R3vo/Sandbox – User

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< User:R3vo
Revision as of 17:08, 7 June 2018 by R3vo (talk | contribs) (created page)
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Function List

BIS_fnc_packStaticWeapon,
BIS_fnc_unpackStaticWeapon,
BIS_fnc_ambientFlyby,
BIS_fnc_ambientAnim,
BIS_fnc_ambientAnimCombat,
BIS_fnc_ambientAnimGetParams,
BIS_fnc_animalBehaviour,
BIS_fnc_animalRandomization,
BIS_fnc_sortBy,
BIS_fnc_arrayShuffle,
BIS_fnc_updatePlayerArray,
BIS_fnc_consolidateArray,
BIS_fnc_findInPairs,
BIS_fnc_getFromPairs,
BIS_fnc_addToPairs,
BIS_fnc_removeFromPairs,
BIS_fnc_setToPairs,
BIS_fnc_sortAlphabetically,
BIS_fnc_findAllNestedElements,
BIS_fnc_bitwiseAND,
BIS_fnc_bitwiseOR,
BIS_fnc_bitwiseXOR,
BIS_fnc_bitwiseNOT,
BIS_fnc_bitflagsSet,
BIS_fnc_bitflagsUnset,
BIS_fnc_bitflagsFlip,
BIS_fnc_bitflagsCheck,
BIS_fnc_bitflagsToArray,
BIS_fnc_briefingAnimate,
BIS_fnc_briefingInit,
BIS_fnc_enemyTargets,
BIS_fnc_enemyDetected,
BIS_fnc_fireSupport,
BIS_fnc_fireSupportCluster,
BIS_fnc_fireSupportVirtual,
BIS_fnc_stalk,
BIS_fnc_configPath,
BIS_fnc_subClasses,
BIS_fnc_uniqueClasses,
BIS_fnc_loadClass,
BIS_fnc_loadEntry,
BIS_fnc_unitAddon,
BIS_fnc_weaponAddon,
BIS_fnc_returnChildren,
BIS_fnc_configExtremes,
BIS_fnc_weaponsEntityType,
BIS_fnc_magazinesEntityType,
BIS_fnc_getCfg,
BIS_fnc_getCfgIsClass,
BIS_fnc_getCfgSubClasses,
BIS_fnc_getCfgDataArray,
BIS_fnc_getCfgDataObject,
BIS_fnc_getCfgDataBool,
BIS_fnc_getCfgData,
BIS_fnc_getCfgDataPool,
BIS_fnc_debugProfile,
BIS_fnc_functionMeta,
BIS_fnc_camera,
BIS_fnc_cameraOld,
BIS_fnc_isDemo,
BIS_fnc_animViewer,
BIS_fnc_logFormat,
BIS_fnc_logFormatServer,
BIS_fnc_preload,
BIS_fnc_errorParamsType,
BIS_fnc_isDebugConsoleAllowed,
BIS_fnc_debugConsoleExec,
BIS_fnc_diagAAR,
BIS_fnc_diagAARrecord,
BIS_fnc_diagHit,
BIS_fnc_diagKey,
BIS_fnc_diagRadio,
BIS_fnc_diagMissionWeapons,
BIS_fnc_diagMissionPositions,
BIS_fnc_diagPreview,
BIS_fnc_diagPreviewVehicleCrew,
BIS_fnc_diagPreviewCycle,
BIS_fnc_diagKeyLayout,
BIS_fnc_diagKeyTest,
BIS_fnc_diagWiki,
BIS_fnc_diagVehicleIcons,
BIS_fnc_diagConfig,
BIS_fnc_diagLoop,
BIS_fnc_locWeaponInfo,
BIS_fnc_diagKnownTargets,
BIS_fnc_diagKnownAsTarget,
BIS_fnc_diagBulletCam,
BIS_fnc_diagMacros,
BIS_fnc_diagMacrosVerify,
BIS_fnc_diagMacrosMapSize,
BIS_fnc_diagMacrosNameSound,
BIS_fnc_diagMacrosSimpleObject,
BIS_fnc_diagMacrosAuthor,
BIS_fnc_diagMacrosEditorPreview,
BIS_fnc_diagFindMissingAuthors,
BIS_fnc_diagObjectPerformance,
BIS_fnc_exportGroupFormations,
BIS_fnc_exportCfgVehicles,
BIS_fnc_exportCfgVehiclesAssetDB,
BIS_fnc_exportCfgWeapons,
BIS_fnc_exportCfgMagazines,
BIS_fnc_exportCfgPatches,
BIS_fnc_exportCfgHints,
BIS_fnc_exportEditorPreviews,
BIS_fnc_exportConfigHierarchy,
BIS_fnc_importImageLinks,
BIS_fnc_exportFunctionsToWiki,
BIS_fnc_diagJIRAlink,
BIS_fnc_effectFired,
BIS_fnc_effectKilled,
BIS_fnc_effectPlankton,
BIS_fnc_effectFiredLongSmoke,
BIS_fnc_effectFiredRifle,
BIS_fnc_effectFiredArtillery,
BIS_fnc_effectFiredRocket,
BIS_fnc_effectFiredSmokeLauncher,
BIS_fnc_effectFiredSmokeLauncher_boat,
BIS_fnc_effectFiredFlares,
BIS_fnc_effectFiredHeliRocket,
BIS_fnc_effectKilledAirDestruction,
BIS_fnc_effectKilledAirDestructionStage2,
BIS_fnc_effectKilledSecondaries,
BIS_fnc_setPPeffectTemplate,
BIS_fnc_initWorldScene,
BIS_fnc_feedbackMain,
BIS_fnc_bloodEffect,
BIS_fnc_damageChanged,
BIS_fnc_damagePulsing,
BIS_fnc_dirtEffect,
BIS_fnc_fatigueEffect,
BIS_fnc_feedbackInit,
BIS_fnc_flamesEffect,
BIS_fnc_healing,
BIS_fnc_incapacitatedEffect,
BIS_fnc_indicateBleeding,
BIS_fnc_radialRed,
BIS_fnc_radialRedOut,
BIS_fnc_relScaledDist,
BIS_fnc_terrainGradAngle,
BIS_fnc_groupIndicator,
BIS_fnc_rscLayer,
BIS_fnc_guiEffectTiles,
BIS_fnc_cinemaBorder,
BIS_fnc_textTiles,
BIS_fnc_titlecard,
BIS_fnc_liveFeed,
BIS_fnc_liveFeedEffects,
BIS_fnc_liveFeedSetSource,
BIS_fnc_liveFeedSetTarget,
BIS_fnc_liveFeedTerminate,
BIS_fnc_establishingShot,
BIS_fnc_showNotification,
BIS_fnc_ctrlFitToTextHeight,
BIS_fnc_setIDCStreamFriendly,
BIS_fnc_typeText,
BIS_fnc_typeText2,
BIS_fnc_ctrlSetScale,
BIS_fnc_credits_movie,
BIS_fnc_credits_movieConfig,
BIS_fnc_credits_movieSupport,
BIS_fnc_showUnitInfo,
BIS_fnc_toUpperDisplayTexts,
BIS_fnc_createLogRecord,
BIS_fnc_showMissionStatus,
BIS_fnc_setMissionStatusSlot,
BIS_fnc_openFieldManual,
BIS_fnc_initDisplay,
BIS_fnc_controlConfigs,
BIS_fnc_showWelcomeScreen,
BIS_fnc_versionInfo,
BIS_fnc_exportGUIBaseClasses,
BIS_fnc_advHint,
BIS_fnc_advHintArg,
BIS_fnc_advHintCall,
BIS_fnc_advHintCredits,
BIS_fnc_advHintFormat,
BIS_fnc_holdActionAdd,
BIS_fnc_holdActionRemove,
BIS_fnc_addWeapon,
BIS_fnc_itemType,
BIS_fnc_basicBackpack,
BIS_fnc_loadInventory,
BIS_fnc_unitHeadgear,
BIS_fnc_isThrowable,
BIS_fnc_limitAmmunition,
BIS_fnc_limitItems,
BIS_fnc_limitWeaponItems,
BIS_fnc_inventoryExists,
BIS_fnc_markWaypoints,
BIS_fnc_mapSize,
BIS_fnc_markerToTrigger,
BIS_fnc_triggerToMarker,
BIS_fnc_exportMapToBiTXT,
BIS_fnc_drawArrow,
BIS_fnc_basicTask,
