Difference between revisions of "User:Ceeeb/Sandbox"

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m (Arma 3 BIS functions)
 
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==All BIS functions - Arma 3 build 1.03.110573==
+
[[user:Ceeeb]]
 +
 
 +
== Undocumented script commands - Arma 3 1.11.115723 ==
 +
* [[cbSetChecked]]
 +
* [[enableSimulationGlobal]]
 +
* [[addScoreSide]]
 +
* [[getOwnedDlcs]]
 +
* [[backpackMagazines]]
 +
* [[cbChecked]]
 +
* [[enableDiagLegend]]
 +
* [[getChosenCont]]
 +
* [[getObjectDlcs]]
 +
* [[queryItemsPool]]
 +
* [[soldierMagazines]]
 +
* [[uniformMagazines]]
 +
* [[vestMagazines]]
 +
 
 +
 
 +
 
 +
== All BIS functions - Arma 3 build 1.11.115723 ==
 
* [[BIS_fnc_3Dcredits]]
 
* [[BIS_fnc_3Dcredits]]
 
* [[BIS_fnc_AAN]]
 
* [[BIS_fnc_AAN]]
 
* [[BIS_fnc_absSpeed]]
 
* [[BIS_fnc_absSpeed]]
 +
* [[BIS_fnc_activateAddons]]
 
* [[BIS_fnc_addClassOO]]
 
* [[BIS_fnc_addClassOO]]
 
* [[BIS_fnc_addCommMenuItem]]
 
* [[BIS_fnc_addCommMenuItem]]
* [[BIS_fnc_addCurator]]
+
* [[BIS_fnc_addCuratorAreaFromTrigger]]
 +
* [[BIS_fnc_addCuratorChallenge]]
 +
* [[BIS_fnc_addCuratorIcon]]
 
* [[BIS_fnc_addEvidence]]
 
* [[BIS_fnc_addEvidence]]
 
* [[BIS_fnc_addRespawnInventory]]
 
* [[BIS_fnc_addRespawnInventory]]
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* [[BIS_fnc_addScore]]
 
* [[BIS_fnc_addScore]]
 
* [[BIS_fnc_addScriptedEventHandler]]
 
* [[BIS_fnc_addScriptedEventHandler]]
 +
* [[BIS_fnc_addStackedEventHandler]]
 
* [[BIS_fnc_addSupportLink]]
 
* [[BIS_fnc_addSupportLink]]
 
* [[BIS_fnc_addToPairs]]
 
* [[BIS_fnc_addToPairs]]
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* [[BIS_fnc_ambientAnim]]
 
* [[BIS_fnc_ambientAnim]]
 
* [[BIS_fnc_ambientAnimCombat]]
 
* [[BIS_fnc_ambientAnimCombat]]
 +
* [[BIS_fnc_ambientAnimGetParams]]
 
* [[BIS_fnc_ambientBlacklist]]
 
* [[BIS_fnc_ambientBlacklist]]
 
* [[BIS_fnc_ambientBlacklistAdd]]
 
* [[BIS_fnc_ambientBlacklistAdd]]
Line 29: Line 53:
 
* [[BIS_fnc_ambientPlanes]]
 
* [[BIS_fnc_ambientPlanes]]
 
* [[BIS_fnc_ambientPostprocess]]
 
* [[BIS_fnc_ambientPostprocess]]
 +
* [[BIS_fnc_animalBehaviour]]
 
* [[BIS_fnc_animalSiteSpawn]]
 
* [[BIS_fnc_animalSiteSpawn]]
 
* [[BIS_fnc_animType]]
 
* [[BIS_fnc_animType]]
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* [[BIS_fnc_assignPlayerRole]]
 
* [[BIS_fnc_assignPlayerRole]]
 
* [[BIS_fnc_basicTask]]
 
* [[BIS_fnc_basicTask]]
 +
* [[BIS_fnc_blackIn]]
 +
* [[BIS_fnc_blackOut]]
 +
* [[BIS_fnc_bleedTickets]]
 
* [[BIS_fnc_bloodEffect]]
 
* [[BIS_fnc_bloodEffect]]
 
* [[BIS_fnc_boundingBoxCorner]]
 
* [[BIS_fnc_boundingBoxCorner]]
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* [[BIS_fnc_briefingAnimate]]
 
* [[BIS_fnc_briefingAnimate]]
 
* [[BIS_fnc_briefingInit]]
 
* [[BIS_fnc_briefingInit]]
 +
* [[BIS_fnc_buildingPositions]]
 
* [[BIS_fnc_call]]
 
* [[BIS_fnc_call]]
 
* [[BIS_fnc_callScriptedEventHandler]]
 
* [[BIS_fnc_callScriptedEventHandler]]
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* [[BIS_fnc_commsMenuToggleAvailability]]
 
* [[BIS_fnc_commsMenuToggleAvailability]]
 
* [[BIS_fnc_commsMenuToggleVisibility]]
 
* [[BIS_fnc_commsMenuToggleVisibility]]
 +
* [[BIS_fnc_completedCuratorChallengesCount]]
 
* [[BIS_fnc_conditionalSelect]]
 
* [[BIS_fnc_conditionalSelect]]
 
* [[BIS_fnc_configPath]]
 
* [[BIS_fnc_configPath]]
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* [[BIS_fnc_countdown]]
 
* [[BIS_fnc_countdown]]
 
* [[BIS_fnc_counter]]
 
* [[BIS_fnc_counter]]
* [[BIS_fnc_createmenu]]
+
* [[BIS_fnc_createLogRecord]]
 +
* [[BIS_fnc_createMenu]]
 
* [[BIS_fnc_createObjectOO]]
 
* [[BIS_fnc_createObjectOO]]
 
* [[BIS_fnc_credits]]
 
* [[BIS_fnc_credits]]
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* [[BIS_fnc_credits_movieConfig]]
 
