPlayerProfile() : SCR_PlayerProfileManagerComponent
- LoadControllerPresetsConfig() : SCR_SettingsManagerKeybindModule
- LoadCoursesConfig() : SCR_TutorialGamemodeComponent
- LoadDependenciesDetails() : SCR_DownloadSequence
- LoadDetails() : SCR_WorkshopItem
- LoadEmptyProfile() : SCR_PlayerData
- LoadEntities() : SCR_AutoSpawnerTool
- LoadEntry() : SCR_EditorSaveLoadUIComponent, SCR_SaveDialogUIComponent, SCR_SaveEditorUIComponent, SCR_SettingsBindingBase
- LoadFromContainer() : SCR_BinLoadContext
- LoadFromFile() : SCR_BinLoadContext, SCR_JsonLoadContext
- LoadHeaderSettings() : SCR_ScenarioFrameworkSystem
- LoadItemDetails() : SCR_ModDetailsSuperMenuComponent
- LoadJournalConfig() : SCR_RespawnBriefingComponent
- LoadJson() : SCR_PlayerDataConfigs
- LoadKeybindConfig() : SCR_SettingsManagerKeybindModule
- LoadLastMenu() : SCR_MenuLoadingComponent
- LoadLayer() : SCR_ScenarioFrameworkStruct
- LoadLayerStructs() : SCR_ScenarioFrameworkStruct
- LoadLayerStructSlots() : SCR_ScenarioFrameworkStruct
- LoadLogic() : SCR_ScenarioFrameworkStruct
- LoadModel() : PreviewWorldExample
- LoadMortar() : MortarMuzzleComponent
- LoadNestedAreaStructs() : SCR_ScenarioFrameworkStruct
- LoadNestedLayerStructs() : SCR_ScenarioFrameworkStruct
- LoadNormalizedVector() : SCR_DestructionData
- LoadOnInit() : SCR_SaveManagerCore
- LoadPatchSizes() : SCR_AddonPatchSizeLoader
- LoadPlayerProfileFromBackend() : SCR_PlayerProfileManagerComponent
- LoadPolyline() : PolylineArea
- LoadPopupConfirm() : SCR_DeathScreenUIComponent
- LoadPreset() : SCR_AddonsPresetsSubMenuComponent
- LoadProgress() : SCR_TutorialGamemodeComponent
- LoadRemnantsStates() : SCR_GameModeCampaign
- LoadRepeatedSpawnAreaStructs() : SCR_ScenarioFrameworkStruct
- LoadRepeatedSpawnLayerStructs() : SCR_ScenarioFrameworkStruct
- LoadReport() : SCR_WorkshopItem
- LoadSave() : ArmaReforgerScripted, SCR_ScenarioUICommon
- LoadSavePressed() : SCR_DeathScreenUIComponent
- LoadScenario() : SCR_RoomModsManager
- LoadSelection() : SCR_SelectedEditableEntityFilter
- LoadSession() : SCR_DSSessionCallback
- LoadSettings() : SCR_EditableEntityCore, SCR_HintManagerComponent, SCR_SettingsManualCameraComponent, SCR_SettingsSubMenuBase
- LoadShell() : SCR_MortarMuzzleComponent
- LoadShownHints() : SCR_HintSettings
- LoadState() : ParametricMaterialInstanceComponent, SCR_CampaignMilitaryBaseComponent
- LoadSupplies() : SCR_CampaignNetworkComponent
- LoadSuppliesStandalone() : SCR_CampaignNetworkComponent
- LoadTasksForRpl() : SCR_BaseTaskManager
- LoadTiles() : SCR_AISearchAndDestroyActivity
- LoadTransform() : SCR_BasePreviewEntry
- LoadWeaponPrefab() : SCR_WeaponSelectionMenu
- LoadWorkshopDetails() : SCR_ContentBrowserDetails_OverviewSubMenu
- LoadXOBs() : SCR_AutoSpawnerTool
- LocalClampObjectAndMatrixWithinBounds() : SCR_Global
- LocalCreateTaskExecutor() : SCR_BaseTaskManager
- Localize() : LocParserRule
- LocalSnapMatrix() : SCR_Global
- LocalSpawnTask() : SCR_BaseTaskManager
- Lock() : SCR_DeployButtonBase, SCR_DeployRequestUIBaseComponent, SCR_SpawnLockComponent
- LockCompositionInteraction() : SCR_CampaignBuildingLayoutComponent
- LockFireRate() : SCR_FlammableHitZone
- LockOrUnlockAllVehicles() : SCR_ScenarioFrameworkActionLockOrUnlockAllTargetVehiclesInTrigger
- LockPilotControls() : BaseVehicleControllerComponent
- LockSpawnedVehicle() : SCR_CatalogEntitySpawnerComponent
- LocParserRule_Custom() : LocParserRule_Custom
- Log() : SCR_BanSettings, SCR_BanSettingsContainer, SCR_BaseEditableEntityFilter, SCR_BasePreviewEntry, SCR_BuildingDestructionStruct, SCR_DSSessionCallback, SCR_EditableEntityComponent, SCR_EditableEntityCore, SCR_EditorMetaStruct, SCR_EditorStruct, SCR_JsonApiStruct, SCR_LatestSaveDSSessionCallback, SCR_LatestSaveStruct, SCR_MetaStruct, SCR_MilitarySymbol, SCR_MissionStruct, SCR_NotificationData, SCR_PlayersManagerEditorComponent, SCR_SaveManagerCore, SCR_UIDescription, SCR_UIInfo, SCR_UIName, SCR_VotingBase, SCR_VotingElection, SCR_VotingManagerComponent, SCR_VotingReferendum
- LogAccessKey() : SCR_AccessKeysEditorComponent, SCR_EditableEntityComponent
- LogAttributes() : SCR_EditorAttributeStruct
- LogAvailableEntities() : SCR_AccessKeysEditorComponent
- LogEntities() : SCR_EditableEntityStruct
- LogFactions() : SCR_EditableFactionStruct
- LogFPS() : ChimeraGame
- LogFramesPerSecond() : SCR_ModelAutotestCamera
- LogicInspector() : SCR_ScenarioFrameworkDebug
- LogMessageStatistics() : SCR_MailboxComponent
- LogResults() : EditablePrefabsConfig
- LogScenariosConfPaths() : SCR_GameLogHelper
- LogState() : SCR_WorkshopItem
- LoneDriverHint() : SCR_CampaignFeedbackComponent
- LookAt() : SCR_AILookAction, SCR_AIUtilityComponent, SCR_Math3D
- LookAtPlayer() : SCR_NarrativeComponent
- LookAtPosition() : SCR_LookAtGroupCommand
- LookAtThreats() : SCR_AIUpdateTargetAttackData
- LoopActionUpdate() : SCR_ScriptedUserAction
- LowerBlurIntensity() : SCR_2DOpticsDisplay
- LowFreqUpdate() : ContentBrowserUI