BIS_fnc_missionTasks,
BIS_fnc_missionTasksLocal,
BIS_fnc_missionConversations,
BIS_fnc_missionConversationsLocal,
BIS_fnc_missionFlow,
BIS_fnc_isCampaign,
BIS_fnc_missionHandlers,
BIS_fnc_trackMissionTime,
BIS_fnc_forceEnd,
BIS_fnc_fadeEffect,
BIS_fnc_findOverwatch,
BIS_fnc_onDiaryChanged,
BIS_fnc_colorRGBAtoHTML,
BIS_fnc_rankParams,
BIS_fnc_colorRGBAtoTexture,
BIS_fnc_healthEffects,
BIS_fnc_textureMarker,
BIS_fnc_textureVehicleIcon,
BIS_fnc_localize,
BIS_fnc_colorConfigToRGBA,
BIS_fnc_keyCode,
BIS_fnc_addScriptedEventHandler,
BIS_fnc_removeScriptedEventHandler,
BIS_fnc_removeAllScriptedEventHandlers,
BIS_fnc_callScriptedEventHandler,
BIS_fnc_startLoadingScreen,
BIS_fnc_endLoadingScreen,
BIS_fnc_progressLoadingScreen,
BIS_fnc_groupVehicles,
BIS_fnc_nearestRoad,
BIS_fnc_addCommMenuItem,
BIS_fnc_removeCommMenuItem,
BIS_fnc_refreshCommMenu,
BIS_fnc_interpolateWeather,
BIS_fnc_weaponComponents,
BIS_fnc_jukebox,
BIS_fnc_loop,
BIS_fnc_runLater,
BIS_fnc_fixDate,
BIS_fnc_isLeapYear,
BIS_fnc_monthDays,
BIS_fnc_disableLoading,
BIS_fnc_gridToPos,
BIS_fnc_encodeFlags,
BIS_fnc_decodeFlags,
BIS_fnc_encodeFlags2,
BIS_fnc_decodeFlags2,
BIS_fnc_encodeFlags4,
BIS_fnc_decodeFlags4,
BIS_fnc_encodeFlags8,
BIS_fnc_decodeFlags8,
BIS_fnc_deleteCounter,
BIS_fnc_sunriseSunsetTime,
BIS_fnc_getArea,
BIS_fnc_animateFlag,
BIS_fnc_fire,
BIS_fnc_initModules,
BIS_fnc_moduleInit,
BIS_fnc_moduleHandle,
BIS_fnc_moduleModules,
BIS_fnc_moduleTriggers,
BIS_fnc_moduleUnits,
BIS_fnc_moduleExecute,
BIS_fnc_initMultiplayer,
BIS_fnc_call,
BIS_fnc_spawn,
BIS_fnc_execFSM,
BIS_fnc_execVM,
BIS_fnc_execRemote,
BIS_fnc_addScore,
BIS_fnc_setRespawnDelay,
BIS_fnc_onPlayerConnected,
BIS_fnc_initPlayable,
BIS_fnc_missionTimeLeft,
BIS_fnc_deleteVehicleCrew,
BIS_fnc_admin,
BIS_fnc_netId,
BIS_fnc_groupFromNetId,
BIS_fnc_objectFromNetId,
BIS_fnc_countdown,
BIS_fnc_filterString,
BIS_fnc_inString,
BIS_fnc_ordinalNumber,
BIS_fnc_romanNumeral,
BIS_fnc_phoneticalWord,
BIS_fnc_teamColor,
BIS_fnc_alignTabs,
BIS_fnc_splitString,
BIS_fnc_trimString,
BIS_fnc_addSupportLink,
BIS_fnc_changeSupportRadioChannel,
BIS_fnc_limitSupport,
BIS_fnc_removeSupportLink,
BIS_fnc_getTurrets,
BIS_fnc_objectVar,
BIS_fnc_allSynchronizedObjects,
BIS_fnc_setRank,
BIS_fnc_spawnObjects,
BIS_fnc_objectHeight,
BIS_fnc_objectType,
BIS_fnc_crewCount,
BIS_fnc_setIdentity,
BIS_fnc_setObjectRotation,
BIS_fnc_cargoTurretIndex,
BIS_fnc_switchLamp,
BIS_fnc_attachToRelative,
BIS_fnc_setHitPointDamage,
BIS_fnc_allTurrets,
BIS_fnc_synchronizedObjectsQueue,
BIS_fnc_createSimpleObject,
BIS_fnc_adjustSimpleObject,
BIS_fnc_simpleObjectData,
BIS_fnc_replaceWithSimpleObject,
BIS_fnc_addClassOO,
BIS_fnc_createObjectOO,
BIS_fnc_validateParametersOO,
BIS_fnc_storeParamsValues,
BIS_fnc_initParams,
BIS_fnc_getParamValue,
BIS_fnc_paramDaytime,
BIS_fnc_paramWeather,
BIS_fnc_paramCountdown,
BIS_fnc_paramRespawnTickets,
BIS_fnc_paramGuerFriendly,
BIS_fnc_paramReviveUnconsciousStateMode,
BIS_fnc_paramReviveMode,
BIS_fnc_paramReviveDuration,
BIS_fnc_paramReviveRequiredTrait,
BIS_fnc_paramReviveRequiredItems,
BIS_fnc_paramReviveMedicSpeedMultiplier,
BIS_fnc_paramReviveBleedOutDuration,
BIS_fnc_paramReviveForceRespawnDuration,
BIS_fnc_paramTimeAcceleration,
BIS_fnc_ORBATOpen,
BIS_fnc_ORBATAnimate,
BIS_fnc_ORBATTooltip,
BIS_fnc_ORBATSetGroupFade,
BIS_fnc_ORBATSetGroupParams,
BIS_fnc_ORBATGetGroupParams,
BIS_fnc_ORBATAddGroupOverlay,
BIS_fnc_ORBATRemoveGroupOverlay,
BIS_fnc_ORBATConfigPreview,
BIS_fnc_StrategicMapOpen,
BIS_fnc_StrategicMapAnimate,
BIS_fnc_StrategicMapMouseButtonClick,
BIS_fnc_setUnitInsignia,
BIS_fnc_getUnitInsignia,
BIS_fnc_selectRespawnTemplate,
BIS_fnc_initRespawn,
BIS_fnc_showRespawnMenu,
BIS_fnc_setRespawnInventory,
BIS_fnc_addRespawnInventory,
BIS_fnc_removeRespawnInventory,
BIS_fnc_getRespawnInventories,
BIS_fnc_addRespawnPosition,
BIS_fnc_removeRespawnPosition,
BIS_fnc_getRespawnPositions,
BIS_fnc_getRespawnMarkers,
BIS_fnc_missionRespawnType,
BIS_fnc_moveToRespawnPosition,
BIS_fnc_respawnNone,
BIS_fnc_respawnSpectator,
BIS_fnc_respawnInstant,
BIS_fnc_respawnBase,
BIS_fnc_respawnGroup,
BIS_fnc_respawnSide,
BIS_fnc_respawnEndMission,
BIS_fnc_respawnSeagull,
BIS_fnc_respawnTimePenalty,
BIS_fnc_respawnWave,
BIS_fnc_respawnCounter,
BIS_fnc_respawnConfirm,
BIS_fnc_respawnTickets,
BIS_fnc_respawnMenuPosition,
BIS_fnc_respawnMenuInventory,
BIS_fnc_showRespawnMenuDisableItem,
BIS_fnc_showRespawnMenuDisableItemDraw,
BIS_fnc_showRespawnMenuDisableItemCheck,
BIS_fnc_showRespawnMenuHeader,
BIS_fnc_showRespawnMenuInventory,
BIS_fnc_showRespawnMenuInventoryDetails,
BIS_fnc_showRespawnMenuInventoryItems,
BIS_fnc_showRespawnMenuInventoryList,
BIS_fnc_showRespawnMenuInventoryLimit,
BIS_fnc_showRespawnMenuInventoryLimitRefresh,
BIS_fnc_showRespawnMenuInventoryLimitRespawn,
BIS_fnc_showRespawnMenuInventoryLoadout,
BIS_fnc_showRespawnMenuInventoryMetadata,
BIS_fnc_showRespawnMenuPosition,
BIS_fnc_showRespawnMenuPositionList,
BIS_fnc_showRespawnMenuPositionMap,