* [[BIS_fnc_credits_movieConfig]]
 
* [[BIS_fnc_credits_movieSupport]]
 
* [[BIS_fnc_credits_movieSupport]]
 +
* [[BIS_fnc_crewCount]]
 
* [[BIS_fnc_crossProduct]]
 
* [[BIS_fnc_crossProduct]]
 
* [[BIS_fnc_crows]]
 
* [[BIS_fnc_crows]]
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* [[BIS_fnc_ctrlSetScale]]
 
* [[BIS_fnc_ctrlSetScale]]
 
* [[BIS_fnc_ctrlTextHeight]]
 
* [[BIS_fnc_ctrlTextHeight]]
* [[BIS_fnc_curatorAddEditableObjects]]
+
* [[BIS_fnc_curatorAttributes]]
* [[BIS_fnc_curatorAddEditingArea]]
 
* [[BIS_fnc_curatorAddPlaceableAddons]]
 
* [[BIS_fnc_curatorAddPlayers]]
 
* [[BIS_fnc_curatorAddPoints]]
 
 
* [[BIS_fnc_curatorAutomatic]]
 
* [[BIS_fnc_curatorAutomatic]]
 
* [[BIS_fnc_curatorAutomaticPositions]]
 
* [[BIS_fnc_curatorAutomaticPositions]]
* [[BIS_fnc_curatorCoefDelete]]
+
* [[BIS_fnc_curatorChallengeDestroyVehicle]]
* [[BIS_fnc_curatorCoefDestroy]]
+
* [[BIS_fnc_curatorChallengeFindIntel]]
* [[BIS_fnc_curatorCoefMove]]
+
* [[BIS_fnc_curatorChallengeFireWeapon]]
* [[BIS_fnc_curatorCoefPlace]]
+
* [[BIS_fnc_curatorChallengeGetInVehicle]]
* [[BIS_fnc_curatorEditableObjects]]
+
* [[BIS_fnc_curatorChallengeIlluminate]]
* [[BIS_fnc_curatorEditingArea]]
+
* [[BIS_fnc_curatorChallengeSpawnLightning]]
* [[BIS_fnc_curatorPlaceableAddons]]
+
* [[BIS_fnc_curatorObjectEdited]]
* [[BIS_fnc_curatorPlayers]]
+
* [[BIS_fnc_curatorObjectPlaced]]
* [[BIS_fnc_curatorPoints]]
+
* [[BIS_fnc_curatorObjectRegistered]]
* [[BIS_fnc_curatorRemoveEditableObjects]]
+
* [[BIS_fnc_curatorObjectRegisteredTable]]
* [[BIS_fnc_curatorRemoveEditingArea]]
+
* [[BIS_fnc_curatorPinged]]
* [[BIS_fnc_curatorRemovePlaceableAddons]]
+
* [[BIS_fnc_curatorRespawn]]
* [[BIS_fnc_curatorRemovePlayers]]
+
* [[BIS_fnc_curatorVisionModes]]
* [[BIS_fnc_curatorSetCoefDelete]]
 
* [[BIS_fnc_curatorSetCoefDestroy]]
 
* [[BIS_fnc_curatorSetCoefMove]]
 
* [[BIS_fnc_curatorSetCoefPlace]]
 
 
* [[BIS_fnc_customGPS]]
 
* [[BIS_fnc_customGPS]]
 
* [[BIS_fnc_customGPSVideo]]
 
* [[BIS_fnc_customGPSVideo]]
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* [[BIS_fnc_dbValueReturn]]
 
* [[BIS_fnc_dbValueReturn]]
 
* [[BIS_fnc_dbValueSet]]
 
* [[BIS_fnc_dbValueSet]]
 +
* [[BIS_fnc_deleteTask]]
 
* [[BIS_fnc_destroyCity]]
 
* [[BIS_fnc_destroyCity]]
 
* [[BIS_fnc_diagAAR]]
 
* [[BIS_fnc_diagAAR]]
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* [[BIS_fnc_diagBulletCam]]
 
* [[BIS_fnc_diagBulletCam]]
 
* [[BIS_fnc_diagConfig]]
 
* [[BIS_fnc_diagConfig]]
 +
* [[BIS_fnc_diagFindMissingAuthors]]
 
* [[BIS_fnc_diagHit]]
 
* [[BIS_fnc_diagHit]]
 
* [[BIS_fnc_diagKey]]
 
* [[BIS_fnc_diagKey]]
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* [[BIS_fnc_dirtEffect]]
 
* [[BIS_fnc_dirtEffect]]
 
* [[BIS_fnc_dirTo]]
 
* [[BIS_fnc_dirTo]]
 +
* [[BIS_fnc_disableSaving]]
 
* [[BIS_fnc_displayClouds]]
 
* [[BIS_fnc_displayClouds]]
 
* [[BIS_fnc_displayColorGet]]
 
* [[BIS_fnc_displayColorGet]]
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* [[BIS_fnc_distance2Dsqr]]
 
* [[BIS_fnc_distance2Dsqr]]
 
* [[BIS_fnc_dotProduct]]
 
* [[BIS_fnc_dotProduct]]
 +
* [[BIS_fnc_drawAO]]
 +
* [[BIS_fnc_drawCuratorDeaths]]
 +
* [[BIS_fnc_drawCuratorLocations]]
 +
* [[BIS_fnc_drawCuratorRespawnMarkers]]
 +
* [[BIS_fnc_drawMinefields]]
 
* [[BIS_fnc_dynamicText]]
 
* [[BIS_fnc_dynamicText]]
 
* [[BIS_fnc_effectFired]]
 
* [[BIS_fnc_effectFired]]
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* [[BIS_fnc_effectKilledSecondaries]]
 
* [[BIS_fnc_effectKilledSecondaries]]
 
* [[BIS_fnc_effectPlankton]]
 