BIS_fnc_showRespawnMenuPositionMapDraw,
BIS_fnc_showRespawnMenuPositionMapHandle,
BIS_fnc_showRespawnMenuPositionMetadata,
BIS_fnc_showRespawnMenuPositionName,
BIS_fnc_showRespawnMenuPositionRefresh,
BIS_fnc_enemySides,
BIS_fnc_friendlySides,
BIS_fnc_areFriendly,
BIS_fnc_sideID,
BIS_fnc_sideColor,
BIS_fnc_sideName,
BIS_fnc_sideType,
BIS_fnc_objectSide,
BIS_fnc_playerSideFaction,
BIS_fnc_sideIsFriendly,
BIS_fnc_sideIsEnemy,
BIS_fnc_sideNameUnlocalized,
BIS_fnc_InstructorFigure,
BIS_fnc_bleedTickets,
BIS_fnc_setTask,
BIS_fnc_setTaskLocal,
BIS_fnc_taskVar,
BIS_fnc_deleteTask,
BIS_fnc_sharedObjectives,
BIS_fnc_taskTypeIcon,
BIS_fnc_taskSetType,
BIS_fnc_taskType,
BIS_fnc_taskSetAlwaysVisible,
BIS_fnc_taskAlwaysVisible,
BIS_fnc_taskChildren,
BIS_fnc_taskCompleted,
BIS_fnc_taskCreate,
BIS_fnc_taskCurrent,
BIS_fnc_taskDescription,
BIS_fnc_taskDestination,
BIS_fnc_taskExists,
BIS_fnc_taskHint,
BIS_fnc_taskParent,
BIS_fnc_taskReal,
BIS_fnc_tasksUnit,
BIS_fnc_taskSetCurrent,
BIS_fnc_taskSetDescription,
BIS_fnc_taskSetDestination,
BIS_fnc_taskSetState,
BIS_fnc_taskState,
BIS_fnc_vehicleRoles,
BIS_fnc_missileLaunchPositionFix,
BIS_fnc_loadFunctions,
BIS_fnc_areEqualNotNil,
BIS_fnc_vectorDirAndUpRelative,
BIS_fnc_weaponDirectionRelative,
BIS_fnc_scriptedWaypointType,
BIS_fnc_wpLand,
BIS_fnc_wpPatrol,
BIS_fnc_wpRelax,
BIS_fnc_wpArtillery,
BIS_fnc_wpSuppress,
BIS_fnc_bezierLength,
BIS_fnc_clamp,
BIS_fnc_clampVector,
BIS_fnc_deltaTime,
BIS_fnc_findLookAt,
BIS_fnc_isEqualVector,
BIS_fnc_nearestPoint,
BIS_fnc_pow,
BIS_fnc_pulsate,
BIS_fnc_vectorDivide,
BIS_fnc_berp,
BIS_fnc_berpVector,
BIS_fnc_bezierInterpolate,
BIS_fnc_bezierInterpolateVector,
BIS_fnc_bounceIn,
BIS_fnc_bounceOut,
BIS_fnc_bounceInOut,
BIS_fnc_bounceInVector,
BIS_fnc_bounceOutVector,
BIS_fnc_bounceInOutVector,
BIS_fnc_clerp,
BIS_fnc_easeIn,
BIS_fnc_easeOut,
BIS_fnc_easeInOut,
BIS_fnc_easeInOutVector,
BIS_fnc_easeInVector,
BIS_fnc_easeOutVector,
BIS_fnc_hermite,
BIS_fnc_hermiteVector,
BIS_fnc_interpolate,
BIS_fnc_interpolateConstant,
BIS_fnc_interpolateVector,
BIS_fnc_interpolateVectorConstant,
BIS_fnc_inverseLerp,
BIS_fnc_lerp,
BIS_fnc_lerpVector,
BIS_fnc_quinticIn,
BIS_fnc_quinticOut,
BIS_fnc_quinticInOut,
BIS_fnc_quinticInVector,
BIS_fnc_quinticOutVector,
BIS_fnc_quinticInOutVector,
BIS_fnc_slerp,
BIS_fnc_timeline_cleanup,
BIS_fnc_timeline_deleted,
BIS_fnc_timeline_finish,
BIS_fnc_timeline_getAlpha,
BIS_fnc_timeline_getCurrentTime,
BIS_fnc_timeline_getInterpMode,
BIS_fnc_timeline_getLength,
BIS_fnc_timeline_getPlayFromStart,
BIS_fnc_timeline_getPlayRate,
BIS_fnc_timeline_getPlayTime,
BIS_fnc_timeline_getPosition,
BIS_fnc_timeline_getSimulatedCurves,
BIS_fnc_timeline_getStopTime,
BIS_fnc_timeline_getTimeLeft,
BIS_fnc_timeline_init,
BIS_fnc_timeline_isFinished,
BIS_fnc_timeline_isLooping,
BIS_fnc_timeline_isPaused,
BIS_fnc_timeline_isPlaying,
BIS_fnc_timeline_isReverse,
BIS_fnc_timeline_play,
BIS_fnc_timeline_setInterpMode,
BIS_fnc_timeline_setLength,
BIS_fnc_timeline_setLoop,
BIS_fnc_timeline_setPause,
BIS_fnc_timeline_setPlayRate,
BIS_fnc_timeline_setPosition,
BIS_fnc_timeline_setReverse,
BIS_fnc_timeline_simulateCurves,
BIS_fnc_timeline_stop,
BIS_fnc_timeline_tick,
BIS_fnc_timeline_edenAttributesChanged,
BIS_fnc_timeline_edenConnectionChanged,
BIS_fnc_timeline_edenDeleted,
BIS_fnc_timeline_edenInit,
BIS_fnc_timeline_edenIsSelected,
BIS_fnc_timeline_edenDragged,
BIS_fnc_richCurve_compute,
BIS_fnc_richCurve_computeCurveArcLength,
BIS_fnc_richCurve_computeKeys,
BIS_fnc_richCurve_computeOwnerTimeline,
BIS_fnc_richCurve_computeSimulatedObjects,
BIS_fnc_richCurve_getCurveLength,
BIS_fnc_richCurve_getCurvePoints,
BIS_fnc_richCurve_getCurveValueFloat,
BIS_fnc_richCurve_getCurveValueVector,
BIS_fnc_richCurve_getFirstKey,
BIS_fnc_richCurve_getKeyFromIndex,
BIS_fnc_richCurve_getKeyIndex,
BIS_fnc_richCurve_getKeys,
BIS_fnc_richCurve_getKeysAtTime,
BIS_fnc_richCurve_getKeyTime,
BIS_fnc_richCurve_getLastKey,
BIS_fnc_richCurve_getLookAtPosition,
BIS_fnc_richCurve_getNextKey,
BIS_fnc_richCurve_getOrientationMode,
BIS_fnc_richCurve_getOwnerTimeline,
BIS_fnc_richCurve_getPreviousKey,
BIS_fnc_richCurve_getSimulatedObjects,
BIS_fnc_richCurve_getTimeRange,
BIS_fnc_richCurve_isTimeInSeconds,
BIS_fnc_richCurve_numKeys,
BIS_fnc_richCurve_reset,
BIS_fnc_richCurve_resetKeysEventState,
BIS_fnc_richCurve_setKeys,
BIS_fnc_richCurve_setOrientationMode,
BIS_fnc_richCurve_edenAttributesChanged,
BIS_fnc_richCurve_edenBakeCurve3D,
BIS_fnc_richCurve_edenComputeNearestSegment,
BIS_fnc_richCurve_edenConnectionChanged,
BIS_fnc_richCurve_edenDrawControlPoints3D,
BIS_fnc_richCurve_edenDrawCurve3D,
BIS_fnc_richCurve_edenIsSelected,
BIS_fnc_richCurve_edenMarkStateDirty,
BIS_fnc_richCurve_edenTick,
BIS_fnc_richCurve_edenDragged,
BIS_fnc_key_compute,
BIS_fnc_key_computeOwnerCurve,
BIS_fnc_key_computeTime,
BIS_fnc_key_getArriveControlPoint,
BIS_fnc_key_getArriveTangent,
BIS_fnc_key_getArriveTangentWeight,
BIS_fnc_key_getConfigTime,
BIS_fnc_key_getFOV,