* [[BIS_fnc_effectPlankton]]
 +
* [[BIS_fnc_enableSaving]]
 
* [[BIS_fnc_endLoadingScreen]]
 
* [[BIS_fnc_endLoadingScreen]]
 
* [[BIS_fnc_endMission]]
 
* [[BIS_fnc_endMission]]
 +
* [[BIS_fnc_endMissionServer]]
 
* [[BIS_fnc_enemyDetected]]
 
* [[BIS_fnc_enemyDetected]]
 
* [[BIS_fnc_enemySides]]
 
* [[BIS_fnc_enemySides]]
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* [[BIS_fnc_errorMsg]]
 
* [[BIS_fnc_errorMsg]]
 
* [[BIS_fnc_establishingShot]]
 
* [[BIS_fnc_establishingShot]]
 +
* [[BIS_fnc_estimatedTimeLeft]]
 
* [[BIS_fnc_execFSM]]
 
* [[BIS_fnc_execFSM]]
 
* [[BIS_fnc_execRemote]]
 
* [[BIS_fnc_execRemote]]
 +
* [[BIS_fnc_executeStackedEventHandler]]
 
* [[BIS_fnc_execVM]]
 
* [[BIS_fnc_execVM]]
 +
* [[BIS_fnc_exportCfgMagazines]]
 +
* [[BIS_fnc_exportCfgPatches]]
 +
* [[BIS_fnc_exportCfgVehicles]]
 +
* [[BIS_fnc_exportCfgWeapons]]
 +
* [[BIS_fnc_exportCuratorCostTable]]
 
* [[BIS_fnc_exportGroupFormations]]
 
* [[BIS_fnc_exportGroupFormations]]
 
* [[BIS_fnc_fadeEffect]]
 
* [[BIS_fnc_fadeEffect]]
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* [[BIS_fnc_findOverwatch]]
 
* [[BIS_fnc_findOverwatch]]
 
* [[BIS_fnc_findSafePos]]
 
* [[BIS_fnc_findSafePos]]
 +
* [[BIS_fnc_finishCuratorChallenge]]
 +
* [[BIS_fnc_fixDate]]
 
* [[BIS_fnc_flamesEffect]]
 
* [[BIS_fnc_flamesEffect]]
 
* [[BIS_fnc_flies]]
 
* [[BIS_fnc_flies]]
 +
* [[BIS_fnc_forceCuratorInterface]]
 
* [[BIS_fnc_forceEnd]]
 
* [[BIS_fnc_forceEnd]]
 +
* [[BIS_fnc_formatCuratorChallengeObjects]]
 
* [[BIS_fnc_fps]]
 
* [[BIS_fnc_fps]]
 
* [[BIS_fnc_friendlySides]]
 
* [[BIS_fnc_friendlySides]]
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* [[BIS_fnc_getIDD]]
 
* [[BIS_fnc_getIDD]]
 
* [[BIS_fnc_getLineDist]]
 
* [[BIS_fnc_getLineDist]]
 +
* [[BIS_fnc_getParamValue]]
 
* [[BIS_fnc_getPitchBank]]
 
* [[BIS_fnc_getPitchBank]]
 
* [[BIS_fnc_getRespawnInventories]]
 
* [[BIS_fnc_getRespawnInventories]]
 
* [[BIS_fnc_getRespawnMarkers]]
 
* [[BIS_fnc_getRespawnMarkers]]
 
* [[BIS_fnc_getRespawnPositions]]
 
* [[BIS_fnc_getRespawnPositions]]
 +
* [[BIS_fnc_getServerVariable]]
 
* [[BIS_fnc_getTurrets]]
 
* [[BIS_fnc_getTurrets]]
 
* [[BIS_fnc_greatestNum]]
 
* [[BIS_fnc_greatestNum]]
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* [[BIS_fnc_help]]
 
* [[BIS_fnc_help]]
 
* [[BIS_fnc_HUDLimits]]
 
* [[BIS_fnc_HUDLimits]]
 +
* [[BIS_fnc_importImageLinks]]
 
* [[BIS_fnc_inAngleSector]]
 
* [[BIS_fnc_inAngleSector]]
 
* [[BIS_fnc_incapacitatedEffect]]
 
* [[BIS_fnc_incapacitatedEffect]]
 
* [[BIS_fnc_indicateBleeding]]
 
* [[BIS_fnc_indicateBleeding]]
 
* [[BIS_fnc_infoText]]
 
* [[BIS_fnc_infoText]]
 +
* [[BIS_fnc_initCuratorAttribute]]
 +
* [[BIS_fnc_initExpo]]
 +
* [[BIS_fnc_initIntelObject]]
 
* [[BIS_fnc_initModules]]
 
* [[BIS_fnc_initModules]]
 
* [[BIS_fnc_initMultiplayer]]
 
* [[BIS_fnc_initMultiplayer]]
 +
* [[BIS_fnc_initParams]]
 
* [[BIS_fnc_initPlayable]]
 
* [[BIS_fnc_initPlayable]]
 
* [[BIS_fnc_initRespawn]]
 
* [[BIS_fnc_initRespawn]]
 +
* [[BIS_fnc_initRespawnBackpack]]
 +
* [[BIS_fnc_initVirtualUnit]]
 
* [[BIS_fnc_inString]]
 
* [[BIS_fnc_inString]]
* [[BIS_fnc_InstructorFigure]]
+
* [[BIS_fnc_instructorFigure]]
 
* [[BIS_fnc_interpolateWeather]]
 
* [[BIS_fnc_interpolateWeather]]
 
* [[BIS_fnc_inTrigger]]
 
* [[BIS_fnc_inTrigger]]
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* [[BIS_fnc_invSlotType]]
 
* [[BIS_fnc_invSlotType]]
 
* [[BIS_fnc_invString]]
 