BIS_fnc_key_getInterpMode,
BIS_fnc_key_getLeaveControlPoint,
BIS_fnc_key_getLeaveTangent,
BIS_fnc_key_getLeaveTangentWeight,
BIS_fnc_key_getOwnerCurve,
BIS_fnc_key_getTime,
BIS_fnc_key_getValue,
BIS_fnc_key_isFloat,
BIS_fnc_key_isVector,
BIS_fnc_key_setArriveTangent,
BIS_fnc_key_setArriveTangentWeight,
BIS_fnc_key_setInterpMode,
BIS_fnc_key_setLeaveTangent,
BIS_fnc_key_setLeaveTangentWeight,
BIS_fnc_key_setTime,
BIS_fnc_key_setValue,
BIS_fnc_key_edenAreControlPointsLocked,
BIS_fnc_key_edenAttributesChanged,
BIS_fnc_key_edenConnectionChanged,
BIS_fnc_key_edenIsSelected,
BIS_fnc_key_edenRegisteredToWorld,
BIS_fnc_key_edenUnregisteredFromWorld,
BIS_fnc_key_edenDragged,
BIS_fnc_controlPoint_compute,
BIS_fnc_controlPoint_computeOwnerKey,
BIS_fnc_controlPoint_getOwnerKey,
BIS_fnc_controlPoint_isArrive,
BIS_fnc_controlPoint_setIsArrive,
BIS_fnc_controlPoint_edenAttributesChanged,
BIS_fnc_controlPoint_edenConnectionChanged,
BIS_fnc_controlPoint_edenIsSelected,
BIS_fnc_controlPoint_edenRegisteredToWorld,
BIS_fnc_controlPoint_edenUnregisteredFromWorld,
BIS_fnc_controlPoint_edenDragged,
BIS_fnc_camera_deleted,
BIS_fnc_camera_getCam,
BIS_fnc_camera_getCinemaBordersEnabled,
BIS_fnc_camera_getFOV,
BIS_fnc_camera_getFocus,
BIS_fnc_camera_getHUDEnabled,
BIS_fnc_camera_getVisionMode,
BIS_fnc_camera_init,
BIS_fnc_camera_setCam,
BIS_fnc_camera_setCinemaBordersEnabled,
BIS_fnc_camera_setFOV,
BIS_fnc_camera_setFocus,
BIS_fnc_camera_setHUDEnabled,
BIS_fnc_camera_setVisionMode,
BIS_fnc_camera_tick,
BIS_fnc_camera_edenAttributesChanged,
BIS_fnc_camera_edenConnectionChanged,
BIS_fnc_camera_edenDeleted,
BIS_fnc_camera_edenInit,
BIS_fnc_camera_edenIsSelected,
BIS_fnc_camera_edenRegisteredToWorld,
BIS_fnc_camera_edenReset,
BIS_fnc_camera_edenSelectionChanged,
BIS_fnc_camera_edenUnregisteredFromWorld,
BIS_fnc_3den_init,
BIS_fnc_3den_onKeyDown,
BIS_fnc_3den_onKeyUp,
BIS_fnc_3den_onSelectionChange,
BIS_fnc_3den_onMissionLoad,
BIS_fnc_3den_onMissionNew,
BIS_fnc_3den_onMissionPreviewEnd,
BIS_fnc_keyframeAnimation_deltaTime,
BIS_fnc_keyframeAnimation_init,
BIS_fnc_mapAnimAdd,
BIS_fnc_mapAnimClear,
BIS_fnc_mapAnimDone,
BIS_fnc_moduleFiringDrill,
BIS_fnc_moduleFDCPIn,
BIS_fnc_moduleFDCPOut,
BIS_fnc_moduleFDCPClear,
BIS_fnc_moduleFDStatsClear,
BIS_fnc_moduleFDSkeetDestruction,
BIS_fnc_moduleFDFadeMarker,
BIS_fnc_moduleTimeTrial,
BIS_fnc_moduleTTCPIn,
BIS_fnc_moduleTTCPOut,
BIS_fnc_moduleTTCPClear,
BIS_fnc_moduleTTCPTrigger,
BIS_fnc_moduleTTStatsClear,
BIS_fnc_moduleTTCPTriggerBehind,
BIS_fnc_moduleFDBalloonAirDestruction,
BIS_fnc_moduleFDBalloonWaterDestruction,
BIS_fnc_ambientBoats,
BIS_fnc_ambientHelicopters,
BIS_fnc_ambientPlanes,
BIS_fnc_ambientBlacklist,
BIS_fnc_ambientBlacklistAdd,
BIS_fnc_ambientPostprocess,
BIS_fnc_kbTell,
BIS_fnc_kbTellLocal,
BIS_fnc_kbMenu,
BIS_fnc_kbSentence,
BIS_fnc_kbTopicConfig,
BIS_fnc_kbPriority,
BIS_fnc_kbCanSpeak,
BIS_fnc_kbSkip,
BIS_fnc_kbCreateDummy,
BIS_fnc_kbIsSpeaking,
BIS_fnc_genericSentence,
BIS_fnc_genericSentenceInit,
BIS_fnc_dbSymbolClass,
BIS_fnc_dbSymbolValue,
BIS_fnc_dbisClass,
BIS_fnc_dbisValue,
BIS_fnc_dbClassId,
BIS_fnc_dbClassSet,
BIS_fnc_dbClassCheck,
BIS_fnc_dbClassIndex,
BIS_fnc_dbClassRemove,
BIS_fnc_dbClassReturn,
BIS_fnc_dbClassList,
BIS_fnc_dbValueId,
BIS_fnc_dbValueSet,
BIS_fnc_dbValueCheck,
BIS_fnc_dbValueIndex,
BIS_fnc_dbValueRemove,
BIS_fnc_dbValueReturn,
BIS_fnc_dbValueList,
BIS_fnc_dbImportConfig,
BIS_fnc_dbImportXML,
BIS_fnc_dbConfigPath,
BIS_fnc_dbPrint,
BIS_fnc_error,
BIS_fnc_errorMsg,
BIS_fnc_halt,
BIS_fnc_param,
BIS_fnc_paramIn,
BIS_fnc_log,
BIS_fnc_functionsDebug,
BIS_fnc_functionPath,
BIS_fnc_codePerformance,
BIS_fnc_GC,
BIS_fnc_GCinit,
BIS_fnc_shutdown,
BIS_fnc_getIDD,
BIS_fnc_getIDC,
BIS_fnc_GUIeditor,
BIS_fnc_GUIbackground,
BIS_fnc_GUImessage,
BIS_fnc_GUIhint,
BIS_fnc_GUIgrid,
BIS_fnc_GUIgridToProfile,
BIS_fnc_GUInewsfeed,
BIS_fnc_PIP,
BIS_fnc_camFollow,
BIS_fnc_displayColorSet,
BIS_fnc_displayColorGet,
BIS_fnc_displayControls,
BIS_fnc_displayResize,
BIS_fnc_displayClouds,
BIS_fnc_displayLoading,
BIS_fnc_displayMission,
BIS_fnc_overviewTimeTrial,
BIS_fnc_overviewMission,
BIS_fnc_overviewAuthor,
BIS_fnc_overviewTerrain,
BIS_fnc_overviewDifficulty,
BIS_fnc_diaryHints,
BIS_fnc_diaryMaps,
BIS_fnc_HUDLimits,
BIS_fnc_credits,
BIS_fnc_titleText,
BIS_fnc_ctrlTextHeight,
BIS_fnc_shakeGauges,
BIS_fnc_helicopterDamage,
BIS_fnc_helicopterCanFly,
BIS_fnc_helicopterSeat,
BIS_fnc_helicopterSeatMove,
BIS_fnc_helicopterType,
BIS_fnc_helicopterGetHitpoints,
BIS_fnc_KMLimport,
BIS_fnc_noFlyZonesCreate,
BIS_fnc_noFlyZonesExport,
BIS_fnc_noFlyZone,
BIS_fnc_keypointsExport,
BIS_fnc_keypointsExportFromKML,
BIS_fnc_worldArea,
BIS_fnc_randomPos,
BIS_fnc_randomPosTrigger,
BIS_fnc_markerCreate,
BIS_fnc_markerParams,
BIS_fnc_markerPath,
BIS_fnc_posDegtoUTM,
BIS_fnc_posDegToWorld,
BIS_fnc_posUTMToDeg,
BIS_fnc_nearestHelipad,
BIS_fnc_endMission,
BIS_fnc_onLoad,
BIS_fnc_onEnd,
BIS_fnc_displayName,
BIS_fnc_counter,
BIS_fnc_isLocalized,