* [[BIS_fnc_invString]]
 +
* [[BIS_fnc_isBuildingEnterable]]
 
* [[BIS_fnc_isCampaign]]
 
* [[BIS_fnc_isCampaign]]
 
* [[BIS_fnc_isCurator]]
 
* [[BIS_fnc_isCurator]]
 +
* [[BIS_fnc_isCuratorEditable]]
 
* [[BIS_fnc_isDemo]]
 
* [[BIS_fnc_isDemo]]
 +
* [[BIS_fnc_isForcedCuratorInterface]]
 
* [[BIS_fnc_isInFrontOf]]
 
* [[BIS_fnc_isInFrontOf]]
 +
* [[BIS_fnc_isInsideArea]]
 +
* [[BIS_fnc_isInZoom]]
 +
* [[BIS_fnc_isLeapYear]]
 +
* [[BIS_fnc_isLoading]]
 
* [[BIS_fnc_isLocalized]]
 
* [[BIS_fnc_isLocalized]]
 
* [[BIS_fnc_isPosBlacklisted]]
 
* [[BIS_fnc_isPosBlacklisted]]
 +
* [[BIS_fnc_isUnitVirtual]]
 +
* [[BIS_fnc_itemType]]
 +
* [[BIS_fnc_jukebox]]
 
* [[BIS_fnc_kbCanSpeak]]
 
* [[BIS_fnc_kbCanSpeak]]
 
* [[BIS_fnc_kbCreateDummy]]
 
* [[BIS_fnc_kbCreateDummy]]
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* [[BIS_fnc_limitSupport]]
 
* [[BIS_fnc_limitSupport]]
 
* [[BIS_fnc_linearConversion]]
 
* [[BIS_fnc_linearConversion]]
 +
* [[BIS_fnc_listCuratorPlayers]]
 
* [[BIS_fnc_listPlayers]]
 
* [[BIS_fnc_listPlayers]]
 
* [[BIS_fnc_liveFeed]]
 
* [[BIS_fnc_liveFeed]]
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* [[BIS_fnc_loadInventory]]
 
* [[BIS_fnc_loadInventory]]
 
* [[BIS_fnc_localize]]
 
* [[BIS_fnc_localize]]
 +
* [[BIS_fnc_locationDescription]]
 
* [[BIS_fnc_locations]]
 
* [[BIS_fnc_locations]]
 
* [[BIS_fnc_locWeaponInfo]]
 
* [[BIS_fnc_locWeaponInfo]]
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* [[BIS_fnc_magnitude]]
 
* [[BIS_fnc_magnitude]]
 
* [[BIS_fnc_magnitudeSqr]]
 
* [[BIS_fnc_magnitudeSqr]]
 +
* [[BIS_fnc_manageCuratorAddons]]
 +
* [[BIS_fnc_manageCuratorChallenges]]
 
* [[BIS_fnc_mapSize]]
 
* [[BIS_fnc_mapSize]]
 
* [[BIS_fnc_markerCreate]]
 
* [[BIS_fnc_markerCreate]]
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* [[BIS_fnc_markWaypoints]]
 
* [[BIS_fnc_markWaypoints]]
 
* [[BIS_fnc_maxDiffArray]]
 
* [[BIS_fnc_maxDiffArray]]
 +
* [[BIS_fnc_mirrorCuratorSettings]]
 
* [[BIS_fnc_miscanim]]
 
* [[BIS_fnc_miscanim]]
 +
* [[BIS_fnc_missileLaunchPositionFix]]
 
* [[BIS_fnc_missionConversations]]
 
* [[BIS_fnc_missionConversations]]
 
* [[BIS_fnc_missionConversationsLocal]]
 
* [[BIS_fnc_missionConversationsLocal]]
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* [[BIS_fnc_missionTasks]]
 
* [[BIS_fnc_missionTasks]]
 
* [[BIS_fnc_missionTasksLocal]]
 
* [[BIS_fnc_missionTasksLocal]]
 +
* [[BIS_fnc_missionTimeLeft]]
 
* [[BIS_fnc_moduleAI]]
 
* [[BIS_fnc_moduleAI]]
 
* [[BIS_fnc_moduleAmmo]]
 
* [[BIS_fnc_moduleAmmo]]
 +
* [[BIS_fnc_moduleAnimals]]
 +
* [[BIS_fnc_moduleBleedTickets]]
 
* [[BIS_fnc_moduleChat]]
 
* [[BIS_fnc_moduleChat]]
 
* [[BIS_fnc_moduleCombatGetIn]]
 
* [[BIS_fnc_moduleCombatGetIn]]
 +
* [[BIS_fnc_moduleCountdown]]
 +
* [[BIS_fnc_moduleCoverMap]]
 
* [[BIS_fnc_moduleCreateDiaryRecord]]
 
* [[BIS_fnc_moduleCreateDiaryRecord]]
 
* [[BIS_fnc_moduleCreateProjectile]]
 
* [[BIS_fnc_moduleCreateProjectile]]
 +
* [[BIS_fnc_moduleCurator]]
 +
* [[BIS_fnc_moduleCuratorAddAddons]]
 +
* [[BIS_fnc_moduleCuratorAddCameraArea]]
 +
* [[BIS_fnc_moduleCuratorAddEditableObjects]]
 +
* [[BIS_fnc_moduleCuratorAddEditingArea]]
 +
* [[BIS_fnc_moduleCuratorAddEditingAreaPlayers]]
 +
* [[BIS_fnc_moduleCuratorAddIcon]]
 +
* [[BIS_fnc_moduleCuratorAddPoints]]
 +
* [[BIS_fnc_moduleCuratorSetAttributes]]
 +
* [[BIS_fnc_moduleCuratorSetCamera]]
 +
* [[BIS_fnc_moduleCuratorSetCoefs]]
 +
* [[BIS_fnc_moduleCuratorSetCosts]]
 +
* [[BIS_fnc_moduleCuratorSetEditingAreaType]]
 +
* [[BIS_fnc_moduleCuratorSetObjectCost]]
 
* [[BIS_fnc_moduleDamage]]
 
* [[BIS_fnc_moduleDamage]]
 
* [[BIS_fnc_moduleDate]]
 
* [[BIS_fnc_moduleDate]]
 +
* [[BIS_fnc_moduleDiary]]
 
* [[BIS_fnc_moduleDoorOpen]]
 
* [[BIS_fnc_moduleDoorOpen]]
 +
* [[BIS_fnc_moduleEffectsEmitterCreator]]
 +
* [[BIS_fnc_moduleEffectsFire]]
 +
* [[BIS_fnc_moduleEffectsPlankton]]
 +
* [[BIS_fnc_moduleEffectsSmoke]]
 +
* [[BIS_fnc_moduleEndMission]]
 
* [[BIS_fnc_moduleExecute]]
 
* [[BIS_fnc_moduleExecute]]
 
* [[BIS_fnc_moduleFDCPClear]]
 
* [[BIS_fnc_moduleFDCPClear]]
Line 376: Line 471:
 
* [[BIS_fnc_moduleHQ]]
 
* [[BIS_fnc_moduleHQ]]
 
* [[BIS_fnc_moduleInit]]
 
* [[BIS_fnc_moduleInit]]
 +
* [[BIS_fnc_moduleLightning]]
 +
* [[BIS_fnc_moduleMine]]
 
* [[BIS_fnc_moduleMode]]
 
* [[BIS_fnc_moduleMode]]
 
* [[BIS_fnc_moduleModules]]
 
* [[BIS_fnc_moduleModules]]
 
* [[BIS_fnc_moduleMPTypeDefense]]
 
* [[BIS_fnc_moduleMPTypeDefense]]
 +
* [[BIS_fnc_moduleMPTypeGameMaster]]
 +
* [[BIS_fnc_moduleMPTypeSectorControl]]
 
* [[BIS_fnc_moduleMPTypeSeize]]
 
* [[BIS_fnc_moduleMPTypeSeize]]
 +
* [[BIS_fnc_moduleObjective]]
 +
* [[BIS_fnc_moduleObjectiveFind]]
 +
* [[BIS_fnc_moduleObjectiveMove]]
 +
* [[BIS_fnc_moduleObjectiveNeutralizeProtect]]
 +
* [[BIS_fnc_moduleObjectiveSector]]
 
* [[BIS_fnc_modulePositioning]]
 
* [[BIS_fnc_modulePositioning]]
 +
* [[BIS_fnc_modulePoster]]
 +
* [[BIS_fnc_modulePostprocess]]
 +
* [[BIS_fnc_moduleProjectile]]
 +
* [[BIS_fnc_moduleRadioChannelCreate]]
 
* [[BIS_fnc_moduleRank]]
 
* [[BIS_fnc_moduleRank]]
 
* [[BIS_fnc_moduleRating]]
 
* [[BIS_fnc_moduleRating]]
 +
* [[BIS_fnc_moduleRemoteControl]]
 
* [[BIS_fnc_moduleRespawnPosition]]
 
* [[BIS_fnc_moduleRespawnPosition]]
 +
* [[BIS_fnc_moduleRespawnTickets]]
 
* [[BIS_fnc_moduleRespawnVehicle]]
 
* [[BIS_fnc_moduleRespawnVehicle]]
 
* [[BIS_fnc_moduleSaveGame]]
 
* [[BIS_fnc_moduleSaveGame]]
 
* [[BIS_fnc_moduleSector]]
 
* [[BIS_fnc_moduleSector]]
 +
* [[BIS_fnc_moduleSFX]]
 
* [[BIS_fnc_moduleShowHide]]
 
* [[BIS_fnc_moduleShowHide]]
 
* [[BIS_fnc_moduleSimulationManager]]
 
* [[BIS_fnc_moduleSimulationManager]]
 
* [[BIS_fnc_moduleSkill]]
 
* [[BIS_fnc_moduleSkill]]
 
* [[BIS_fnc_moduleSkiptime]]
 
* [[BIS_fnc_moduleSkiptime]]
 +
* [[BIS_fnc_moduleSound]]
 
* [[BIS_fnc_moduleStrategicMapImage]]
 
* [[BIS_fnc_moduleStrategicMapImage]]
 
* [[BIS_fnc_moduleStrategicMapInit]]
 
* [[BIS_fnc_moduleStrategicMapInit]]
Line 408: Line 520:
 
* [[BIS_fnc_moduleVolume]]
 
* [[BIS_fnc_moduleVolume]]
 
* [[BIS_fnc_moduleWeather]]
 
* [[BIS_fnc_moduleWeather]]
 +
* [[BIS_fnc_moduleZoneProtection]]
 
* [[BIS_fnc_moduleZoneRestriction]]
 
* [[BIS_fnc_moduleZoneRestriction]]
 +
* [[BIS_fnc_monthDays]]
 
* [[BIS_fnc_moveIn]]
 
* [[BIS_fnc_moveIn]]
 
* [[BIS_fnc_moveToRespawnPosition]]
 
* [[BIS_fnc_moveToRespawnPosition]]
Line 418: Line 532:
 
* [[BIS_fnc_nearestPosition]]
 
* [[BIS_fnc_nearestPosition]]
 
* [[BIS_fnc_nearestRoad]]
 
* [[BIS_fnc_nearestRoad]]
 +
* [[BIS_fnc_neutralizeUnit]]
 
* [[BIS_fnc_noFlyZone]]
 
* [[BIS_fnc_noFlyZone]]
 
* [[BIS_fnc_noFlyZonesCreate]]
 
* [[BIS_fnc_noFlyZonesCreate]]
Line 424: Line 539:
 