BIS_fnc_roundDir,
BIS_fnc_saveGame,
BIS_fnc_animType,
BIS_fnc_position,
BIS_fnc_assignPlayerRole,
BIS_fnc_convertUnits,
BIS_fnc_moveIn,
BIS_fnc_setHeight,
BIS_fnc_playerName,
BIS_fnc_singleMissionName,
BIS_fnc_singleMissionConfig,
BIS_fnc_singleMissionKeys,
BIS_fnc_MP,
BIS_fnc_MPexec,
BIS_fnc_numberDigits,
BIS_fnc_numberText,
BIS_fnc_radioSetChannel,
BIS_fnc_radioSetPlaylist,
BIS_fnc_radioSetTrack,
BIS_fnc_secondsToString,
BIS_fnc_customGPS,
BIS_fnc_customGPSVideo,
BIS_fnc_3Dcredits,
BIS_fnc_dirIndicator,
BIS_fnc_playVideo,
BIS_fnc_sandstorm,
BIS_fnc_crows,
BIS_fnc_destroyCity,
BIS_fnc_flies,
BIS_fnc_spawnEnemy,
BIS_fnc_findExtreme,
BIS_fnc_configviewer,
BIS_fnc_AAN,
BIS_fnc_infoText,
BIS_fnc_dynamicText,
BIS_fnc_halo,
BIS_fnc_music,
BIS_fnc_scriptedMove,
BIS_fnc_boundingBoxCorner,
BIS_fnc_boundingBoxMarker,
BIS_fnc_boundingBoxDimensions,
BIS_fnc_boundingCircle,
BIS_fnc_UnitCapture,
BIS_fnc_UnitCaptureFiring,
BIS_fnc_UnitCaptureSimple,
BIS_fnc_UnitPlay,
BIS_fnc_UnitPlaySimple,
BIS_fnc_UnitPlayFiring,
BIS_fnc_FTLmanager,
BIS_fnc_RespawnManager,
BIS_fnc_spotter,
BIS_fnc_linearConversion,
BIS_fnc_selectRandomWeighted,
BIS_fnc_findNestedElement,
BIS_fnc_returnNestedElement,
BIS_fnc_setNestedElement,
BIS_fnc_removeNestedElement,
BIS_fnc_maxDiffArray,
BIS_fnc_removeIndex,
BIS_fnc_selectRandom,
BIS_fnc_randomIndex,
BIS_fnc_arrayPush,
BIS_fnc_arrayPushStack,
BIS_fnc_arrayPop,
BIS_fnc_arrayShift,
BIS_fnc_arrayUnShift,
BIS_fnc_arrayCompare,
BIS_fnc_arrayFindDeep,
BIS_fnc_conditionalSelect,
BIS_fnc_subSelect,
BIS_fnc_arrayInsert,
BIS_fnc_classWeapon,
BIS_fnc_classMagazine,
BIS_fnc_returnConfigEntry,
BIS_fnc_returnParents,
BIS_fnc_help,
BIS_fnc_recompile,
BIS_fnc_diagAnim,
BIS_fnc_fps,
BIS_fnc_dirTo,
BIS_fnc_relativeDirTo,
BIS_fnc_relPos,
BIS_fnc_distance2D,
BIS_fnc_distance2Dsqr,
BIS_fnc_getLineDist,
BIS_fnc_inAngleSector,
BIS_fnc_inv,
BIS_fnc_invAdd,
BIS_fnc_invRemove,
BIS_fnc_invCodeToArray,
BIS_fnc_invString,
BIS_fnc_invSlots,
BIS_fnc_invSlotsEmpty,
BIS_fnc_invSlotType,
BIS_fnc_findSafePos,
BIS_fnc_getFactions,
BIS_fnc_inTrigger,
BIS_fnc_isPosBlacklisted,
BIS_fnc_listPlayers,
BIS_fnc_PosToGrid,
BIS_fnc_nearestPosition,
BIS_fnc_createmenu,
BIS_fnc_colorRGBtoHTML,
BIS_fnc_addEvidence,
BIS_fnc_taskHandler,
BIS_fnc_threat,
BIS_fnc_commsMenuCreate,
BIS_fnc_commsMenuToggleVisibility,
BIS_fnc_commsMenuToggleAvailability,
BIS_fnc_version,
BIS_fnc_randomNum,
BIS_fnc_randomInt,
BIS_fnc_arithmeticMean,
BIS_fnc_geometricMean,
BIS_fnc_cutDecimals,
BIS_fnc_greatestNum,
BIS_fnc_lowestNum,
BIS_fnc_nearestNum,
BIS_fnc_sortNum,
BIS_fnc_roundNum,
BIS_fnc_parseNumber,
BIS_fnc_isInFrontOf,
BIS_fnc_setPitchBank,
BIS_fnc_getPitchBank,
BIS_fnc_sceneGetParticipants,
BIS_fnc_sceneGetPositionByAngle,
BIS_fnc_sceneSetPosFormation,
BIS_fnc_sceneSetAnimationsForGroup,
BIS_fnc_sceneSetBehaviour,
BIS_fnc_sceneCreateSceneTrigger,
BIS_fnc_miscanim,
BIS_fnc_sceneRotate,
BIS_fnc_sceneSetObjects,
BIS_fnc_sceneGetObjects,
BIS_fnc_sceneMiscStuff,
BIS_fnc_zzRotate,
BIS_fnc_sceneCheckWeapons,
BIS_fnc_sceneCreateSoundEntities,
BIS_fnc_sceneAreaClearance,
BIS_fnc_sceneIntruderDetector,
BIS_fnc_timeToString,
BIS_fnc_transportService,
BIS_fnc_supplydropService,
BIS_fnc_supplydrop,
BIS_fnc_respect,
BIS_fnc_showTime,
BIS_fnc_locations,
BIS_fnc_areEqual,
BIS_fnc_swapVars,
BIS_fnc_variableSpaceAdd,
BIS_fnc_variableSpaceRemove,
BIS_fnc_crossProduct,
BIS_fnc_dotProduct,
BIS_fnc_magnitude,
BIS_fnc_magnitudeSqr,
BIS_fnc_unitVector,
BIS_fnc_vectorMultiply,
BIS_fnc_vectorDiff,
BIS_fnc_vectorAdd,
BIS_fnc_vectorFromXToY,
BIS_fnc_rotateVector2D,
BIS_fnc_absSpeed,
BIS_fnc_spawnGroup,
BIS_fnc_returnGroupComposition,
BIS_fnc_spawnVehicle,
BIS_fnc_spawnCrew,
BIS_fnc_selectCrew,
BIS_fnc_taskPatrol,
BIS_fnc_taskDefend,
BIS_fnc_taskAttack,
BIS_fnc_returnVehicleTurrets,
BIS_fnc_ObjectsMapper,
BIS_fnc_ObjectsGrabber,
BIS_fnc_blackOut,
BIS_fnc_blackIn,
BIS_fnc_buildingPositions,
BIS_fnc_isBuildingEnterable,
BIS_fnc_addStackedEventHandler,
BIS_fnc_executeStackedEventHandler,
BIS_fnc_removeStackedEventHandler,
BIS_fnc_initExpo,
BIS_fnc_enableSaving,
BIS_fnc_disableSaving,
BIS_fnc_prepareAO,
BIS_fnc_quotations,
BIS_fnc_showMarkers,
BIS_fnc_isInZoom,
BIS_fnc_isInsideArea,
BIS_fnc_relPosObject,
BIS_fnc_earthquake,
BIS_fnc_forceCuratorInterface,
BIS_fnc_isForcedCuratorInterface,
BIS_fnc_curatorObjectRegistered,
BIS_fnc_curatorObjectRegisteredTable,
BIS_fnc_registerCuratorObject,
BIS_fnc_showCuratorFeedbackMessage,
BIS_fnc_isCurator,
BIS_fnc_removeDestroyedCuratorEditableObjects,
BIS_fnc_curatorPinged,
BIS_fnc_curatorWaypointPlaced,
BIS_fnc_curatorObjectPlaced,
BIS_fnc_curatorObjectEdited,
BIS_fnc_curatorAttachObject,
BIS_fnc_curatorRespawn,
BIS_fnc_manageCuratorAddons,
BIS_fnc_listCuratorPlayers,
BIS_fnc_addCuratorAreaFromTrigger,
BIS_fnc_setCuratorVisionModes,
BIS_fnc_curatorVisionModes,
BIS_fnc_toggleCuratorVisionMode,
BIS_fnc_mirrorCuratorSettings,
BIS_fnc_drawCuratorLocations,
BIS_fnc_drawCuratorRespawnMarkers,