* [[BIS_fnc_numberText]]
 
* [[BIS_fnc_numberText]]
 
* [[BIS_fnc_objectHeight]]
 
* [[BIS_fnc_objectHeight]]
* [[BIS_fnc_ObjectsGrabber]]
+
* [[BIS_fnc_objectsGrabber]]
 
* [[BIS_fnc_objectSide]]
 
* [[BIS_fnc_objectSide]]
* [[BIS_fnc_ObjectsMapper]]
+
* [[BIS_fnc_objectsMapper]]
 +
* [[BIS_fnc_objectType]]
 
* [[BIS_fnc_objectVar]]
 
* [[BIS_fnc_objectVar]]
* [[BIS_fnc_onCuratorObjectRegistered]]
 
 
* [[BIS_fnc_onDiaryChanged]]
 
* [[BIS_fnc_onDiaryChanged]]
 
* [[BIS_fnc_onEnd]]
 
* [[BIS_fnc_onEnd]]
Line 450: Line 565:
 
* [[BIS_fnc_packStaticWeapon]]
 
* [[BIS_fnc_packStaticWeapon]]
 
* [[BIS_fnc_param]]
 
* [[BIS_fnc_param]]
 +
* [[BIS_fnc_paramCountdown]]
 +
* [[BIS_fnc_paramDaytime]]
 +
* [[BIS_fnc_paramGuerFriendly]]
 
* [[BIS_fnc_paramIn]]
 
* [[BIS_fnc_paramIn]]
 +
* [[BIS_fnc_paramRespawnTickets]]
 +
* [[BIS_fnc_paramWeather]]
 
* [[BIS_fnc_parseNumber]]
 
* [[BIS_fnc_parseNumber]]
 
* [[BIS_fnc_phoneticalWord]]
 
* [[BIS_fnc_phoneticalWord]]
 
* [[BIS_fnc_PIP]]
 
* [[BIS_fnc_PIP]]
 +
* [[BIS_fnc_playEndMusic]]
 
* [[BIS_fnc_playerName]]
 
* [[BIS_fnc_playerName]]
 +
* [[BIS_fnc_playerSideFaction]]
 +
* [[BIS_fnc_playMusic]]
 +
* [[BIS_fnc_playSound]]
 
* [[BIS_fnc_playVideo]]
 
* [[BIS_fnc_playVideo]]
 
* [[BIS_fnc_posDegtoUTM]]
 
* [[BIS_fnc_posDegtoUTM]]
 
* [[BIS_fnc_posDegToWorld]]
 
* [[BIS_fnc_posDegToWorld]]
 
* [[BIS_fnc_position]]
 
* [[BIS_fnc_position]]
* [[BIS_fnc_PosToGrid]]
+
* [[BIS_fnc_posToGrid]]
 
* [[BIS_fnc_posUTMToDeg]]
 
* [[BIS_fnc_posUTMToDeg]]
 
* [[BIS_fnc_preload]]
 
* [[BIS_fnc_preload]]
 +
* [[BIS_fnc_prepareAO]]
 
* [[BIS_fnc_progressLoadingScreen]]
 
* [[BIS_fnc_progressLoadingScreen]]
 +
* [[BIS_fnc_quotations]]
 
* [[BIS_fnc_radialRed]]
 
* [[BIS_fnc_radialRed]]
 
* [[BIS_fnc_radialRedOut]]
 
* [[BIS_fnc_radialRedOut]]
Line 476: Line 602:
 
* [[BIS_fnc_recompile]]
 
* [[BIS_fnc_recompile]]
 
* [[BIS_fnc_refreshCommMenu]]
 
* [[BIS_fnc_refreshCommMenu]]
 +
* [[BIS_fnc_registerCuratorObject]]
 
* [[BIS_fnc_relativeDirTo]]
 
* [[BIS_fnc_relativeDirTo]]
 
* [[BIS_fnc_relPos]]
 
* [[BIS_fnc_relPos]]
 +
* [[BIS_fnc_relPosObject]]
 
* [[BIS_fnc_relScaledDist]]
 
* [[BIS_fnc_relScaledDist]]
 
* [[BIS_fnc_removeAllScriptedEventHandlers]]
 
* [[BIS_fnc_removeAllScriptedEventHandlers]]
 
* [[BIS_fnc_removeCommMenuItem]]
 
* [[BIS_fnc_removeCommMenuItem]]
* [[BIS_fnc_removeCurator]]
+
* [[BIS_fnc_removeCuratorIcon]]
 +
* [[BIS_fnc_removeDestroyedCuratorEditableObjects]]
 
* [[BIS_fnc_removeFromPairs]]
 
* [[BIS_fnc_removeFromPairs]]
 
* [[BIS_fnc_removeIndex]]
 
* [[BIS_fnc_removeIndex]]
Line 488: Line 617:
 
* [[BIS_fnc_removeRespawnPosition]]
 
* [[BIS_fnc_removeRespawnPosition]]
 
* [[BIS_fnc_removeScriptedEventHandler]]
 
* [[BIS_fnc_removeScriptedEventHandler]]
 +
* [[BIS_fnc_removeStackedEventHandler]]
 
* [[BIS_fnc_removeSupportLink]]
 
* [[BIS_fnc_removeSupportLink]]
 
* [[BIS_fnc_respawnBase]]
 
* [[BIS_fnc_respawnBase]]
Line 495: Line 625:
 
* [[BIS_fnc_respawnGroup]]
 
* [[BIS_fnc_respawnGroup]]
 
* [[BIS_fnc_respawnInstant]]
 
* [[BIS_fnc_respawnInstant]]
* [[BIS_fnc_RespawnManager]]
+
* [[BIS_fnc_respawnManager]]
 
* [[BIS_fnc_respawnMenuInventory]]
 
* [[BIS_fnc_respawnMenuInventory]]
 
* [[BIS_fnc_respawnMenuPosition]]
 
* [[BIS_fnc_respawnMenuPosition]]
 +
* [[BIS_fnc_respawnMenuSpectator]]
 
* [[BIS_fnc_respawnNone]]
 
* [[BIS_fnc_respawnNone]]
 +
* [[BIS_fnc_respawnRounds]]
 
* [[BIS_fnc_respawnSeagull]]
 
* [[BIS_fnc_respawnSeagull]]
 
* [[BIS_fnc_respawnSide]]
 
* [[BIS_fnc_respawnSide]]
Line 519: Line 651:
 
* [[BIS_fnc_sandstorm]]
 
* [[BIS_fnc_sandstorm]]
 
* [[BIS_fnc_saveGame]]
 
* [[BIS_fnc_saveGame]]
 +
* [[BIS_fnc_sayMessage]]
 
* [[BIS_fnc_sceneAreaClearance]]
 
* [[BIS_fnc_sceneAreaClearance]]
 
* [[BIS_fnc_sceneCheckWeapons]]
 
* [[BIS_fnc_sceneCheckWeapons]]
Line 539: Line 672:
 
* [[BIS_fnc_selectRandomWeighted]]
 
* [[BIS_fnc_selectRandomWeighted]]
 
* [[BIS_fnc_selectRespawnTemplate]]
 
* [[BIS_fnc_selectRespawnTemplate]]
 +
* [[BIS_fnc_setCuratorAttributes]]
 +
* [[BIS_fnc_setCuratorCamera]]
 +
* [[BIS_fnc_setCuratorVisionModes]]
 +
* [[BIS_fnc_setDate]]
 +
* [[BIS_fnc_setFog]]
 
* [[BIS_fnc_setHeight]]
 
* [[BIS_fnc_setHeight]]
 
* [[BIS_fnc_setIDCStreamFriendly]]
 
* [[BIS_fnc_setIDCStreamFriendly]]
* [[BIS_fnc_setInPairs]]
 
 
* [[BIS_fnc_setNestedElement]]
 
* [[BIS_fnc_setNestedElement]]
 +
* [[BIS_fnc_setObjectTexture]]
 +
* [[BIS_fnc_setOvercast]]
 
* [[BIS_fnc_setPitchBank]]
 
* [[BIS_fnc_setPitchBank]]
 +
* [[BIS_fnc_setPPeffectTemplate]]
 
* [[BIS_fnc_setRank]]
 
* [[BIS_fnc_setRank]]
 
* [[BIS_fnc_setRespawnDelay]]
 
* [[BIS_fnc_setRespawnDelay]]
 +
* [[BIS_fnc_setServerVariable]]
 
* [[BIS_fnc_setTask]]
 
* [[BIS_fnc_setTask]]
 
* [[BIS_fnc_setTaskLocal]]
 
* [[BIS_fnc_setTaskLocal]]
 +
* [[BIS_fnc_setToPairs]]
 
* [[BIS_fnc_shakeGauges]]
 
* [[BIS_fnc_shakeGauges]]
 +
* [[BIS_fnc_showCuratorAttributes]]
 +
* [[BIS_fnc_showCuratorFeedbackMessage]]
 +
* [[BIS_fnc_showMarkers]]
 
* [[BIS_fnc_showNotification]]
 
* [[BIS_fnc_showNotification]]
 
* [[BIS_fnc_showRespawnMenu]]
 
* [[BIS_fnc_showRespawnMenu]]
 
* [[BIS_fnc_showTime]]
 
* [[BIS_fnc_showTime]]
 +
* [[BIS_fnc_showUnitInfo]]
 
* [[BIS_fnc_shutdown]]
 
* [[BIS_fnc_shutdown]]
 
* [[BIS_fnc_sideColor]]
 
* [[BIS_fnc_sideColor]]
Line 561: Line 707:
 
* [[BIS_fnc_singleMissionName]]
 
* [[BIS_fnc_singleMissionName]]
 
* [[BIS_fnc_skirmishTrigger]]
 
* [[BIS_fnc_skirmishTrigger]]
 +
* [[BIS_fnc_sortAlphabetically]]
 
* [[BIS_fnc_sortBy]]
 
* [[BIS_fnc_sortBy]]
 
* [[BIS_fnc_sortNum]]
 
* [[BIS_fnc_sortNum]]
Line 572: Line 719:
 
* [[BIS_fnc_spotter]]
 
* [[BIS_fnc_spotter]]
 
* [[BIS_fnc_startLoadingScreen]]
 
* [[BIS_fnc_startLoadingScreen]]
* [[BIS_fnc_StrategicMapAnimate]]
+
* [[BIS_fnc_strategicMapAnimate]]
* [[BIS_fnc_StrategicMapMouseButtonClick]]
+
* [[BIS_fnc_strategicMapMouseButtonClick]]
* [[BIS_fnc_StrategicMapOpen]]
+
* [[BIS_fnc_strategicMapOpen]]
 
* [[BIS_fnc_subClasses]]
 
* [[BIS_fnc_subClasses]]
 
* [[BIS_fnc_subSelect]]
 
* [[BIS_fnc_subSelect]]
Line 609: Line 756:
 
* [[BIS_fnc_titlecard]]
 
* [[BIS_fnc_titlecard]]
 
* [[BIS_fnc_titleText]]
 
* [[BIS_fnc_titleText]]
 +
* [[BIS_fnc_toggleCuratorVisionMode]]
 +
* [[BIS_fnc_toUpperDisplayTexts]]
 
* [[BIS_fnc_trackMissionTime]]
 
* [[BIS_fnc_trackMissionTime]]
 
* [[BIS_fnc_transportService]]
 
* [[BIS_fnc_transportService]]
Line 619: Line 768:
 
* [[BIS_fnc_trimString]]
 