BIS_fnc_drawCuratorDeaths,
BIS_fnc_addCuratorIcon,
BIS_fnc_removeCuratorIcon,
BIS_fnc_isCuratorEditable,
BIS_fnc_curatorAutomatic,
BIS_fnc_curatorAutomaticPositions,
BIS_fnc_setCuratorAttributes,
BIS_fnc_curatorAttributes,
BIS_fnc_showCuratorAttributes,
BIS_fnc_initCuratorAttribute,
BIS_fnc_setCuratorCamera,
BIS_fnc_shakeCuratorCamera,
BIS_fnc_curatorHint,
BIS_fnc_curatorSayMessage,
BIS_fnc_exportCuratorCostTable,
BIS_fnc_addCuratorChallenge,
BIS_fnc_finishCuratorChallenge,
BIS_fnc_manageCuratorChallenges,
BIS_fnc_formatCuratorChallengeObjects,
BIS_fnc_completedCuratorChallengesCount,
BIS_fnc_curatorChallengeFireWeapon,
BIS_fnc_curatorChallengeGetInVehicle,
BIS_fnc_curatorChallengeDestroyVehicle,
BIS_fnc_curatorChallengeFindIntel,
BIS_fnc_curatorChallengeSpawnLightning,
BIS_fnc_curatorChallengeIlluminate,
BIS_fnc_setOvercast,
BIS_fnc_setFog,
BIS_fnc_setDate,
BIS_fnc_locationDescription,
BIS_fnc_drawAO,
BIS_fnc_drawMinefields,
BIS_fnc_drawRespawnPositions,
BIS_fnc_activateAddons,
BIS_fnc_playEndMusic,
BIS_fnc_neutralizeUnit,
BIS_fnc_isLoading,
BIS_fnc_isUnitVirtual,
BIS_fnc_endMissionServer,
BIS_fnc_exportCfgGroups,
BIS_fnc_selectDiarySubject,
BIS_fnc_sayMessage,
BIS_fnc_playSound,
BIS_fnc_playMusic,
BIS_fnc_setObjectTexture,
BIS_fnc_estimatedTimeLeft,
BIS_fnc_initIntelObject,
BIS_fnc_initVirtualUnit,
BIS_fnc_initRespawnBackpack,
BIS_fnc_respawnRounds,
BIS_fnc_respawnMenuSpectator,
BIS_fnc_setServerVariable,
BIS_fnc_getServerVariable,
BIS_fnc_moduleHideTerrainObjects,
BIS_fnc_moduleEditTerrainObject,
BIS_fnc_moduleEffectsEmitterCreator,
BIS_fnc_moduleCreateProjectile,
BIS_fnc_moduleGrenade,
BIS_fnc_moduleEffectsPlankton,
BIS_fnc_moduleEffectsBubbles,
BIS_fnc_moduleEffectsShells,
BIS_fnc_moduleEffectsSmoke,
BIS_fnc_moduleEffectsFire,
BIS_fnc_moduleChat,
BIS_fnc_moduleDate,
BIS_fnc_moduleSaveGame,
BIS_fnc_moduleVolume,
BIS_fnc_moduleGenericRadio,
BIS_fnc_moduleCombatGetIn,
BIS_fnc_moduleGroupID,
BIS_fnc_moduleTaskCreate,
BIS_fnc_moduleTaskSetDescription,
BIS_fnc_moduleTaskSetDestination,
BIS_fnc_moduleTaskSetState,
BIS_fnc_moduleCreateDiaryRecord,
BIS_fnc_moduleHQ,
BIS_fnc_liveFeedModuleEffects,
BIS_fnc_liveFeedModuleInit,
BIS_fnc_liveFeedModuleSetSource,
BIS_fnc_liveFeedModuleSetTarget,
BIS_fnc_moduleZoneRestriction,
BIS_fnc_moduleFriendlyFire,
BIS_fnc_moduleTrident,
BIS_fnc_tridentClient,
BIS_fnc_tridentHandleDamage,
BIS_fnc_tridentSetRelationship,
BIS_fnc_tridentGetRelationship,
BIS_fnc_tridentExecute,
BIS_fnc_moduleUnlockObject,
BIS_fnc_moduleUnlockArea,
BIS_fnc_moduleSector,
BIS_fnc_moduleRespawnVehicle,
BIS_fnc_moduleAI,
BIS_fnc_moduleAmmo,
BIS_fnc_moduleDamage,
BIS_fnc_moduleDoorOpen,
BIS_fnc_moduleFuel,
BIS_fnc_moduleHealth,
BIS_fnc_moduleMode,
BIS_fnc_modulePositioning,
BIS_fnc_moduleRank,
BIS_fnc_moduleRating,
BIS_fnc_moduleShowHide,
BIS_fnc_moduleSkill,
BIS_fnc_moduleSimulationManager,
BIS_fnc_moduleSimulationManager_grab,
BIS_fnc_animalSiteSpawn,
BIS_fnc_moduleSiteInit,
BIS_fnc_skirmishTrigger,
BIS_fnc_moduleStrategicMapOpen,
BIS_fnc_moduleStrategicMapInit,
BIS_fnc_moduleStrategicMapMission,
BIS_fnc_moduleStrategicMapORBAT,
BIS_fnc_moduleStrategicMapImage,
BIS_fnc_moduleSupportsInitRequester,
BIS_fnc_moduleSupportsInitProvider,
BIS_fnc_moduleSupportsInitProviderVirtual,
BIS_fnc_modulePoster,
BIS_fnc_Door,
BIS_fnc_DoorOpen,
BIS_fnc_DoorClose,
BIS_fnc_DoorNoHandleOpen,
BIS_fnc_DoorNoHandleClose,
BIS_fnc_HatchOpen,
BIS_fnc_HatchClose,
BIS_fnc_LockedDoorOpen,
BIS_fnc_LockedDoorNoHandleOpen,
BIS_fnc_ObjectInventoryAnimatedOpen,
BIS_fnc_ObjectInventoryAnimatedClose,
BIS_fnc_SingleWingSlideDoorOpen,
BIS_fnc_SingleWingSlideDoorClose,
BIS_fnc_TwoWingDoorNoHandleOpen,
BIS_fnc_TwoWingDoorNoHandleClose,
BIS_fnc_TwoWingDoorOneHandleOpen,
BIS_fnc_TwoWingDoorOneHandleClose,
BIS_fnc_TwoWingDoorTwoHandleOpen,
BIS_fnc_TwoWingDoorTwoHandleClose,
BIS_fnc_TwoWingSlideDoorOpen,
BIS_fnc_TwoWingSlideDoorClose,
BIS_fnc_moduleAnimals,
BIS_fnc_moduleCAS,
BIS_fnc_moduleCurator,
BIS_fnc_moduleCuratorAddEditingArea,
BIS_fnc_moduleCuratorSetEditingAreaType,
BIS_fnc_moduleCuratorAddEditingAreaPlayers,
BIS_fnc_moduleCuratorAddEditableObjects,
BIS_fnc_moduleCuratorSetObjectCost,
BIS_fnc_moduleCuratorSetCostsVehicleClass,
BIS_fnc_moduleCuratorSetCostsSide,
BIS_fnc_moduleCuratorSetCostsDefault,
BIS_fnc_moduleCuratorSetCoefs,
BIS_fnc_moduleCuratorAddPoints,
BIS_fnc_moduleCuratorAddAddons,
BIS_fnc_moduleCuratorAddCameraArea,
BIS_fnc_moduleCuratorAddIcon,
BIS_fnc_moduleCuratorSetCamera,
BIS_fnc_moduleCuratorSetAttributes,
BIS_fnc_modulePostprocess,
BIS_fnc_moduleSound,
BIS_fnc_moduleSFX,
BIS_fnc_moduleTracers,
BIS_fnc_moduleProjectile,
BIS_fnc_moduleSkiptime,
BIS_fnc_moduleTimeMultiplier,
BIS_fnc_moduleWeather,
BIS_fnc_moduleDiary,
BIS_fnc_moduleEndMission,
BIS_fnc_moduleMissionName,
BIS_fnc_moduleLightning,
BIS_fnc_moduleMine,
BIS_fnc_moduleCoverMap,
BIS_fnc_moduleRadioChannelCreate,
BIS_fnc_moduleRemoteControl,
BIS_fnc_moduleZoneProtection,
BIS_fnc_moduleCountdown,
BIS_fnc_moduleRespawnTickets,
BIS_fnc_moduleBleedTickets,
BIS_fnc_moduleObjective,
BIS_fnc_moduleObjectiveMove,
BIS_fnc_moduleObjectiveFind,
BIS_fnc_moduleObjectiveSector,
BIS_fnc_moduleObjectiveTarget,
BIS_fnc_moduleObjectiveGetIn,
BIS_fnc_moduleRespawnPosition,
BIS_fnc_moduleRespawnInventory,
BIS_fnc_moduleMPTypeDefense,
BIS_fnc_moduleMPTypeSeize,
BIS_fnc_moduleMPTypeSectorControl,
BIS_fnc_moduleMPTypeGameMaster,
BIS_fnc_moduleObjectiveRaceStart,
BIS_fnc_moduleObjectiveRaceCP,
BIS_fnc_moduleObjectiveRaceFinish,
BIS_fnc_exportInventory,
BIS_fnc_saveInventory,
BIS_fnc_deleteInventory,
BIS_fnc_baseWeapon,
BIS_fnc_compatibleItems,
BIS_fnc_arsenal,
BIS_fnc_addVirtualItemCargo,
BIS_fnc_removeVirtualItemCargo,
BIS_fnc_getVirtualItemCargo,
BIS_fnc_addVirtualWeaponCargo,
BIS_fnc_removeVirtualWeaponCargo,
BIS_fnc_getVirtualWeaponCargo,
BIS_fnc_addVirtualMagazineCargo,
BIS_fnc_removeVirtualMagazineCargo,
BIS_fnc_getVirtualMagazineCargo,
BIS_fnc_addVirtualBackpackCargo,
BIS_fnc_removeVirtualBackpackCargo,
BIS_fnc_getVirtualBackpackCargo,
BIS_fnc_traceBullets,
BIS_fnc_getUnitByUid,
BIS_fnc_moveAction,
BIS_fnc_target,
BIS_fnc_VRDrawBorder,
BIS_fnc_VRDrawGrid,
BIS_fnc_VREffectKilled,
BIS_fnc_VRFadeIn,
BIS_fnc_VRFadeOut,
BIS_fnc_VRSpawnEffect,
BIS_fnc_VRSpawnSelector,
BIS_fnc_VRTimer,
BIS_fnc_VRHitpart,
BIS_fnc_VRCourseTargetDesignation1,
BIS_fnc_VRCourseTargetDesignation2,
BIS_fnc_VRCourseTargetDesignation3,
BIS_fnc_VRCourseLaunchers1,
BIS_fnc_VRCourseLaunchers2,
BIS_fnc_VRCourseLaunchers3,
BIS_fnc_VRCoursePlaceables1,
BIS_fnc_VRCoursePlaceables2,
BIS_fnc_VRCoursePlaceables3,
BIS_fnc_VRCourseBallistics1,
BIS_fnc_VRCourseBallistics2,
BIS_fnc_VRCourseBallistics3,
BIS_fnc_VRCourseBallistics4,
BIS_fnc_VRCourseCommandingMovement1,
BIS_fnc_VRCourseCommandingMovement2,
BIS_fnc_VRCourseCommandingBehaviour1,
BIS_fnc_VRCourseCommandingBehaviour2,
BIS_fnc_VRCourseCommandingBehaviour3,
BIS_fnc_VRCourseCommandingVehicles1,
BIS_fnc_VRCourseCommandingVehicles2,
BIS_fnc_VRCourseCommandingVehicles3,
BIS_fnc_VRCourseCommandingActions1,
BIS_fnc_VRCourseCommandingActions2,
BIS_fnc_VRCourseCommandingActions3,
BIS_fnc_animateTaskWaypoint,
BIS_fnc_moduleBootcampStage,
BIS_fnc_moduleHint,
BIS_fnc_modulePunishment,
BIS_fnc_moduleArsenal,
BIS_fnc_VRCourseHeliBasics1,
BIS_fnc_VRCourseHeliBasics2,
BIS_fnc_VRCourseHeliBasics3,
BIS_fnc_VRCourseHeliSlingload1,
BIS_fnc_VRCourseHeliAdvanced1,
BIS_fnc_VRCourseHeliAdvanced2,
BIS_fnc_VRCourseHeliAdvanced3,
BIS_fnc_VRCourseHeliAdvanced4,
BIS_fnc_VRCourseHeliAdvanced5,
BIS_fnc_VRCourseHeliAdvanced6,
BIS_fnc_VRCourseHeliWeapons1,
BIS_fnc_VRCourseHeliWeapons2,
BIS_fnc_VRCourseHeliWeapons3,
BIS_fnc_VRCourseHeliWeapons4,
BIS_fnc_paramViewDistance,
BIS_fnc_didJip,
BIS_fnc_synchronizedObjects,
BIS_fnc_ffvUpdate,
BIS_fnc_ModuleMPTypeGroundSupport,
BIS_fnc_ModuleMPTypeGroundSupportBase,
BIS_fnc_moduleSpawnAI,
BIS_fnc_moduleSpawnAIPoint,
BIS_fnc_moduleSpawnAISectorTactic,
BIS_fnc_moduleSpawnAIOptions,
BIS_fnc_moduleSlingload,
BIS_fnc_baseVehicle,
BIS_fnc_exportVehicle,
BIS_fnc_garage,
BIS_fnc_garage3DEN,
BIS_fnc_initVehicleCrew,
BIS_fnc_initVehicle,
BIS_fnc_initVehicleKart,
BIS_fnc_loadVehicle,
BIS_fnc_saveVehicle,
BIS_fnc_setVehicleMass,
BIS_fnc_getVehicleCustomization,
BIS_fnc_VRCourseWeaponHandlingA1,
BIS_fnc_VRCourseWeaponHandlingA2,
BIS_fnc_VRCourseWeaponHandlingA3,
BIS_fnc_VRCourseWeaponHandlingB1,
BIS_fnc_VRCourseWeaponHandlingB2,
BIS_fnc_VRCourseWeaponHandlingB3,
BIS_fnc_VRCourseWeaponHandlingC2,
BIS_fnc_VRCourseWeaponHandlingC1,
BIS_fnc_dynamicGroups,
BIS_fnc_disableRevive,
BIS_fnc_reenableRevive,
BIS_fnc_reviveInit,
BIS_fnc_reviveEnabled,
BIS_fnc_reviveAllowed,
BIS_fnc_reviveIsValid,
BIS_fnc_reviveIsValidSecure,
BIS_fnc_reviveBleedOut,
BIS_fnc_reviveIconControl,
BIS_fnc_reviveOnState,
BIS_fnc_reviveOnStateJIP,
BIS_fnc_reviveOnBeingRevived,
BIS_fnc_reviveOnForcingRespawn,
BIS_fnc_reviveEhKilled,
BIS_fnc_reviveEhRespawn,
BIS_fnc_reviveEhDammaged,
BIS_fnc_reviveEhHandleDamage,
BIS_fnc_reviveEhHandleHeal,
BIS_fnc_reviveDebug,
BIS_fnc_reviveDamageReset,
BIS_fnc_reviveSecureUnit,
BIS_fnc_reviveGet3dIcons,
BIS_fnc_reviveGetActionIcon,
BIS_fnc_keyHold,
BIS_fnc_moduleHvtObjectives,
BIS_fnc_moduleHvtObjectivesInstance,
BIS_fnc_moduleHvtObjective,
BIS_fnc_moduleHvtInit,
BIS_fnc_getIntersectionsUnderCursor,
BIS_fnc_getObjectBBD,
BIS_fnc_getName,
BIS_fnc_getNetMode,
BIS_fnc_lerp,
BIS_fnc_getAngleDelta,
BIS_fnc_EGObjectiveVisualizer,
BIS_fnc_EGObjectiveVisualizerDraw,
BIS_fnc_EGSpectator,
BIS_fnc_EGSpectatorCamera,
BIS_fnc_EGSpectatorCameraTick,
BIS_fnc_EGSpectatorCameraSetTarget,
BIS_fnc_EGSpectatorCameraResetTarget,
BIS_fnc_EGSpectatorCameraPrepareTarget,
BIS_fnc_EGSpectatorDraw2D,
BIS_fnc_EGSpectatorDraw3D,
BIS_fnc_EGSpectatorGetUnitsToDraw,
BIS_fnc_DataTerminalAnimate,
BIS_fnc_DataTerminalColor,
BIS_fnc_3DENExportOldSQM,
BIS_fnc_3DENExportTerrainBuilder,
BIS_fnc_3DENVisionMode,
BIS_fnc_3DENNotification,
BIS_fnc_3DENToolbar,
BIS_fnc_3DENGrid,
BIS_fnc_3DENCamera,