* [[BIS_fnc_trimString]]
 
* [[BIS_fnc_typeText]]
 
* [[BIS_fnc_typeText]]
 +
* [[BIS_fnc_typeText2]]
 
* [[BIS_fnc_uniqueClasses]]
 
* [[BIS_fnc_uniqueClasses]]
 
* [[BIS_fnc_unitAddon]]
 
* [[BIS_fnc_unitAddon]]
* [[BIS_fnc_UnitCapture]]
+
* [[BIS_fnc_unitCapture]]
* [[BIS_fnc_UnitCaptureFiring]]
+
* [[BIS_fnc_unitCaptureFiring]]
* [[BIS_fnc_UnitCaptureSimple]]
+
* [[BIS_fnc_unitCaptureSimple]]
* [[BIS_fnc_UnitPlay]]
+
* [[BIS_fnc_unitPlay]]
* [[BIS_fnc_UnitPlayFiring]]
+
* [[BIS_fnc_unitPlayFiring]]
* [[BIS_fnc_UnitPlaySimple]]
+
* [[BIS_fnc_unitPlaySimple]]
 
* [[BIS_fnc_unitVector]]
 
* [[BIS_fnc_unitVector]]
 
* [[BIS_fnc_unpackStaticWeapon]]
 
* [[BIS_fnc_unpackStaticWeapon]]
Line 644: Line 794:
 
* [[BIS_fnc_zzRotate]]
 
* [[BIS_fnc_zzRotate]]
  
 
+
== Broken/Non-functional? Script Commands in ArmA 1.14 ==
==Broken/Non-functional? Script Commands in ArmA 1.14==
 
  
 
[[airportSide]]
 
[[airportSide]]
Line 655: Line 804:
  
  
==Commands which local/global args/effects are not certain==
+
== Commands which local/global args/effects are not certain ==
  
 
[[setVehicleInit]], [[clearVehicleInit]] and [[processInitCommands]] - topic at [[http://www.ofpec.com/forum/index.php?topic=33008.0| OFPEC forums]]
 
[[setVehicleInit]], [[clearVehicleInit]] and [[processInitCommands]] - topic at [[http://www.ofpec.com/forum/index.php?topic=33008.0| OFPEC forums]]
  
  
==ArmA 2 OA 1.62.98866 new commands==
+
== Arma 2 OA 1.62.98866 new commands ==
 
* b:BOOL && CODE
 
* b:BOOL && CODE
 
* b:BOOL || CODE
 
* b:BOOL || CODE
Line 711: Line 860:
 
* u:[[visiblePositionASL]] OBJECT
 
* u:[[visiblePositionASL]] OBJECT
  
==ArmA 3 Alpha 0.53.103342 new commands==
+
== Arma 3 Alpha 0.53.103342 new commands ==
 
* t:JCLASS
 
* t:JCLASS
 
* t:NetObject
 
* t:NetObject
Line 760: Line 909:
 
* b:OBJECT [[lock]] SCALAR
 
* b:OBJECT [[lock]] SCALAR
 
* b:SCALAR [[radioChannelRemove]] ARRAY
 
* b:SCALAR [[radioChannelRemove]] ARRAY
* b:OBJECT [[setLightDaylight]] BOOL
+
* b:OBJECT [[setLightDayLight]] BOOL
 
* b:OBJECT [[setCenterOfMass]] ARRAY
 
* b:OBJECT [[setCenterOfMass]] ARRAY
 
* b:OBJECT [[enableCollisionWith]] OBJECT
 
* b:OBJECT [[enableCollisionWith]] OBJECT
Line 785: Line 934:
 
* b:SCALAR [[radioChannelSetCallSign]] STRING
 
* b:SCALAR [[radioChannelSetCallSign]] STRING
 
* b:OBJECT [[setLightUseFlare]] BOOL
 
* b:OBJECT [[setLightUseFlare]] BOOL
* b:STRING [[setPIPEffect]] ARRAY
+
* b:STRING [[setPiPEffect]] ARRAY
 
* b:CONTROL [[ctrlSetChecked]] BOOL
 
* b:CONTROL [[ctrlSetChecked]] BOOL
 
* b:OBJECT [[removeItemFromPrimaryWeapon]] STRING
 
* b:OBJECT [[removeItemFromPrimaryWeapon]] STRING
Line 828: Line 977:
 
* u:[[SimulSetHelperGrid]] ARRAY
 
* u:[[SimulSetHelperGrid]] ARRAY
 
* u:[[setHudMovementLevels]] ARRAY
 
* u:[[setHudMovementLevels]] ARRAY
* u:[[SimulCloudOcclusion]] ARRAY
+
* u:[[simulCloudOcclusion]] ARRAY
 
* u:[[setSimulWeatherLayers]] SCALAR
 
* u:[[setSimulWeatherLayers]] SCALAR
 
* u:[[removeVest]] OBJECT
 
* u:[[removeVest]] OBJECT
Line 984: Line 1,133:
 
* n:[[allDeadMen]]
 
* n:[[allDeadMen]]
 
* n:[[systemOfUnits]]
 
* n:[[systemOfUnits]]
* n:[[isPIPEnabled]]
+
* n:[[isPipEnabled]]
 
* n:[[profileName]]
 
* n:[[profileName]]
 +
 +
[[Category:Sandbox]]

Latest revision as of 17:52, 21 May 2021

Ceeeb

Undocumented script commands - Arma 3 1.11.115723


All BIS functions - Arma 3 build 1.11.115723

Broken/Non-functional? Script Commands in ArmA 1.14

airportSide

assignToAirport

setAirportSide


Commands which local/global args/effects are not certain

setVehicleInit, clearVehicleInit and processInitCommands - topic at [OFPEC forums]


Arma 2 OA 1.62.98866 new commands

Arma 3 Alpha 0.53.103342 new commands