BIS_fnc_3DENInterface,
BIS_fnc_3DENModuleDescription,
BIS_fnc_3DENDrawLocations,
BIS_fnc_3DENListLocations,
BIS_fnc_3DENMissionPreview,
BIS_fnc_3DENStatusBar,
BIS_fnc_3DENTutorial,
BIS_fnc_3DENEntityMenu,
BIS_fnc_3DENControlsHint,
BIS_fnc_3DENShowMessage,
BIS_fnc_3DENFlashlight,
BIS_fnc_3DENIntel,
BIS_fnc_3DENDiagCreateList,
BIS_fnc_3DENDiagFonts,
BIS_fnc_3DENDiagMouseControl,
BIS_fnc_3DENExportAttributes,
BIS_fnc_initAmmoBox,
BIS_fnc_highlightControl,
BIS_fnc_initListNBoxSorting,
BIS_fnc_initSliderValue,
BIS_fnc_3DENAttributeDoorStates,
BIS_fnc_showSubtitle,
BIS_fnc_EXP_camp_IFF,
BIS_fnc_EXP_camp_balanceGroup,
BIS_fnc_EXP_camp_hasMissionStarted,
BIS_fnc_EXP_camp_SITREP,
BIS_fnc_EXP_camp_setCinematicMode,
BIS_fnc_EXP_camp_getCinematicMode,
BIS_fnc_EXP_camp_initClasses,
BIS_fnc_EXP_camp_initCharacter,
BIS_fnc_EXP_camp_checkpoint,
BIS_fnc_EXP_camp_getPlayersGroup,
BIS_fnc_EXP_camp_playerChecklist,
BIS_fnc_EXP_camp_replaceVehicles,
BIS_fnc_EXP_camp_guidedProjectile,
BIS_fnc_EXP_camp_dynamicAISkill,
BIS_fnc_EXP_camp_setSkill,
BIS_fnc_EXP_camp_playTimelineVideo,
BIS_fnc_EXP_camp_playSubtitles,
BIS_fnc_EXP_camp_addTickets,
BIS_fnc_EXP_camp_initDifficulty,
BIS_fnc_EXP_camp_manager,
BIS_fnc_EXP_camp_manager_setState,
BIS_fnc_EXP_camp_manager_getState,
BIS_fnc_EXP_camp_manager_triggerEvent,
BIS_fnc_EXP_camp_manager_onPlayerRegistered,
BIS_fnc_EXP_camp_lobby,
BIS_fnc_EXP_camp_lobby_clearVars,
BIS_fnc_EXP_camp_lobby_ctrlSetColor,
BIS_fnc_EXP_camp_lobby_findHost,
BIS_fnc_EXP_camp_lobby_getHostSettings,
BIS_fnc_EXP_camp_lobby_getPlayerSquadName,
BIS_fnc_EXP_camp_lobby_go,
BIS_fnc_EXP_camp_lobby_intro,
BIS_fnc_EXP_camp_lobby_launch,
BIS_fnc_EXP_camp_lobby_loop,
BIS_fnc_EXP_camp_lobby_missionCountdown,
BIS_fnc_EXP_camp_lobby_onLoad,
BIS_fnc_EXP_camp_lobby_updatePlayerStatus,
BIS_fnc_EXP_camp_lobby_onUnLoad,
BIS_fnc_EXP_camp_lobby_playMissionVideo,
BIS_fnc_EXP_camp_lobby_serverPing,
BIS_fnc_EXP_camp_lobby_serverUpdate,
BIS_fnc_EXP_camp_lobby_structuredText,
BIS_fnc_EXP_camp_lobby_UIMilitaryManager,
BIS_fnc_EXP_camp_lobby_UIMissionCountdown,
BIS_fnc_EXP_camp_lobby_UIMissionManager,
BIS_fnc_EXP_camp_lobby_UIOverlayManager,
BIS_fnc_EXP_camp_lobby_UIProgressManager,
BIS_fnc_EXP_camp_lobby_UISettingsManager,
BIS_fnc_EXP_camp_lobby_updateHostSettings,
BIS_fnc_EXP_camp_lobby_updateIntel,
BIS_fnc_EXP_camp_lobby_updateMilitaryEfficiency,
BIS_fnc_EXP_camp_lobby_updatePlayers,
BIS_fnc_HEXtoRGB,
BIS_fnc_Carrier01Init,
BIS_fnc_Carrier01PosUpdate,
BIS_fnc_Carrier01EdenInit,
BIS_fnc_Carrier01EdenDelete,
BIS_fnc_Carrier01AnimateDeflectors,
BIS_fnc_Carrier01CatapultActionAdd,
BIS_fnc_Carrier01CatapultActionRemove,
BIS_fnc_Carrier01CatapultLockTo,
BIS_fnc_Carrier01CatapultID,
BIS_fnc_Carrier01CrewPlayAnim,
BIS_fnc_Carrier01CrewInAnim,
BIS_fnc_AircraftCatapultLaunch,
BIS_fnc_AircraftTailhook,
BIS_fnc_AircraftFoldingWings,
BIS_fnc_AircraftTailhookAi,
BIS_fnc_PlaneEjection,
BIS_fnc_PlaneAiEject,
BIS_fnc_PlaneEjectionFX,
BIS_fnc_EjectionSeatRelease,
BIS_fnc_CPDummy,
BIS_fnc_CPFindEmptyPosition,
BIS_fnc_CPInit,
BIS_fnc_CPLog,
BIS_fnc_CPPickSafeDir,
BIS_fnc_CPSafeAzimuths,
BIS_fnc_CPSendReinforcements,
BIS_fnc_CPSpawnGarrisonGrp,
BIS_fnc_CPWaitUntil,
BIS_fnc_laptopPlayVideo,
BIS_fnc_laptopInit,
BIS_fnc_initLeaflet,
BIS_fnc_getCloudletParams,
BIS_fnc_createRuin,
BIS_fnc_showAANArticle,
BIS_fnc_setObjectShotParents,
BIS_fnc_firedBombDemine,
BIS_fnc_carAlarm,
BIS_fnc_smoothStep,
BIS_fnc_initInspectable,
BIS_fnc_wpDemine,
BIS_fnc_zoomOnArea,
BIS_fnc_showMarker,
BIS_fnc_showMarkerArray,
BIS_fnc_hideMarker,
BIS_fnc_hideMarkerArray,
BIS_fnc_cancelMarker,
BIS_fnc_rotateMarker,
BIS_fnc_getMarkerState,
BIS_fnc_colorMarker,
BIS_fnc_changeColorMarker,
BIS_fnc_resizeMarker,
BIS_fnc_moveMarker,
BIS_fnc_simpleMoveMarker,
BIS_fnc_blinkMarker,
BIS_fnc_getMarkers,
BIS_fnc_shakeMap,
BIS_fnc_shakeMapEH,
BIS_fnc_zoomLock,
BIS_fnc_zoomLockEH,
BIS_fnc_zoomUnlock,
BIS_fnc_getBorderMarkers,
BIS_fnc_eventTimeline,
BIS_fnc_holdKey,
BIS_fnc_missionSelector,
BIS_fnc_createTooltip,
BIS_fnc_scaleAndTranslate,
BIS_fnc_animatePicture,
BIS_fnc_lookAtArray,
BIS_fnc_lookAtArrayEH,
BIS_fnc_animatedScreen,
BIS_fnc_animatedBriefing,
BIS_fnc_animatedOpening,
BIS_fnc_moduleCivilianPresence,
BIS_fnc_moduleCivilianPresenceUnit,
BIS_fnc_moduleCivilianPresenceSafeSpot,
BIS_fnc_randomPosIntersection,
BIS_fnc_moduleVanguardFob,
BIS_fnc_moduleVanguardScorePersistence,
BIS_fnc_moduleVanguardObjective,

Export Function

private _string = ""; 
private _games = "true" configClasses (configfile >> "CfgFunctions"); 
 
{ 
 _categories = "true" configClasses (configfile >> "CfgFunctions" >> configName _x); 
 _categoryName = configName _x; 
 
 { 
  _functions = "true" configClasses (configfile >> "CfgFunctions" >> _categoryName >> configName _x); 
  { 
   diag_log configName _x; 
   _string = _string + ("[[BIS_fnc_" + configName _x + "]],<br>" + endl); 
  } forEach _functions; 
 } forEach _categories; 
} forEach _games; 
 
copyToClipboard _string;
true